Ratchet & Clank: Rift Apart

Ratchet & Clank: Rift Apart

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M0ath Jul 26, 2023 @ 1:07pm
Vram issue
it consumes a lot of Vram it needs fix , as example with 3080 the vram is maxed at 1440 ,and cant play with 4k because of vram
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Showing 121-135 of 141 comments
Terepin Jul 31, 2023 @ 8:10am 
Originally posted by Tiny Trees:
Here you chose one sentence from a post I made. Ignored the proof in the same post of how well vRAM optimised the game is.
And you ignored tons of complaints how textures don't load properly, or even won't load at all, and the fact that setting them above high causes massive stuttering. All these complaints are still here since day 1. I'm not going to get gaslighted by you are anyone else into believing that game is any way, shape or form polished. It's not:
https://www.youtube.com/watch?v=11VTtIwboe8

And if you want further proof, just read the damn patch notes:
Resolved texture streaming issues that could result in certain textures remaining low resolution.
Put that in your pipe and smoke it.
Last edited by Terepin; Jul 31, 2023 @ 8:12am
Kain Mightyena Aug 1, 2023 @ 1:29am 
Originally posted by Terepin:
Originally posted by Tiny Trees:
Here you chose one sentence from a post I made. Ignored the proof in the same post of how well vRAM optimised the game is.
And you ignored tons of complaints how textures don't load properly, or even won't load at all, and the fact that setting them above high causes massive stuttering. All these complaints are still here since day 1. I'm not going to get gaslighted by you are anyone else into believing that game is any way, shape or form polished. It's not:
https://www.youtube.com/watch?v=11VTtIwboe8

And if you want further proof, just read the damn patch notes:
Resolved texture streaming issues that could result in certain textures remaining low resolution.
Put that in your pipe and smoke it.

Honestly dude I’d just ignore that idiot. He sounds like the same kind of person that would defend tlou’s absolutely atrocious vram and textures issues and justify them taking up an insane amount of vram while looking worse than ♥♥♥♥♥♥♥. Luckily braindead buffoons like him are the minority and naughty dog fixed vram consumption issues with that game. This game also needs the exact same treatment because according to nixxes an rtx 3070 can run this game at high settings 1440p with Ray tracing enabled at 60fps which implies 8GB is enough. They made the port and they know better than anyone because of that, so if thier recommended hardware is underperforming despite what they listed that’s on THEM. They need to optimize vram consumption, and that’s not up for debate.
Doctor Hades Aug 1, 2023 @ 1:37am 
I would expect the RTX 3080 with 10 GB of VRAM to be able to match the PS5 version which has 16 GB of unified memory but with around 12.5 GB available to use for games and some of that will be for the game code and audio so, at a guess, I'd say the console version is using around 10 GB of memory for the graphics.

That is just a wild guess though but based on my own experience of the game on a 16 GB RTX 4080 when played on the highest possible settings, including RT set to 10, VRAM usage is around 11-12 GB on average. I saw it hit 13 GB at one point. I am playing at 1440p though using DLSS Quality and not 4K.
ratednom Aug 1, 2023 @ 1:40am 
What are people taking about this vram issue I tested this game on an I5 10400F, rtx 2060 6gb, 16gb ddr4 ram and a 1 tb ssd on medium settings it was running decently. The guy who posted this discussion does not even own the game or would have a mouse icon next to the username.
Last edited by ratednom; Aug 1, 2023 @ 1:49am
Tiny Trees Aug 1, 2023 @ 6:05am 
Originally posted by Kain Mightyena:
Originally posted by Terepin:
And you ignored tons of complaints how textures don't load properly, or even won't load at all, and the fact that setting them above high causes massive stuttering. All these complaints are still here since day 1. I'm not going to get gaslighted by you are anyone else into believing that game is any way, shape or form polished. It's not:
https://www.youtube.com/watch?v=11VTtIwboe8

And if you want further proof, just read the damn patch notes:

Put that in your pipe and smoke it.

Honestly dude I’d just ignore that idiot. He sounds like the same kind of person that would defend tlou’s absolutely atrocious vram and textures issues and justify them taking up an insane amount of vram while looking worse than ♥♥♥♥♥♥♥. Luckily braindead buffoons like him are the minority and naughty dog fixed vram consumption issues with that game. This game also needs the exact same treatment because according to nixxes an rtx 3070 can run this game at high settings 1440p with Ray tracing enabled at 60fps which implies 8GB is enough. They made the port and they know better than anyone because of that, so if thier recommended hardware is underperforming despite what they listed that’s on THEM. They need to optimize vram consumption, and that’s not up for debate.

