Ratchet & Clank: Rift Apart

Ratchet & Clank: Rift Apart

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No its not too high tech for PC, its just a buggy unoptimized mess!
Title says it, was dimension hopping in the opening segment where everyone is stuttering, and though I experienced stuttering, it, in my opinion, is just a result of a buggy, unoptimized, showcase. Halfway between two dimensions, it decided to throw me under the map, and I was endlessly falling.
It is my opinion that despite their best efforts, they have not transitioned the utilization of the "ps5 ssd buffer" efficiently to using "Microsoft Direct storage".
Here's hoping in time they fix these issues.
The real argument is getting stifled amongst people. The argument isn't
"Hard drives should be able to run it" cause of course they can't.
That arguments have always been that the ps5 ssd was not some super computer. It was just a top-tier ssd, with a unique buffer setup. It was not some pc killer, and that has always been the argument. They were overselling the tech, and I still hold to that notion. The issues people are experiencing with this port are because its simply not optimized.
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Showing 1-5 of 5 comments
easy_going Jul 29, 2023 @ 3:30pm 
Yes, indeed. Anybody with decent SSD should have at least as good transitions as on the console.

PS5, contrary to magical thinking of some people, has only 16GB of memory, which is shared between GPU and everything else. A high-end pc has anywhere between 26 and 40GB of memory (GPU plus system RAM). NOTHING has to be shuffled in real time from your hard drive. All they had to do was to dump precompiled data into system RAM ahead of time. There would be no transitional stutter.

The rest of the stuff? All the bugs, low-res textures and crashes? Standard, poor PC port. Shame that the game launched like this, but it has nothing to do with "PlayStation better lmao".
Last edited by easy_going; Jul 29, 2023 @ 3:32pm
Winchester7314 Jul 29, 2023 @ 3:36pm 
Originally posted by easy_going:
Yes, indeed. Anybody with decent SSD should have at least as good transitions as on the console.

PS5, contrary to magical thinking of some people, has only 16GB of memory, which is shared between GPU and everything else. A high-end pc has anywhere between 26 and 40GB of memory (GPU plus system RAM). NOTHING has to be shuffled in real time from your hard drive. All they had to do was to dump precompiled data into system RAM ahead of time. There would be no transitional stutter.

The rest of the stuff? All the bugs, low-res textures and crashes? Standard, poor PC port. Shame that the game launched like this, but it has nothing to do with "PlayStation better lmao".
I'm not exactly sure, so correct me if I'm wrong, but isn't the ps5 ssd speed actually fairly normal "before" the buffering? IIRC it was like 4.5gb/s but was effectively doubled by the buffer to their advertised 9gb/s. I could be wrong on the exact numbers, but it was something like that. The buffer between the system and the ssd was the important part of the tech.
EDIT: yea, so the SSD by default has an uncompressed and compressed speed. The compressed speed is 9gbs and the buffer does the decompressing allowing the higher speed. Before its 5gbs
Last edited by Winchester7314; Jul 29, 2023 @ 3:39pm
GoldInfinit7 Jul 29, 2023 @ 3:48pm 
The PS5 internal SSD is simply a Gen4 PCIe with 5500 MB/s sequential read. That's nothing special compared to the Gen4 SSDs on the market.

8-9 GB/s sequential is using compression. That means nothing regarding hardware performance. As a PC can do the exact same thing using DIrectStorage. It simply a trick where they send in effect about 50% more data by having the data compressed and then uncompressed by the processor when it is in memory. Means nothing about raw performance.

Edit: It's like downloading a 67.7 MB Zip File, which you then can extract to 139 MB. So, in effect you downloaded 139 MB of data, but not really as the actual Zip file is just 67.7 MB.
Last edited by GoldInfinit7; Jul 29, 2023 @ 3:54pm
UwU OwO Jul 29, 2023 @ 5:12pm 
I'm stuttering on an SSD that is better than PS5's Official WD Black SN850. I'm using the Kingston KC3000, >=7100 MB/s and it still stutters. The FPS tanks too after long playtime which forces me to fully restart the game for it to go back to the normal, steady 60FPS that I lock it to via Nvidia control panel. There's a memory leak.
RMJ Jul 29, 2023 @ 7:27pm 
And the graphics, I run 4k and this game looks like 1080p at 2160, What a mess = deleted! "NOTE" to self , stay away from box ports!
Last edited by RMJ; Jul 29, 2023 @ 7:29pm
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Date Posted: Jul 29, 2023 @ 2:32pm
Posts: 5