Ratchet & Clank: Rift Apart

Ratchet & Clank: Rift Apart

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Insane Graphics and it runs really well
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Showing 1-9 of 9 comments
Yep, always good to remember most people with problems will come here and post - so you don't hear about the good things, only the bad.

Great graphics and great port! Good work Nixxes

Hopefully Sony decide to bring the rest of the series over to PC, I'd buy it instantly.
Slacker Jul 26, 2023 @ 11:33pm 
+1

although i have had 1 crash due to my GPU getting maxed out at 144fps and max settings, it is a PC port so most likely the issue is that the game is not ment for this high frame rate.
limited the FPS through driver and the game runs super well.

had 1 other crash with some rift ports on Sargasso, reported it and found a way around using them.

overall a great experience with the game so far.
Last edited by Slacker; Jul 26, 2023 @ 11:33pm
Villain Jul 26, 2023 @ 11:54pm 
Originally posted by Slacker:
+1

although i have had 1 crash due to my GPU getting maxed out at 144fps and max settings, it is a PC port so most likely the issue is that the game is not ment for this high frame rate.
limited the FPS through driver and the game runs super well.
.
this is nonsense. the game was advertised to run at uncapped FPS and a stable GPU shouldn't be causing issues because of high framerate or max usage. 
3 am Jul 26, 2023 @ 11:57pm 
Do you guys have fps drops when shooting enemies? It is when the shots occur, the impact of the shot on the enemy.

I don't know what is happening...

Maybe VRAM? Faulty GPU? I'm on a 3070 1440p default settings
Last edited by 3 am; Jul 26, 2023 @ 11:57pm
Slacker Jul 26, 2023 @ 11:58pm 
Originally posted by Villain:
Originally posted by Slacker:
+1

although i have had 1 crash due to my GPU getting maxed out at 144fps and max settings, it is a PC port so most likely the issue is that the game is not ment for this high frame rate.
limited the FPS through driver and the game runs super well.
.
this is nonsense. the game was advertised to run at uncapped FPS and a stable GPU shouldn't be causing issues because of high framerate or max usage.

well please do call up and explain that to AMD then, because the game uses 95-100% of my GPU when i run uncapped/144 fps max settings and it crashed the game at one point.

capping the FPS removes all issues.
[TLS] shv Jul 26, 2023 @ 11:59pm 
Originally posted by 3 am:
Do you guys have fps drops when shooting enemies? I don't know what is happening...

Maybe VRAM? Faulty GPU? I'm on a 3070 1440p default settings


I only have some light frame drop with 1 weapon so far, and i run a 3070, i7 10700, 1440 aswell, lowered sliiiightly the settings, but tbf other than with that specific weapon the game runs perfectly well
LNX BDSKZ Jul 27, 2023 @ 12:04am 
It seems the game is running well for the vast majority of people, but with rare exceptions of people encountering problems, most likely some qwarks with certain PC parts and settings that I assume should be patched out within due time, overall seems like a very solid port, though I hope those with issues find them fixed sometime soon, it is anticipated to have some degree of inconsistent success with PC Ports though due to all the variables in PC builds compared to uniform consoles.
PawgaliciouS QueeN Jul 27, 2023 @ 12:53am 
It does run well, but rifts are an issue.
Hampster-Style Jul 27, 2023 @ 12:56am 
I'm pleasantly surprised at how well it runs on my 2080 super without a significant lengthy shader compilation pre-stage before gameplay. It defaulted to high settings at 4k with DLSS. I just bumped up AS filtering to 8x from default 4x.
This game is very pretty. I'm having a hard time discerning where DLSS down-sampled the assets while playing and it stays at 60fps. It's running like a proper PC port out of the gate for myself using a DS4 controller.
Edit:
Force AS filtering in driver control panel if in-game setting is inoperative.
Last edited by Hampster-Style; Jul 27, 2023 @ 4:39am
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Date Posted: Jul 26, 2023 @ 9:56pm
Posts: 9