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Apparently you messed something up when you made that small nerf. I for one am not going to leave the game constantly running for little to no gain.
This is the position I'm currently in. The game has been fun up to this point (92 hours, a lot of it active) and progression has been at a steady pace. But now it feels painfully slow, even with me having Kimono up to 250%, all the achievements I could at this point, all challenges 3-starred, etc.
Haven't really got a choice but to stop playing, since basically nothing is happening. Hopefully Shamahan adds a new building between the Treasury and the 4 trillion elixir one, so I can come back to the game.
The game really caps out fast and the late game is so slow that I am really considering to drop the game, its no longer fun and does not feel rewarding what so ever.
I have done almost all the challenges too. I am soon half way with pack 5. And I got a lot of the achievements. (456/530 at the time of writing this).
The late game needs a big buff honestly.
I mean I'm around 1B elixier right now and I do already have the pack 5 unlocked since 10+ days. My "super" upgrade or whatever that is in the corner is at 30. I need now 4 keys to unlock another 0.25%.
i'm farming for onigiri and all the %increases seems useless by now, it feels no different from before
i could get some good %bonus for pushing levels for a few days, but i can't get much further now, getting really tired
The developer knows what he's doing here. The progression feels alright. Tier 11 also gives you 125% cps bonus and 50% cps bonus, and all of these things stack up with each other. The balancing feels perfect here.
I can somewhat see this but I'm also not sure if a building still fits between these two. Maybe just make the Shrine more accessible by lowering the price of fertilizer (cause screw fertilizer) and also the one from Shrine, like maybe to 1.8 - 2 T ... just a few hours ago I finally finished my several days long grind of reseting around 40-50B with many of these runs. I finally got the Shrine and I have to say the satisfaction from the number boost through this was instantly making it feel worth it.
But I know everyone has a different cap for when grinding in games stops being fun. This one was just barely enough for me. Reaching 1.8T in bank felt good because it gave the idea of getting close, and everything above 2.0T in bank was already good enough to make me feel like this is the final stretch.
Starting the grind feels demotivating, but setting milestones throughout makes it doable.