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回報翻譯問題
People that care about image quality:
https://youtu.be/tvRyVZWuvQ4
The only and fleeting advantage to CRT is latency and sub-native resolution clarity.
EDIT: Lol, of course there is a DF video on it - right in the post I quoted. Oops. xD
For real though, I've been playing this series since the first one dropped on PS2 and I'm looking forward to a few more playthroughs of Rift Apart.
Not say those that want to play it that way is bad, just shouldn't expect to get same deal as those that using wide screen, TBH if I want to use 4:3 for sake of gaming I would look towards CRT for sure most likely retro gaming, but newer modern games that not likely to happen due to their design, and not willing to support it as most common you see these days are either wide screen, or ultrawide screen. So those on 4:3 expecting all games to support them, that long gone into the past, so indie games may support them mostly than AAA gaming compaines.
I don't want to play in 4:3 either. But I don't see a single good reason why it shouldn't be implemented for the people who want to play that way. And Nixxes seems to think the same, since Amazing Spider-Man Remastered supported every aspect ratio from 4:3 to 48:9. So there's a good chance this one will as well.
And regarding 16:10, you guys forget that this is a very relevant aspect ratio nowadays because of the Steam Deck (and possibly other handhelds as well, not sure).
It's like the "audiophile" stuff, your FLAC files might sound better on your $10.000 audio setup but let's not pretend a normal pair of headphones make the songs unlistenable. CRTs may well offer better visual quality but let's not pretend like OLED displays are THAT much worse where if you happen to play on one, you can't help but cringe.
With all that said, I hope the game supports your obsucre setup, it's only for the best when the game can run on almost anything, without a doubt. But I also think you shouldn't be surprised if it doesn't. I pray for you.