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AI usually target archfiend with the highest prestige or obvious weaknesses.
For archfiends that are too far away, Praetors can be used to duel. If you don't have a Praetor, AI who have Praetor is likely to challenge you.
I think there’s too much RNG for this type of game. Trying to do stuff and you just randomly get wrecked and have to spend the next three days repairing a random event card’s effects isn’t very engaging.
Some recommendations: keep your prestige below first place so you aren't the priority target, unless you are 1) trying to increase your rank 2) at the end of the game aiming to win the election. If you find yourself in the lead regardless, ramp it up and get to the next rank, use the card that hides prestige values, or bet big in your fights.
It can be a real tightrope between remaining not the target of everyone and still being able to get the prestige to win. A clever AI would attack the weakest foe to consolidate power before coming after you but they effectively just become allies if you go for the long 70+turn games.
Another trick is the event card that masks prestige for 5 turns as they will tend to leave you alone for that long.
I honestly think Single Player might need to be balanced differently than MP at this point. The RNG is fun against other players, but feels like purposeless chaos against AI.