Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
My System :
ASRock X670E PG Lightning Mainboard
AMD Ryzen 9 7900X CPU
AMD Radeon 7900XTX GPU
Corsair CMK32GX5M2B5200C40 RAM (2x 16GB DDR5)
After the Mentioned Steps i did (Bios Update + Ram Tuning [propably unneceserry])
i had a 4 hours Game Session without Crashing.
you all should check you Mainboard Brand Support Page for a BIOS update and check if this my help. On my Mainboard it helped. Its worth a Try.
[EDIT] : ok it helped a bit, but had a Crash today, with the same Error Code
[EDIT2]: strange yesterday i could play the game without issues... today Crash by Crash.
I then went onto the next planet (Blizar) and also had a couple of crashes there too but the game overall felt more stable and less prone to glitches (I didn't notice any LOD or pop in issues for example). However, one of the crashes occurred after Rivet died leading me to wonder if this is a possible cause of the crashes. I am playing the game on the Medium difficulty and admit that I have died a few times, mostly due to badly timed jumps but also from combat with enemies. One weird glitch that happened on Blizar was after I'd completed the main objective and was returned to the ship. At that point, I decided to visit Mrs Zurkon in the main mining area to upgrade but found that all the NPCs ran away from me as if they were frightened of Rivet! This included Mrs Zurkon who was facing away from Rivet and trying to run into the vending machine thing behind her, meaning that I could not access her (the Y button prompt was missing). So I left that planet and returned to the asteroid field but the same issue happened here with some (not all) NPCs and Mrs Zurkon fleeing from Rivet. A checkpoint restart fixed this.
This game is amazing but as I approach the 10 hour mark in gameplay time, it is clear to me that the game has a LOT of bugs and issues, including crashes, that make this a lot less stable than the PS5 version even at launch. Some issues are to be expected - this is a PS5 game built specifically for that machine - but it is by far the least polished Nixxes game for me. And that is genuinely surprising but I don't blame them but rather Sony. As I said before I don't think any other developer could have ported this game to PC as well as Nixxes have.
Could you send that to us? Perhaps we can pass it on to the game developer. Send it to driverfeedback@nvidia.com.
My firend, i beg u, PLEASE, could u possibly upload ur save file and post the link here? I've tried everything already. I'm at the point of desperation when i'm ready to peace my knees.
The log file error is:
[D3D] device->GetD3D12Device()->CreateGraphicsPipelineState(&desc, __uuidof(**(&pso)), IID_PPV_ARGS_Helper(&pso)) failed with HRESULT 2147942487 (0x80070057)
I should probably update my hardware anyway. I've been lucky playing modern games with a 12 year old cpu.