ASKA
UnleasheD Jul 3, 2024 @ 10:59am
Villagers keep stealing food!
so i have my 2 warehouses setup, 1 filled with building materials and is whitelisted to every villager.

my second warehouse is my personal warehouse and full of food/cooked food and weapons, this warehouse is blacklisted for all villagers but my food keep disappearing.. i have no worker for this warehouse and nobody should have access.

is this a bug? can we fix this asap cause now my 3rd winter is going to be hell without my stored food.. :(

Please fix this! :)
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Showing 1-9 of 9 comments
ravenlord69 Jul 3, 2024 @ 11:01am 
Just a thought just incase but if your warehouse is not protected from the rabbit things they will eat everything in it.
UnleasheD Jul 3, 2024 @ 11:11am 
Thanks for the suggestion, i never pay attention to the rabbits since my whole town has walls.
i will check if i have any gaps in my defense

but do they eat cooked meals also?
ravenlord69 Jul 3, 2024 @ 11:14am 
i dont know but figuring they eat just about everything else it would not surprise me.
Addamz Jul 3, 2024 @ 11:17am 
Also food decays, it could just be gone. Cooked food leaves no spoiled food item behind.

However what you should do first is get gatherers going, then hunters, the more the better, I have 3 with 2 hunters in each, 1 morning and 1 evening shift each cabin. Have a warehouse that has meat hunk ranks I have 5 and can hold 50 meat hunks (4 meat per). Then build upto 4 farms with 3 plots each, and have them make a plot for berries, a plot for fibers and 2 plots for cabbage, carrots, onions, garlic and beetroot. Then build a fisherman's hut, and make sure you have raw meat available for bait, add fish racks into the warehouse, I have 7 fish racks that hold 20 fish each (1 meat per.) Make sure you have rainwater catchers everywhere around your village, and wells if possible, and 4 cooking stations. Once you have that setup (my current setup) you will never have a hungry or thirsty villager, and can support 100 villagers and yourself. Just remember to keep the rakes, arrows, fishing rods, skinning knives, and bows stocked at all times.

Originally posted by UnleasheD:
Thanks for the suggestion, i never pay attention to the rabbits since my whole town has walls.
i will check if i have any gaps in my defense

but do they eat cooked meals also?

They are pests so they will try everything, from seeds, food to iron ore. Keep them away with the stone standing torch's.
Last edited by Addamz; Jul 3, 2024 @ 11:19am
ZΞD-4™ Jul 3, 2024 @ 11:18am 
Originally posted by ravenlord69:
i dont know but figuring they eat just about everything else it would not surprise me.
I saw them eat coal off the coal maker's storage XD. So, just saying!
UnleasheD Jul 3, 2024 @ 11:22am 
Originally posted by Adahmz:
Also food decays, it could just be gone. Cooked food leaves no spoiled food item behind.

However what you should do first is get gatherers going, then hunters, the more the better, I have 3 with 2 hunters in each, 1 morning and 1 evening shift each cabin. Have a warehouse that has meat hunk ranks I have 5 and can hold 50 meat hunks (4 meat per). Then build upto 4 farms with 3 plots each, and have them make a plot for berries, a plot for fibers and 2 plots for cabbage, carrots, onions, garlic and beetroot. Then build a fisherman's hut, and make sure you have raw meat available for bait, add fish racks into the warehouse, I have 7 fish racks that hold 20 fish each (1 meat per.) Make sure you have rainwater catchers everywhere around your village, and wells if possible, and 4 cooking stations. Once you have that setup (my current setup) you will never have a hungry or thirsty villager, and can support 100 villagers and yourself. Just remember to keep the rakes, arrows, fishing rods, skinning knives, and bows stocked at all times.

wow that's a crazy setup you have, i run 3 farms 1 hunter hut (ive plenty of meat for my dogs) and 1 gathering hut. this seems to be enough for 30 villagers except for in winter so i like to stock up some food.

isn't decay supposed to be cancelled in warehouse? i have 2 meat racks full from last winter and they don't decay.

P.S. i will add some stone torch to keep em away
Last edited by UnleasheD; Jul 3, 2024 @ 11:22am
Addamz Jul 3, 2024 @ 11:41am 
Originally posted by UnleasheD:
Originally posted by Adahmz:
Also food decays, it could just be gone. Cooked food leaves no spoiled food item behind.

However what you should do first is get gatherers going, then hunters, the more the better, I have 3 with 2 hunters in each, 1 morning and 1 evening shift each cabin. Have a warehouse that has meat hunk ranks I have 5 and can hold 50 meat hunks (4 meat per). Then build upto 4 farms with 3 plots each, and have them make a plot for berries, a plot for fibers and 2 plots for cabbage, carrots, onions, garlic and beetroot. Then build a fisherman's hut, and make sure you have raw meat available for bait, add fish racks into the warehouse, I have 7 fish racks that hold 20 fish each (1 meat per.) Make sure you have rainwater catchers everywhere around your village, and wells if possible, and 4 cooking stations. Once you have that setup (my current setup) you will never have a hungry or thirsty villager, and can support 100 villagers and yourself. Just remember to keep the rakes, arrows, fishing rods, skinning knives, and bows stocked at all times.

wow that's a crazy setup you have, i run 3 farms 1 hunter hut (ive plenty of meat for my dogs) and 1 gathering hut. this seems to be enough for 30 villagers except for in winter so i like to stock up some food.

isn't decay supposed to be cancelled in warehouse? i have 2 meat racks full from last winter and they don't decay.

P.S. i will add some stone torch to keep em away

Meat racks and fish racks stop decay yes, but raw and cooked food storage doesn't, it just slows it down.

Stone torches and campfires keep pests away, fences however are bugged, I have read a few people found rabbits can just get through the gate even whilst it's closed, I thought nah it must have run in when a villager entered, Then I saw one actually run through my gate, stop hind legged and gawked at me, I moved towards it and it ran back through the closed gate.

Best bet is fire, Campfire is more costly in fuel but has the added bonus of not being turned off by the bloody builders. Also you have to keep them all fuelled yourself.
UnleasheD Jul 3, 2024 @ 12:11pm 
thanks for the tip i will keep a close eye on those rabbits.
and if the decay doenst stop but slows down that could also explain the issue.

i just found out coal is the better fuel and you can bring a lot of it with you!
lets see how my 3rd invasion will go.
Сова Jul 3, 2024 @ 12:49pm 
They ate my ropes and stone blanks))) and sometimes they seem to eat the inhabitants
Last edited by Сова; Jul 3, 2024 @ 12:49pm
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Date Posted: Jul 3, 2024 @ 10:59am
Posts: 9