ASKA
kek Jun 20, 2024 @ 11:58am
possibility of mods?
Game really looks interesting and much more what I prefer compared to Valheim (not to diss on any game, just mine, as a player, perspective).

I do wonder though, to what extent would mods be possible, and if possible at all. Just textures, or meshes and objects, or even animation and ai improvement mods possible?

I really think this can be a great sandbox for some modding and making experience more personalized than what the game would offer on release. Wonder if it will be possible to a greater extent
Last edited by kek; Jun 20, 2024 @ 11:59am
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Showing 1-15 of 21 comments
XiaoBaiMalz Jun 27, 2024 @ 7:31am 
for me I just want to terraform properly so I can raise the ground how ever I want to make it look more appealing with roads
XiaoBaiMalz Jun 27, 2024 @ 7:32am 
would love some mods though for this eventually once there is more to it and bug fixes along with some updates still EA so no rush.
XiaoBaiMalz Jun 27, 2024 @ 7:32am 
some minor settings would be nice too tbh to adjust the game for coop players or single player that are more in to a chill vibe.
Cormac Jun 27, 2024 @ 7:59am 
I want play such games peacefull, however I play it if it is possible with mods.
miauukisu Jun 27, 2024 @ 8:07am 
Remember how long this game has been in early access.

With the tendency of game updates breaking mods, and then dependency on mod creators on updating their work "ASAP" vs getting complaints of game being broken when it's only non-updated mods being broken, can you honesty be surprised on devs not _YET_ supporting mods?
Ghostie Jun 27, 2024 @ 8:13am 
I find it to be a really weird concept that the devs "have" to do anything to support mods. Mods are supposed to be fans breaking into and tweaking the game themselves; there is no requirement for a game's developers to DO anything for mods to exist for their game.

Like, Dragon Age: Origins was so locked down code-wise that you can't even open dev commands, but there is still a huuuge amount of mods for it.

Stardew Valley, Sims, Green Hell, any BioWare game, Minecraft... like, the only game I can think of off the top of my head that has "official" mod implementation is Ark.

Unless you're thinking specifically of Steam Workshop?
Last edited by Ghostie; Jun 27, 2024 @ 8:14am
Lucifer Jun 27, 2024 @ 8:22am 
Originally posted by Ghostie:
I find it to be a really weird concept that the devs "have" to do anything to support mods. Mods are supposed to be fans breaking into and tweaking the game themselves; there is no requirement for a game's developers to DO anything for mods to exist for their game.

Like, Dragon Age: Origins was so locked down code-wise that you can't even open dev commands, but there is still a huuuge amount of mods for it.

Stardew Valley, Sims, Green Hell, any BioWare game, Minecraft... like, the only game I can think of off the top of my head that has "official" mod implementation is Ark.

Unless you're thinking specifically of Steam Workshop?

Minecraft has official mod support… it has a section in the menu for activating and deactivating mods and the game specifically checks a folder for mods. Stellaris also does this. As does Civilization. Official mod support means that the game is designed to have mods and they don’t need to be shoehorned in overwriting game files or using 3rd party programs to launch (like most Fallout games).

Since this is early access, I suspect they’re more focused on achieving their own goals right now and difficulty sliders is apparently already in consideration.
Last edited by Lucifer; Jun 27, 2024 @ 8:23am
Ghostie Jun 27, 2024 @ 9:39am 
Originally posted by Lucifer:
Originally posted by Ghostie:
I find it to be a really weird concept that the devs "have" to do anything to support mods. Mods are supposed to be fans breaking into and tweaking the game themselves; there is no requirement for a game's developers to DO anything for mods to exist for their game.

Like, Dragon Age: Origins was so locked down code-wise that you can't even open dev commands, but there is still a huuuge amount of mods for it.

Stardew Valley, Sims, Green Hell, any BioWare game, Minecraft... like, the only game I can think of off the top of my head that has "official" mod implementation is Ark.

Unless you're thinking specifically of Steam Workshop?

Minecraft has official mod support… it has a section in the menu for activating and deactivating mods and the game specifically checks a folder for mods. Stellaris also does this. As does Civilization. Official mod support means that the game is designed to have mods and they don’t need to be shoehorned in overwriting game files or using 3rd party programs to launch (like most Fallout games).

Since this is early access, I suspect they’re more focused on achieving their own goals right now and difficulty sliders is apparently already in consideration.

That's fair! Strike Minecraft from my list.

My confusion is more of the tone of the question, then. It sounds like they (both OP and the other commentors) think the devs NEED to do something for mods to happen at all.
suboptimal Jun 27, 2024 @ 9:54am 
Originally posted by Ghostie:
I find it to be a really weird concept that the devs "have" to do anything to support mods. Mods are supposed to be fans breaking into and tweaking the game themselves; there is no requirement for a game's developers to DO anything for mods to exist for their game.

Like, Dragon Age: Origins was so locked down code-wise that you can't even open dev commands, but there is still a huuuge amount of mods for it.

Stardew Valley, Sims, Green Hell, any BioWare game, Minecraft... like, the only game I can think of off the top of my head that has "official" mod implementation is Ark.

Unless you're thinking specifically of Steam Workshop?

Modding and mod support is a very old tradition in gaming that has fallen away unfortunately. Devs even used to release actual modding tools to their communities for them to then expand and extend the life of the game. FOR FREE.
Danyel Jun 27, 2024 @ 10:02am 
The game is moddable right now, it's just no mod creators have taken an interest yet.
grab these bandages Jun 27, 2024 @ 10:09am 
Its unity game so everything is possible.
Bobman Jun 27, 2024 @ 1:18pm 
The game uses unity engine so there will likely be mods, regardless if there is official mod support or not. Technically valheim doesn't have any official mod support and has tons of mods for it. I just don't think the game has been out long enough for moders to take interest yet.
F4lc0n Jun 27, 2024 @ 3:01pm 
The game was built with Unity 2022.3.12f1 LTS
I was able to decompile and disassemble the game within a few minutes and now I'm looking at all the parts and should be able to open it in Unity editor.

So yeah, if a total n00b like me can do that in 5 minutes, someone who actually knows his stuff, should be able to create mods in a matter of hours - the question is if Aska gets enough attention for someone to actually sit down and mod something.
pvt_Pyle Jun 27, 2024 @ 3:07pm 
since its unity, mods will be a thing, im sure. im waiting for something like valheim+, so aska+ i guess
Danyel Jun 27, 2024 @ 3:09pm 
I want a simple mod that allows me to set the Z button show hard to see stuff as a toggle to always on or always off, I am old and seeing some of this stuff is hard on my eye and I keep having to spam z all the time which is bloody annoying!
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Date Posted: Jun 20, 2024 @ 11:58am
Posts: 21