No.

I see a website that claims RC: RA runs excellently with good VRAM management.
Someone else sees a video that claims issues, and that makes me an idiot. No it doesn't.

You clearly did not look at the source I quoted.
https://www.techpowerup.com/review/ratchet-clank-rift-apart-benchmark-test-performance-analysis/6.html

They say, quote,
"What will be challenging for older hardware is the VRAM requirements which are pretty high. Even at the lowest setting, with RT off, the game allocates around 8 GB VRAM. Our performance benchmarks clearly show 8 GB cards at a disadvantage, but surprisingly the game still runs at smooth FPS, without stutter, just lower FPS than you'd expect from a given card. For example, the RTX 4060 Ti 8 GB gets 75 FPS at highest setting, usually you'd expect RTX 2080 Ti 11 GB to run at roughly the same FPS, but here it gets 102 FPS, a 33% difference. The game is quite smart about the way it allocates VRAM, on cards with smaller VRAM sizes (which it detects correctly) it will preload fewer assets and generally do the right thing, to ensure things run without stuttering. Maybe Direct Storage helps in this case, because it can load assets from disk faster and with less latency."


Admittedly I did not see the Digital Foundry breakdown video. However that was deliberate as I am avoiding any Youtube vids on this game. I don't want to see lots of the game before I play it.

I take it that DF got a pre release version, unless they managed to play and make that entire video within three days.

As for Terepin's quote about patch notes, that said, "Resolved texture streaming issues that could result in certain textures remaining low resolution."
It doesn't mean everyone got it.

You can't expect a game to come out perfect for every PC config. It clearly depends on what PC is being used, as shown by Techpowerup vs Digital Foundry.

However it's a damn sight better that almost every other game that has been ported to PC. With fixes coming fast.

... And no, I would not defend TLoU.

Who's the braindead buffoons idiot now? Not me?

I'm out. Unsubbing another trolling thread. Waste of my time.
Last edited by Tiny Trees; Aug 1, 2023 @ 6:12am
TofGaming Aug 1, 2023 @ 8:23am 
Originally posted by Tiny Trees:
Originally posted by Kain Mightyena:

Honestly dude I’d just ignore that idiot. He sounds like the same kind of person that would defend tlou’s absolutely atrocious vram and textures issues and justify them taking up an insane amount of vram while looking worse than ♥♥♥♥♥♥♥. Luckily braindead buffoons like him are the minority and naughty dog fixed vram consumption issues with that game. This game also needs the exact same treatment because according to nixxes an rtx 3070 can run this game at high settings 1440p with Ray tracing enabled at 60fps which implies 8GB is enough. They made the port and they know better than anyone because of that, so if thier recommended hardware is underperforming despite what they listed that’s on THEM. They need to optimize vram consumption, and that’s not up for debate.

No.

I see a website that claims RC: RA runs excellently with good VRAM management.
Someone else sees a video that claims issues, and that makes me an idiot. No it doesn't.

You clearly did not look at the source I quoted.
https://www.techpowerup.com/review/ratchet-clank-rift-apart-benchmark-test-performance-analysis/6.html

They say, quote,
"What will be challenging for older hardware is the VRAM requirements which are pretty high. Even at the lowest setting, with RT off, the game allocates around 8 GB VRAM. Our performance benchmarks clearly show 8 GB cards at a disadvantage, but surprisingly the game still runs at smooth FPS, without stutter, just lower FPS than you'd expect from a given card. For example, the RTX 4060 Ti 8 GB gets 75 FPS at highest setting, usually you'd expect RTX 2080 Ti 11 GB to run at roughly the same FPS, but here it gets 102 FPS, a 33% difference. The game is quite smart about the way it allocates VRAM, on cards with smaller VRAM sizes (which it detects correctly) it will preload fewer assets and generally do the right thing, to ensure things run without stuttering. Maybe Direct Storage helps in this case, because it can load assets from disk faster and with less latency."


Admittedly I did not see the Digital Foundry breakdown video. However that was deliberate as I am avoiding any Youtube vids on this game. I don't want to see lots of the game before I play it.

I take it that DF got a pre release version, unless they managed to play and make that entire video within three days.

As for Terepin's quote about patch notes, that said, "Resolved texture streaming issues that could result in certain textures remaining low resolution."
It doesn't mean everyone got it.

You can't expect a game to come out perfect for every PC config. It clearly depends on what PC is being used, as shown by Techpowerup vs Digital Foundry.

However it's a damn sight better that almost every other game that has been ported to PC. With fixes coming fast.

