ASKA
Makima 26 JUN 2024 a las 12:07
Another Early Access Survival Crafting Open World Game..
So what makes this one different to say... the other 1 million titles?
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Mostrando 16-30 de 33 comentarios
Briseti 27 JUN 2024 a las 12:07 
In this one, you run out of resources like wood and stone but before then you'll die in winter if you didn't start preparing to make clothes on day one.
Lucifer 27 JUN 2024 a las 13:27 
Publicado originalmente por Briseti:
In this one, you run out of resources like wood and stone but before then you'll die in winter if you didn't start preparing to make clothes on day one.

Haven’t run out of resources in any of my dozen games and survived every winter without a weaver much less clothes.
XartaX 27 JUN 2024 a las 13:30 
Publicado originalmente por Ghostie:
Publicado originalmente por 🎇TYPHOON🎇:
It's 3rd person only, has a fantasy-viking theme, and it is NOT A ♥♥♥♥♥♥♥ SURVIVAL GAME.

This is the most incorrect, yet oddly righteously angry, take about a game I have ever seen.
Nah he's right. It's a colony sim disguised as a survival game.
Ghostie 27 JUN 2024 a las 13:48 
Publicado originalmente por XartaX:
Publicado originalmente por Ghostie:

This is the most incorrect, yet oddly righteously angry, take about a game I have ever seen.
Nah he's right. It's a colony sim disguised as a survival game.

And they can't be both because...???
XartaX 27 JUN 2024 a las 14:00 
Publicado originalmente por Ghostie:
Publicado originalmente por XartaX:
Nah he's right. It's a colony sim disguised as a survival game.

And they can't be both because...???
Because personal survival is a non issue. It's more like you're just playing a villager. It's like calling Rimworld (or any other colony sim) a survival game. The only difference really is the perspective.
Ghostie 27 JUN 2024 a las 14:18 
Publicado originalmente por XartaX:
Publicado originalmente por Ghostie:

And they can't be both because...???
Because personal survival is a non issue. It's more like you're just playing a villager. It's like calling Rimworld (or any other colony sim) a survival game. The only difference really is the perspective.

Just because it's a """non-issue""" (what does that even mean?), that doesn't mean it's not only a mechanic, but that it's not an IMPORTANT mechanic.

No, there's a huge difference. You have your own character, and your character will die if you starve, if you dehydrate, or if you succumb to cold.

Those are survival mechanics.

I haven't played Rim World, but I have played Against the Storm and Dawn of Man, and you definitely don't have that part in those games.

The colony sim parts are, in contrast (you could argue), entirely optional. You do not NEED to do the colony sim mechanics to play the game. You DO need to do the survival mechanics to play the game.

I cannot believe this is even in contention. Survival mechanics are in Aska. Survival mechanics are integral to Aska. Therefore, Aska is, at least in part, a survival game. Crafting also? Yes. Colony sim? Absolutely. Survival? Inherently.
Última edición por Ghostie; 27 JUN 2024 a las 14:18
XartaX 27 JUN 2024 a las 14:19 
Publicado originalmente por Ghostie:
Publicado originalmente por XartaX:
Because personal survival is a non issue. It's more like you're just playing a villager. It's like calling Rimworld (or any other colony sim) a survival game. The only difference really is the perspective.

Just because it's a """non-issue""" (what does that even mean?), that doesn't mean it's not only a mechanic, but that it's not an IMPORTANT mechanic.

No, there's a huge difference. You have your own character, and your character will die if you starve, if you dehydrate, or if you succumb to cold.

Those are survival mechanics.

I haven't played Rim World, but I have played Against the Storm and Dawn of Man, and you definitely don't have that part in those games.

The colony sim parts are, in contrast (you could argue), entirely optional. You do not NEED to do the colony sim mechanics to play the game. You DO need to do the survival mechanics to play the game.

I cannot believe this is even in contention. Survival mechanics are in Aska. Survival mechanics are integral to Aska. Therefore, Aska is, at least in part, a survival game. Crafting also? Yes. Colony sim? Absolutely. Survival? Inherently.
It's literally just a perspective switch. And yeah it's like calling against the storm a survival game. Those dudes have hunger, etc. mechanics and can die too.
Ghostie 27 JUN 2024 a las 14:28 
Publicado originalmente por XartaX:
Publicado originalmente por Ghostie:

Just because it's a """non-issue""" (what does that even mean?), that doesn't mean it's not only a mechanic, but that it's not an IMPORTANT mechanic.

No, there's a huge difference. You have your own character, and your character will die if you starve, if you dehydrate, or if you succumb to cold.

Those are survival mechanics.

I haven't played Rim World, but I have played Against the Storm and Dawn of Man, and you definitely don't have that part in those games.

The colony sim parts are, in contrast (you could argue), entirely optional. You do not NEED to do the colony sim mechanics to play the game. You DO need to do the survival mechanics to play the game.

I cannot believe this is even in contention. Survival mechanics are in Aska. Survival mechanics are integral to Aska. Therefore, Aska is, at least in part, a survival game. Crafting also? Yes. Colony sim? Absolutely. Survival? Inherently.
It's literally just a perspective switch. And yeah it's like calling against the storm a survival game. Those dudes have hunger, etc. mechanics and can die too.

