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Plan B doesn't have these problems. No combat, no death spirals, you specify the transport routes. One consideration is that resources deplete by default so you'll have to move extraction along the fields and to other fields.
Anyhow - Plan B's a chill version of factorio mixed with a terraformer, it's pretty straight forward and mostly easy to grasp and your only challenges are logistics and the impact of terraforming on your builds. Since we can't currently see where rivers, lakes and oceans will form... Though from now on I'll be avoiding the big basins since from orbital view you can see where the low points may possibly be.
So if you are building anything in that range it will eventually be underwater.
On the other hand, it seems that right now, water is as much as an issue in Plan B as it was in Per Aspera at its beginning.
Considering this is early access, I'm going to skip things that are based on balance (recipes too cheap or too expensive, production time, etc.) or features being fleshed out (like train removal order, empty first vs last added).
I think so far the only "bad" design I see is the fact that supply depots have to touch an existing city block. This leads to destruction and repositioning later, or preplan depots but having to wait for the city to grow into the depots.
If you dont advance efficiently and fast enough, you enter a deathspiral where you wont have enough resources left over to grow cities to a state where they become sufficient.
Per Aspera is fine and actually Plan B has a hard time to get on its level.
Sure, Per Aspera has a few problems like the drone pathfinding and the shift to combat in the story (which i actually liked a lot as i despise production games that have no actual goal or systems to make use of what i produce. Automation games about hoarding resources are boring af).
But the production, the researching, the terraforming etc are all vastly ahead of Plan B.
Thats fine, Plan B is just starting out.
But if you purpose was to find a better game, you better get back to Per Aspera.
I believe you will eventually run out of sulfur at the moment in Plan B, but you have loads of time to advance to the end game before that happens. I barely mined out the large deposits near my cities and there were tons of alternate deposits I could have expanded to to continue supply.