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Housing points are a representation of the quality of housing. It only really matters for this. Building industry near housing will lower housing points, making residents more unhappy. Decorations and food production buildings counteract that.
I do have someone manning the barracks. And I see now, thanks! The points are fixed, I can't change building points. So I'm seeing that the more expanded a workshop is, the more negative it's value becomes, aka the more it negatively will affect housing structures. I was thinking we could change a structure's housing points, but only housing's points value can be changed through proximity of other structures. Thanks again!
All the buildings (except the mine) are within the barrack's active radius shown on the map. I did just add a patrol path around the entire village, I'll see how that affects things, thanks for the suggestion.
am I missing any buildings that add + Housing Points? I don't have these 3 nearby that I think might... Kennel? Chieftain's House, Hunter's House? ty.