... And no, I would not defend TLoU.

Who's the braindead buffoons idiot now? Not me?

I'm out. Unsubbing another trolling thread. Waste of my time.
For me it's weird GPU utilisation that's causing issues I don't know if it's due to VRAM or what but when I start playing my gpu utilisation is around 50 to 60% for locked 60 fps but more I play the utilisation keep increasing till it reaches 100% then I'll start to get FPS drops even below 60. The only way to fix it is by lowering down the textures from very high to high or restart the game. Here's a small vid that shows what I am saying https://youtu.be/bmOIqgqZBMw in first clip my gpu utilisation is around 60% in second clip after playing for 15 min it increases to 80% and in final clip it's back to normal after I restarted the game.
3 am Aug 1, 2023 @ 9:59am 
Your video is private we can't see
TofGaming Aug 1, 2023 @ 10:33am 
Originally posted by 3 am:
Your video is private we can't see
Made it public
V1CT1MIZED Aug 1, 2023 @ 1:47pm 
Originally posted by Kannibale:
Originally posted by Tiny Trees:

RTX 3080 10GB card and complaining. The GTX 1080 had 10GB.

They bought a dud and they have my empathy for it.

Gaming youtube channels will still advise people to buy dud cards without enough vRAM. They have to - because if no-one was buying cards, no-one would watch their channels.

The sad thing is my RTX 3080 at max settings will run the game at 90-120 FPS at 1440p with DLSS. But with textures on medium... It has the power to brute force every ray tracing setting to very high and every regular setting to very high / ultra. But at that point I'm already at 9.6gb of VRAM used and as soon as I try anything higher than medium textures my actual RAM usage balloons 4-5GB since textures are being stored in DRAM now, causing texture load problems, FPS gets cut down to 55-70 fps, and general performance issues.

The card is gimped pretty hard by it's 10GB vram.

My next GPU will be at least 20GB and nothing less.

This is why I bought a 7900 XTX after owning a 3080. But I wasn't giving Nvidia any money after gimping my last card as that is why they did it. Even my 1080Ti I had prior in 2017 had more vram. No regrets with the AMD card and is smashes anything at 3440x1440.

The 4070 and 4070Ti are gonna age badly as well. Even the 4080 is when it comes to 4K as I have seen many games use more than 16gb vram at 4K. Even R&C is using 13gb at 3440x1440 max settings no RT. I'm not sure at 4K as my son is borrowing my long HDMI 2.1 cable. But can't wait to see it run on a OLED TV at native resolution!
Last edited by V1CT1MIZED; Aug 1, 2023 @ 1:56pm
M0ath Aug 3, 2023 @ 12:55pm 
any one who don't believe that there is Vram issues just see this video and stop being fanboys of some games companies or any stuff like that
https://www.youtube.com/watch?v=_-j1vdMV1Cc&t=12s
Helifax Aug 3, 2023 @ 3:34pm 
Originally posted by M0ath:
I checked videos on youtube the game consuming 20GB of Vram on 4090 LOL

There is a general misconception on the internet lately:
- If your GPU has 24 GB VRAM it will allocate and load assets in those 24 GB.
- If your GPU has 4 GB VRAM it will allocate and load assets in those 4GB.
This does NOT mean the game REQUIRES 24 or 4GB of VRAM to render a particular scene.

BUT, having things in VRAM "ready to go" it's faster and easier on the whole system. For example if you only have 4 GB the engine will have to allocate/deallocate a lot of resources on the fly and load from disk to RAM to VRAM (via CPU or DirectStorage now). If the RAM is fast enough it will not be an issue, however the traffic on the PCI-E bus will increase a lot, so if you don't run 16x PCI-E 4.0 you will have slow-downs (aka low fps).

The misconception is this: Allocated VRAM is NOT the same with Required VRAM. Hell grab 64 GB of RAM and you can load the whole game in RAM. Grab a Quadro GPU and you can load all assets in VRAM and you can remove your disk at this point :))
Or don't have RT on? Don't max out every setting to Ultra either, just saying.
3 am Aug 3, 2023 @ 4:25pm 
Originally posted by the_randomizer1889:
Or don't have RT on? Don't max out every setting to Ultra either, just saying.

Wow. I never thought about that. Neither the 3,000 people here.
Originally posted by M0ath:
I checked videos on youtube the game consuming 20GB of Vram on 4090 LOL
Jesus... lol
Something's wrong already completed a playthrough once and now I can't even get it to load at 800 by 600 without getting a error dialogue complaining about vram and a shutdown
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