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Like I said, other games make it much easier to do that - not that the game should be easy, but I want to focus more on exploring and fighting instead of the micromanagement. And I would like to have them craft items exclusively for me or at least set some permissions on certain containers and so on.
There is a separate screen on the tab/settlement screen called Settlement Storage which displays every item within your village, why not use that?
I have 2 farmers on 3 farm plots dedicated to flax and that almost sustains my flax needs for 50 villagers so far. Arrows is a huge problem though, sustaining feathers feels almost impossible as it feels like they don't respawn, or if they do they have a long timer.
Ah, I didn't knew about that! In my opinion the UI could use some work, it feels not very clear since I haven't found this in over 15 hours of playing (Demo and EA). thanks
I think every task has a High, Medium, Low, None priority. Though sometimes a numbered one would be even better. For instance gathering huts have way more than 4 items which can be prioritised.
Everytime i check the inventorys, they grab all they can and run away with ( and yes complaining they are starving...)
it really needs a rework