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About new 20 monstergirls and some new items that can't be found elsewhere.
I haven't seen invisible yet, but it's not clear if it's still in. The invisible staff seems to be conspicuously missing.
It's still there.
I've found all of the arrows from the original game. I don't yet have a full stack of anything.
It's 99 at max stack but you can carry more than one stack ofc.
The sensei system is not on the wiki at all yet.
There are Elf Succubus Slime and Mage Sensei in that EA dungeon I think. They each teach specific racial skill. Although there seems to be some exception to the rule. Like how a Dragongirl can learn one of Slime Sensei skills.
isn't the first sensei you find a fox-girl sensei?
Thanks for your reply. What I've been seeing lately is that most of the new items that I find (meaning, that I hadn't seen before) are in Tanukichi's dungeon shop, rather than randomly laying on the ground. That could change as I go further into the dungeon, but so far, it seems like drops are constant across floors for a given dungeon.
In the original game, different arrow types had different max stack sizes. I still want to verify whether that's the case in the sequel.
There is a Fox 2tails named Tail Hermit who introduces the sensei system. But after you get past the Route Old Castle dungeon, most dungeon floors seem to have a small, random chance of having a sensei. The four I've seen and recorded so far are Succubus, Queen Slime, Were Rabbit, and Blue Witch.
But I want to record not just which senseis there are, but also which skills they offer, how many TP the skills cost, and which monster girls can learn the skills. So far, I haven't happened to have anyone with me who could learn any of Blue Witch's skills, so it won't even let me see the TP cost of them.
I'm expecting that there will eventually be a lot more senseis. One for the first type of monster in each line would make some sense. But that's why I said that the system doesn't seem to be entirely fleshed out yet.
The max stack size of Poison Arrow is 30. I've got more Wooden Arrows than that, which means that stack sizes vary by type of arrow in the sequel, just as they did in the original game, in addition to being different in the sequel from what they were in the original.
Tanukichi is in my monster book now, and she wasn't before. I'm not sure what made that difference. It may have been using a Knowledge Staff on her. Or it could have just been a game patch that added her to everyone's monster book.
I didn't know about that, sorry. I can only confirm that wooden & iron arrow stack up to 99.
Status effect arrow like sleep & poison max stack is probably at 30 for all of them and the common arrow like wooden & iron is at 99. I think you only need confirm the max stack for Silver Recovery and Bomb arrows.
Just use translate add-on. They already have skill list page with SP/TP cost and all that but yeah it's still incompleted.
Thanks for the link. It looks like there are twelve items that they've found and I haven't: Amnesia Fruit, Life Fruit, Preventative Fruit, Grimoire of Pouch Expansion, Grimoire of Jealousy, Sealed Arrow, Fire Sword, Harpuia Sword, Counter Shield, and three new bracelets that didn't exist in the original game.
I suspect that most or all of those items exist only when created by Tanukichi's shop. The missing bracelets all have a price tag of 5k, so perhaps I should buy any bracelet she has with that price tag.
There are five others that they had that I hadn't put on the wiki for various reasons. I saw the Small Gear and Elixir at the vendor at the start of Illusory Ruins, but didn't know what to do with them, so I just ignored them. I probably have seen an unidentified Summon Pouch, thought it was a Heal Pouch, and vendored it without finding out what it was. Apparently Perforated Bread and one of the two things that Google Translate calls Burnt Bread don't naturally spawn, but have to be created, and I didn't know how to create them.
It also looks like there are 9 new monsters in the last ten floors of the Route Illusory Ruins dungeon. That would make 56 befriendable monsters in the game, plus the two bats that you can't make friends with. I was expecting to see Vampire and Shi no Tsukai at some point, but apparently not.
It's also interesting that their price tag for Petrif Staff and Seal Staff are different from what I recorded for the original game, as are their prices for three types of arrows. Other than swords and shields, nearly everything had the same price tag in both games, so I haven't manually verified most of them in the sequel. The Anti-Crs. Bracelet is the one that I noticed had changed from what I recorded in the original game.
It's possible that a few of my records from the previous game were simply wrong. Staffs are easy to make mistakes if you forget about the +1 in the formula. I doubt that I'd have botched the computations for fully half of the arrows in the original game, however. And swords and shields have been completely rebalanced and repriced.
【apology】
It turned out that the recovery calculation of the "mark" that recovers HP when attacked is incorrect (it should be 1 to 2 less than the number originally). We will reflect the corrections in the completed version, but we are sorry for those who used it. In the EA version, we are trying not to weaken as much as possible, so please enjoy the super-recovery power for a while ...
https://twitter.com/nekotokage9653/status/1515685042160209920
Small Gear and Elixir. You need one each to recruit a fusionpot girl and puppetgirl. Again they can be found in EA dungein.
If anyone need help with the game, pls drop a question on my videos. I already put down timestamp for each recruitable monstergirl and what not. https://www.youtube.com/watch?v=t1UpqUsc2iU&t=445s
I've also added all of the sword marks and shield marks available from the fruits that I've seen. The Japanese wiki says that there's also one available from life fruit, but I've never seen that fruit in the sequel. It was decently common in the previous game.
There are now only ten inventory items on the Japanese wiki that aren't on the English one. I'll use the names from the original game for items that were present there, or quotes for a machine translation of the others. Neither of those are guaranteed to match the game translation:
Amnesia Fruit
Life Fruit
"Preventative Fruit"
Grimoire of Pouch Expansion
Grimoire of Jealousy
Sealed Arrow
Fire Sword
Harpuia Sword
"Beautiful Bracelet"
"Teleport Bracelet"
Sealed Arrow is the only one of those that I regard as having a susbstantial chance of having been available as a drop in the areas I've done so far. They may all be available from Tanukichi's shop in the early access dungeon, however. A number of the items that I have found seem to only be available from the shop, including Vacation Grimoire, Meteor Stream Grimoire, On Time Leave Grimoire, Charm Staff, Explosion Bracelet, Friend Resume Bracelet, and Katana Kamaitachi.
I'm also missing five sword marks and five shield marks from the Japanese wiki. The shield marks are all purple, while the sword marks include two purple and three others from items that I haven't seen. I actually have seen one of the missing purple shield marks, tested it out to see how it worked, and then forgot to record the English name before I vendored the shield it was on.
I still haven't put the sensei system, furniture, or friend accessories on the wiki. I'm planning on updating the sword and shield pages soon, but haven't gotten around to that yet. I want an updated screenshot of all of them.
I've also now found a Seal Arrow, Sword Efreet (fire sword), and Beautiful Bracelet. I also found Immunity Fruit in my notes, but hadn't put it on the wiki because I hadn't verified the vendor price. My recollection is that it appeared in Route Maxwell Ruins, not the early access dungeon, which would explain why I haven't seen it since. I also found the All Identification Grimoire and the Swift Mist shield mark, neither of which were on the Japanese wiki when I checked before, but they are now. That leaves only six items missing from my above list.
I've seen all of the senseis listed on the Japanese wiki. The hard part of documenting that is determining exactly which monster girls can or cannot learn which skills. I could post at least the list of skills soon.
Next, I'm planning on recording and documenting the statues. That will be a new page, as they weren't there in the original game.