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Of course one could say "if you don't spend 1200 more amber to get 1000 back, you're still saving 200", but for us completionists it is still bad design.
(because I am in good mood today, I'm saying only "bad")
EDIT: And what do you say about the "open 35 eggs" situation? How many eggs daily are guaranteed? Two? It seems to me that even swapping the last two rewards won't save you then... or maybe am I counting wrong?
Players will have to rely on reserved resources to complete the final quest in both paths and that might turn off F2P players. But as a rule of thumb, just be prepared not all events can be completed with 0 resources, particularly if you are not making any purchases.
Free to play players still can manage to complete these tasks, but it will require a lot of strategising and patience for further events.
I has good suggestions: skills in ascension tree for amber, new godai element for amber, tier 14 upgardes for amber...
Jokes aside: you don't need to be such manipulative mobile trash to make a good game where people give you money just because game is good. But, yeah, this is definitely not a my business. Ignore it.
There are about 2 eggs from daily quests, so that is quite doable. For the amber, the dailies seem to be only about 6 iirc, getting the initial 1000 amber is pretty difficult as it is unless you have a high level dragonfly/rat.
There are 5 egg rewards 1,2,5,5,10.
Compared to the previous event, this better rewards are within the reach of casual players. If you are F2P or rewards focused, then ignoring the last 2 tier rewards is actually better.
This clearly says that event has paywall and it's designed to be fully completed by spending money. You buy amber and spend it for complete task that give you most amber back... amber, but not money. It's manipulative mobile ♥♥♥♥ at first place and awful 'Rich people got richer' in terms of in game things at the second.
And only reason behind this is money itself. Game do not become better with such design choices. As it always been in any other games with such monetisation strategy.
This is also clearly show that dev already divide us to 'free to play' and 'spending' players. Not a just 'players'. Think about it for a moment.
You don't seem to look behind the maths of this event even giving to players instead of taking away. You see someones negative opinion and apply to it without spending time thinking about it. Yes - I may have not spend any amber over the past few months so I had over 5000 stacked up and that did help me, yes I had over 150 eggs cause I didn't use them and that did help me - but even I can open up a calculator app and figure out that by working with you can get for free in the game over the course of playing for 2-3 weeks, you can complete all of this without spending money and if you play smart you can even go out of this event as a winner. All you need is 800 amber, not 2000, you then try to spend them without really going over that limit much, so the best way is the 10 eggs pack that asks exactly for this amount. Now all you have to do is finish all other tasks that require you having played for like 2-4 months (depending on the efficiency you had when playing through the ascension tree) and you can complete 24/25 tasks. Note: If you are early in the game then don't bother about the amber task from the beginning. But if you can check off all other tasks, then you will end up at 24/25, having spent 800 amber while receiving 925 in return. The last milestone awards 1000 amber but requires spending 1200 additional, which would leave you at a negative of -75 and even asks you to have piled up more amber before the start of this event, which is less likely. So if you cant afford the last milestones just for completionists sake, you can go out with more amber than what you started at, and continue to collect that until another tasks appears that requires to use it. Don't let a hive mind turn you unnecessarily angry about something that you either can or can't complete due to your current progress in the game. If I were to call and compare it as a battle pass and take a look at other games, then I see it's normal that everyone can complete different amounts of tasks depending on how far they are in the game, and if anything, the early rewards in this event even boost the progress of players in early- and midgame by giving them ressources to upgrade pets. It's like a catch-up tool. But instead of taking what you can get you complain about what you can't get. Kinda weird ngl. - And of course I may sound like a rude person talking down on you but I'm just sharing my personal experience that I had with this game. Either you play much or you don't, it's just a normal incremental game. No matter how much you interact with the game, you will constantly progress throughout it and be able to clear more and more of it and if anything this event is a help in that from what I can tell. Don't spend money on it if you don't feel like it, don't get angry at the developer and accuse him of predatory ingame mechanics when you aren't even excluded of any ingame features by this event and instead boosted with free duplicate stars and other rewards for the things that you can complete in a casual manner.
This is my personal take. Don't write these ugly conspiracy theories, they are annoying to read. Thanks.