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It would be nice to have some type resource replenishment like forest regrowth/tree tender mechanic where trees can regrow, non hostile animal dens or penning for food, or jotun blood meteors falling to replenish jotun blood locations.
2. after i get the carpenter i stop farming flax, if you set your carpentry workshop to craft fiber from the bark they make you'll have enough fiber.
3. the excessive seed count is ridiculous. i thought about a bake seeds from the barbecue and seed soups/stews from the cook house
4. if you mean clicking on them and opening up the menu for that structure/marker/worker. It will be difficult since the map is to help you locate it in the game not the menu.
5. yeah names shouldn't change based on upgrades. It should just be a standard default name and number based on how many you have.
6. you can see the villager issues and comments from anywhere, but you need to be in close proximity to see there inventory. It wouldn't be realistic to see inventory of a npc on the other side of the map.
7. seeing there current task. i don't know how i feel about that. Yes knowing where there headed would be nice. At the same time its little unrealistic and would only be necessary for fixing bugs.
8. when you have a larger amount in a single tab it does get to be a long list. For now i tend to make mine with specific names to help make it easier. However a filter option to say you only want to see the wood cutters would be nice.
9. i think for now till the fix the boat docking issues the fisherman should just stand at the dock. It is nice to see them head away from the dock to complete there task. For now its a hassle and resource loss when the boat drifts away.
10. the ai will us the fast way to travel, which is usually a straight line. If you put a bend on the road they'll just go straight if its faster. I find it best to build my roads based on the ai running patterns.
11. they say that they've made the ai try harder to complete there tasks. Honestly its not working. I think the warehouse should have an upgrade for a market station where the ai will drop off the carts/sleds which the ai there can help them transfer inventory. The station should be able to hold 3-4 carts/sleds.
12. there is a bug for the ai not recognizing lumber materials in the warehouse at the moment. When that is fixed the ai will pull from them again.
13. The current market does have a set quota per say. One worker can be set to do more than a single run between a single warehouse. If your tool rack has arrows in it then you should turn them off in the storage menu. There you make it so they have a limited number available to be placed in them. I think that the tool rack should be split up into two. One for tools and one for weapons. The list is long for trying to organize many of them. Also why have arrows on the tool rack list when there is a separate storage for them.
Also the priority system... I'm just upgrading everything to carpentry materials, so I set my lumberjack to prioritise hardwood logs and long sticks... he just runs around chopping trees, taking the hardwood log back to base, ignores the long sticks even and then moves on to the next tree, leaving a desolation of rotting materials I have to clean up. It seems the only way to not waste resources or have to clean up after him myself is to not set priorities. It could do with a tier system, either "prioritise but gather everything else before moving on" or "focus on this to the exclusion of all else". Seems a bit blunt and clunky as it is.
My farmers constantly saying they need rakes when the tool rack is full of rakes, then I follow them and they are on their way to the tool rack to get the rake.
Agreed. For those still struggling with stumps, make sure you have enough storage in your warehouses, then set firewood gathering priority to high on all your woodcutters and let them cook. I also recommend setting up one or more charcoal pits and keeping them staffed to cycle to the more efficient fuel and storage available.
If you don't have firewood gathering as high, AND/OR you have built an excessive amount of wood gathering flags, they're just not ever getting down the priority list to need to cut stumps.