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I have 3080 and i7 12700, I also do not have the HDR option enabled, even though my monitor is on that setting and so is my Windows 10...
I refuse to change operating system just because a game does not support the HDR.
Diablo 4, God of War, Guardians of the Galaxy, Ori - there are numerous games that support HDR on Windows 10, so clearly this is not the problem =)
There are two HDR output formats supported by the DWM, and the application has to set these, through the colorformat and EOTF and some metadata, and do some other stuff. Some of this exists on W10, some of it doesn't. One of the HDR formats exists on W10, the other doesn't. If it's using the modes introduced by W11 it can absolutely be your OS that is preventing it. It's also worth being aware that if you have multiple monitors, and not all of them support HDR, it can erroneously think HDR isn't available if Steam or another launcher launches by default, or is currently sitting on the monitor without HDR support. It's worth unplugging all your extra monitors to verify one of them isn't confusing it. If that doesn't help, it's probably a Windows thing. Detecting HDR being available and enabled isn't as simple as just asking 'hdr==yes?'. It's not as bad on W11, but testing for it in an application on W10 requires some detective work.
Source: I'm a professional dev and I've direct experience with implementing HDR support within a game engine.