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Just the programs for streaming. and this only happens with UE and Unity indie games. Since the update yesterday it seems to be running better (I have no idea what the update was about). This is really the only downside to PC gaming where on console games just work on the PC side all the different configs you're bound to run into an issue. For reference since day one I have never had a performance or graphical issue with Cyperpunk on PC yet many others have.
https://www.twitch.tv/videos/1451679170
I'm seeing similar threads in a lot of my games. It's definitely optimization. Radeon seems to disagree with Unity and UE lately too.