What makes a survival game?
XartaX 27 JUN 2024 a las 15:04 
Publicado originalmente por Ghostie:
Publicado originalmente por XartaX:
It's literally just a perspective switch. And yeah it's like calling against the storm a survival game. Those dudes have hunger, etc. mechanics and can die too.

What makes a survival game?
Traditionally that you're only concerned with your own survival (or friendly aligned player characters survival, in survival games with multiplayer), hence the name. If not then basically all kind of colony sim games also become survival games.

This is what wiki says, for example, and it's a serviceable description:

Survival games are considered an extension of a common video game theme where the player character is stranded or separated from others and must work alone to survive and complete a goal. Survival games focus on the survival parts of these games, while encouraging exploration of an open world.

[...]

It is not uncommon for players to spend the majority or entirety of the game without encountering a friendly non-player character; since NPCs are typically hostile to the player, the emphasis is placed on avoidance, rather than confrontation. In some games, however, combat is unavoidable and provides the player with valuable resources (e.g., food, weapons, and armor).

There's a ton of stuff that is typically part of survival games (crafting, etc.), but the core is that you're on your own (or with friends in the case of multiplayer) and have to deal with whatever situation you're in. When you're managing an entire colony with friendly NPC's you're not really in the realm of survival games anymore.
🎇TYPHOON🎇 28 JUN 2024 a las 1:52 
Publicado originalmente por Ghostie:
Publicado originalmente por 🎇TYPHOON🎇:
It's 3rd person only, has a fantasy-viking theme, and it is NOT A ♥♥♥♥♥♥♥ SURVIVAL GAME.

This is the most incorrect, yet oddly righteously angry, take about a game I have ever seen.

Actually, your denial is the most incorrect, AND oddly righteously stupid, take about a stated fact in a forum by another user that I have ever seen.
Lucifer 28 JUN 2024 a las 4:04 
Publicado originalmente por XartaX:
There's a ton of stuff that is typically part of survival games (crafting, etc.), but the core is that you're on your own (or with friends in the case of multiplayer) and have to deal with whatever situation you're in. When you're managing an entire colony with friendly NPC's you're not really in the realm of survival games anymore.

At no point in this game are you required to summon villagers. You can go through the whole game and never summon one because no station requires a villager to operate it. The core of this game is a survival craft game… the colony management comes in with the automation of gathering and production but you are never required to automate it, so the colony management features are optional… the survival craft core is not.
XartaX 28 JUN 2024 a las 8:54 
Publicado originalmente por Lucifer:
Publicado originalmente por XartaX:
There's a ton of stuff that is typically part of survival games (crafting, etc.), but the core is that you're on your own (or with friends in the case of multiplayer) and have to deal with whatever situation you're in. When you're managing an entire colony with friendly NPC's you're not really in the realm of survival games anymore.

At no point in this game are you required to summon villagers. You can go through the whole game and never summon one because no station requires a villager to operate it. The core of this game is a survival craft game… the colony management comes in with the automation of gathering and production but you are never required to automate it, so the colony management features are optional… the survival craft core is not.
That's just blatantly incorrect. It's like arguing that making conveyor belts/robots in factorio is optional since you can finish the game without them.
Lucifer 28 JUN 2024 a las 9:04 
Publicado originalmente por XartaX:
Publicado originalmente por Lucifer:

At no point in this game are you required to summon villagers. You can go through the whole game and never summon one because no station requires a villager to operate it. The core of this game is a survival craft game… the colony management comes in with the automation of gathering and production but you are never required to automate it, so the colony management features are optional… the survival craft core is not.
That's just blatantly incorrect. It's like arguing that making conveyor belts/robots in factorio is optional since you can finish the game without them.

It’s not blatantly incorrect but your comparison is. You need either conveyors, robots, or trains to move materials in Factorio… sure you can make a compact system where materials are dumped directly into the input of another machine but that isn’t going to work for the entire game.

Not having villagers here will.
XartaX 28 JUN 2024 a las 16:31 
Publicado originalmente por Lucifer:
Publicado originalmente por XartaX:
That's just blatantly incorrect. It's like arguing that making conveyor belts/robots in factorio is optional since you can finish the game without them.

It’s not blatantly incorrect but your comparison is. You need either conveyors, robots, or trains to move materials in Factorio… sure you can make a compact system where materials are dumped directly into the input of another machine but that isn’t going to work for the entire game.

Not having villagers here will.
You can literally beat factorio without belts or robots, lol.

It's extremely dumb, just like not using villagers in this game, but you can do it. In fact I would say it's probably easier than this game (when this game eventually gets more content) due to how materials decay in this game.
MishaXG 29 JUN 2024 a las 6:16 
This one isn't bad, but isn't great. If you a Viking / Valheim lover then maybe it's good for you. A lot of things a over-complicated like storage management.

Combat isn't great, it's correct at best. After Soulmask, i have to say it s a major downgrade especially with Soulmask NPC that can be sometime pretty good at parrying and counter attacking.

Didn't really take care of NPC managemen so can't talk about it, but there's 2 kind of world in those type of game:

Palworld one, where it's strait forward and does the job (you take Pal throw on the workbench or ressource and he'll do the job)
Soulmask where you can set everything up to the "next level" but it takes time and sometimes you wish it was a bit more like Palworld (simple)

In my opinion there's no point taking this game right now, but i didn't see all the content.
Última edición por MishaXG; 29 JUN 2024 a las 6:17
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Publicado el: 26 JUN 2024 a las 12:07
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