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its the frame generation thats doing that
Specs Settings (My Broke Ass Rig)
Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2.90 GHz
32.0 GB (31.8 GB usable)
Windows 11 Pro 64-bit operating system, x64-based processor
GTX 1660 SUPER 6GB (Dell Knockoff-Single Fan)
2560X1440 (1440p) Full Screen
Aspect (AUTO)
V-Sync (Off)
Nvidia Reflex Low Latency (Off)
DLSS Frame Generation (Off)
Upscale Methos (Off)
Upscale Quality (Off)
Upscale Sharpness (0)
Dynamic Resolution Scaling (45)
Antialiasing (Off)
Graphics
Preset (Very Low)
Texture
Texture Quality (LOW)
Texture Filtering (Trilinear)
Light & Shadow
Shadow Quality (Fery Low)
Ambient Occlusion (Off)
Screen Space Reflections (Off)
Ray Tracing (All Off)
Geometry
Level Of Detail (Very Low)
Traffic Density (Low)
Hair Quality (Very Low)
Weather Practical Quality (Low)
Phantom Dash Effect (Off)
Camera Effects
Depth Of Field (Off)
Bloom (Off)
Chromatic Aberration (Off)
Vignette (Off)
Motion Blur Strength (5)
Field Of View (0)
Film Grain Strength (0)
Sharpness (0)
Fullscreen Affects (Off)
Screen Shake (Off)
NVIDIA Control Panel (Per Program Settings)
The Ratchet and Clank .EXE (RiftApart.exe)
Background Application Max Frame Rate (20)
Max Frame Rate (40)
Antialiasing – FXAA (Off)
Low Latency Mode (Off)
Antialiasing Transparency (Off)
Muli-Frame Sampled AA (MFAA) – (Off)
Power Management Mode (Adaptive)
Preferred Refresh Rate (Application Controlled)
Texture Filtering – Quality (High Performance)
Texture Filtering – Trilinear Optimization (On)
Threaded Optimization (On)
Triple Buffer (Off)
Vertical Sync (Fast)
Virtual Reality Pre-Rendered Frames (1)
Forgot to Post My System SSD (Samsung 860 EVO 1TB)
Forgot to Post My Games SSD (Samsung 860 EVO 2TB)
I WAS having that crap performance you mention here with my 3070 and with a few restarts and few tweaks, I now hit 60 fps even WITH Ray tracing and very high preset.
Something was messed up but it'S not optimisation because that doesnt fix itself with a restart of the game
9700k
3070Ti
With tinkering I got constant 60fps on a 5700xt but upon closing and relaunching the game I get 60 but with a lot of microstutters. Upon resetting my pc and starting the game I was getting buttery a buttery 60 until closing/reopening again.
I initially thought it might have been to do with changing ssd or turning off the steam overlay but seems to happen with those changes as well
The game needs a patch.
Tbh, The game looks great even at Medium settings.