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You can also set them to guard specific buildings (Including individual wall pieces) and they sleep near them, and attack anything that tries to attack. They'll go and eat on their own at the nearest kennel, or from any meat that drops from things that are skinned. They don't get cold, or need leisure time, and you can heal them by petting them. They sleep, but don't actually need it.
Once you have a fishing hut or a hunter's lodge, you'll have more meat than you could ever possibly need. Eventually, I plan on having one guard every single villager, so that they can't be harassed by wolves or wisps when they go somewhere to gather up supplies.
I know they guard quite good, but they eat too much or not at all. For now, its more effort then benefit.
Yeah, what is the secret? I keep seeing everyone say they starve which is why I don't have them guarding anything. It would be great if devs could make it so they would go eat and return to duty but not sure if anyone has actually had success with this?
Some of them eat way to much, depends on their perks, Cubby he eats a lot, Menace ones eats a lot, Petite it less and are more like a dog (had one that follow me far off from village even he wasn't in a party just to look after me) Fluffy eat less the Cubby and Menace ones but still more then Petite. Also Petite doesn't do much dmg. Not sure if there is any other perks. this is the one I have met so far, most have been Menace and dark fur, now I got a white Fluffy one.