Ratchet & Clank: Rift Apart

Ratchet & Clank: Rift Apart

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HDR and Refresh Rate options not working
As the title says, my HDR and Refresh Rate options are grayed out. Can't turn on HDR or change Refresh Rate from 60Hz.
I have a HDR, 144Hz monitor. I can't figure out how to turn on either of these options.

I have a RTX 3060 GPU and AMD Ryzen 3600 CPU.
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Showing 1-5 of 5 comments
alumlovescake Jul 26, 2023 @ 12:17pm 
I refresh rate only works with exclusive full screen, and for hdr make sure its enabled in windows settings, if it is try to force it in the config file
bullsized Oct 18, 2023 @ 12:42pm 
Originally posted by alumlovescake:
I refresh rate only works with exclusive full screen, and for hdr make sure its enabled in windows settings, if it is try to force it in the config file
how can I force it in the config file btw?
I have 3080 and i7 12700, I also do not have the HDR option enabled, even though my monitor is on that setting and so is my Windows 10...
Ninlilizi Oct 18, 2023 @ 5:00pm 
You might have to upgrade to Windows 11. HDR support is kind of janky and often doesn't work correctly under Win10. The upgrade is worth it just for the huge improvement to the quality of HDR, alone.
Last edited by Ninlilizi; Oct 18, 2023 @ 5:00pm
bullsized Oct 19, 2023 @ 2:30am 
Originally posted by Ninlilizi:
You might have to upgrade to Windows 11. HDR support is kind of janky and often doesn't work correctly under Win10. The upgrade is worth it just for the huge improvement to the quality of HDR, alone.
This is true, as well as CPU support aaaaand this is where the list of the positives ends. There are numerous other negatives though, like grouping, bad design, clunky interface, etc.
I refuse to change operating system just because a game does not support the HDR.
Diablo 4, God of War, Guardians of the Galaxy, Ori - there are numerous games that support HDR on Windows 10, so clearly this is not the problem =)
Ninlilizi Oct 19, 2023 @ 11:48am 
You would be surprised. It's not as simple as setting HDR=On in the code.
There are two HDR output formats supported by the DWM, and the application has to set these, through the colorformat and EOTF and some metadata, and do some other stuff. Some of this exists on W10, some of it doesn't. One of the HDR formats exists on W10, the other doesn't. If it's using the modes introduced by W11 it can absolutely be your OS that is preventing it. It's also worth being aware that if you have multiple monitors, and not all of them support HDR, it can erroneously think HDR isn't available if Steam or another launcher launches by default, or is currently sitting on the monitor without HDR support. It's worth unplugging all your extra monitors to verify one of them isn't confusing it. If that doesn't help, it's probably a Windows thing. Detecting HDR being available and enabled isn't as simple as just asking 'hdr==yes?'. It's not as bad on W11, but testing for it in an application on W10 requires some detective work.
Source: I'm a professional dev and I've direct experience with implementing HDR support within a game engine.
Last edited by Ninlilizi; Oct 19, 2023 @ 12:07pm
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Date Posted: Jul 26, 2023 @ 12:15pm
Posts: 5