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Thank you for the response!
Hopefully AI commands like follow and such would be part of this. Kind of like Sons of the Forest as right now the AI makes a beeline for the closest resource if you assign them to a resource and they will not move away until the "need appropriate gear" condition is met rather than looking for a resource that matches what they are carrying.
Just one of the things with the AI early on. I haven't explored combat with them but I feel something similar to being able to issue simple orders would be next level.
Aye especially when there's only like a few caves in the map to get iron ore.
Plus item durability is really only an artificial "survival" mechanic. Since without core gameplay actually incorporating it, there's no place it fits into with the game design.
Why can't we just get dev console commands and that would fix everybody's issues?
Just download a trainer from WeMod if you are that worried.
This isn't at all the same. Console / creative are entirely for a non-grind and problem fixing purposes. As an EA game, there are going to be problems. Give your players the tools to work around them.
And wat if your play multiplayer and the save of a someone is not saved how do you get it back then?