The Last of Us™ Part I

The Last of Us™ Part I

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Consoles don't have these problems with new releases, do they?
I'm really starting to see the wisdom of gamers who've decided to stick with consoles. I can't remember seeing stories about console releases crashing and burning like TLOU, Cyberpunk 2077, Dying Light 2, Arkham Knight, etc. Sure, you can't mod a console game, but you get a working game on Day 1 of release. I may have to turn in my PC Masterrace card.
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Showing 1-15 of 26 comments
dig_ut!! Apr 3, 2023 @ 10:04am 
It’s not that the consoles are better, but the software/games which are released on pc are unoptimized or released with poorer quality graphics. How would you explain that there are games on console which run with next gen graphics and when they are released on the pc they have last gen graphics. It’s clearly a tactic to make console gamers think they have strong hardware that can run games even better than on a high end pc.
Last edited by dig_ut!!; Apr 3, 2023 @ 10:26am
Weaver Apr 3, 2023 @ 10:09am 
Cyberpunk 2077 was a massive dumpster fire even on consoles. A few others have been as well.

In general they don't because there is a single hardware configuration for each console, where with PC there are thousands of possible combinations of hardware alone, plus software. This makes testing for console easy and testing for every PC configuration impossible.

Like most things there is a trade-off between flexibility vs reliability.

However the vast majority of PC games don't have anywhere near these issues, hence the difference in reviews between TLOU and RE4 for example.
i have this game on PS5, and the game runs way better on my PS5 than on my PC! hell i can't even play the game on my PC because of those damn crashes LOL.
I5-12600KF
RTX 3070
32GB RAM

consoles got issues too, i remember on launch oddworld soulstorm on the PS5 had horrible frame dips and fps were dropping badly every 10 minutes or so. it really was unplayable! dying light 2 was also bad on the PS5 as it only was using 1080P resolution and that looked garbage on a big 4K TV and with tons of bugs and even crashes!! but yes i also think consoles have way less issues than a gaming pc! in the last couple of months most new games on PC had horrible issues! stutters and freezes/frame dips in most new games! and needs fixing after launch!
Last edited by 🏆🏆RABINTIX🏆🏆; Apr 3, 2023 @ 10:15am
SuspectedCrab Apr 3, 2023 @ 10:21am 
It's hit or miss. I have a low tier build of an i7-7700 and a GTX 1080, yet I was able to run RDR2 at 4K30 Med/High/Ultra, Cyberpunk 2077 without any issues, and now I'm almost near the end of TLOU and haven't had a single issue.

There are unoptimized games on current gen consoles that I was somehow able to get to look and run better on my PC. I don't care about modding. I'm upgrading my GPU one more time to an RTX 3080 so I can guarantee that I can play games at the resolution I want, without any significant compromises.

When the PS6 comes out, I'm more confident that it'll actually be able to do the 4K60 advertised. Then I'll sell my PC.
Jrm Apr 3, 2023 @ 10:37am 
Originally posted by Sledge Hammer!:
I'm really starting to see the wisdom of gamers who've decided to stick with consoles. I can't remember seeing stories about console releases crashing and burning like TLOU, Cyberpunk 2077, Dying Light 2, Arkham Knight, etc. Sure, you can't mod a console game, but you get a working game on Day 1 of release. I may have to turn in my PC Masterrace card.


I mean if its a console Exclusive on launch, it should run better as it was designed to run on that system because they all have the same hardware. You really aren't making any sense.

Porting it over is where the problem happens though as stated there are literally thousands of different hardware combos for PC.

Also, consoles have had issues on launch even Exclusives at launch lol. Plus, games ported from PC to Console have problems a lot of the times too. You can google all of this as well if you want to research. There is nothing magical about a console, yeah its cheaper (UP FRONT) and usually pretty solid when it comes to console Exclusives, but they have problems too. In the long run by the time the next gen console comes out, you could have bought a high end gaming PC and run a business from it as well. Pc has a lot more uses than a console for me.

The only reason I personally see to get a console, is to get the Console Exclusives so you can play them a lot sooner and not have to wait years before they port to PC. Yes they are cheaper (UP FRONT), but not in the long run. If you actually think about what I said, you can buy a high end PC with the same amount of money you would have put in the console for 5 years worth, sometimes it can actually be cheaper..

BTW if you get a High end Tier Full AMD system, they do tend to run these console port games a LOT better than other brand combos at Release.

I honestly haven't had any problems with my 5800X3D + 6900XT combo with any console port at launch. It also runs it maxed out at 1440p ultra native, looks better, smoother, etc. Yes I know its more expensive hardware, but remember what I said about the Porting part and you'll end up spending thousands on a console as well by the time the next gen console comes out.

They both have pros and cons, but my vote goes towards PC.
Last edited by Jrm; Apr 3, 2023 @ 10:40am
Slackerdude74 Apr 3, 2023 @ 10:39am 
This is because with consoles like the Xbox Series X and PS5 are basically similar in terms of cpu/gpu specs so its easier to make a game on. Unlike a pc that has many versions of cpus/gpus so it is more difficult to make games on.

That is of course most devs lately go the easier way and make their only work well for super high end like a 4090 and every one else just has to suffer with crap performance.
Last edited by Slackerdude74; Apr 3, 2023 @ 11:20am
Chris Apr 3, 2023 @ 11:06am 
Sadly agreeing with this more and more each big pc game release.
Except for the part about cyberpunk cos that was worse on consoles.
But i cant game at 30fps so was hoping the new consoles were 60 minimum but no.
Last edited by Chris; Apr 3, 2023 @ 11:08am
Vox Maximus Apr 3, 2023 @ 11:11am 
Originally posted by ghosty74:
This is because with consoles like the Xbox Series X and PS5 are basically similar in terms of cpu/gpu specs so its easier to make a game on. Unlike a pc that has many versions of cpus/gpus so it is more difficult to make games on.

That is of course most devs go the easier way and make their only work well for super high end like a 4090 and every one else just has to suffer with crap performance.

Most devs?
Jeff4u Apr 3, 2023 @ 11:20am 
The next gen game is quite bad in PC due to new console, esp on MID spec. Console now has 16G ram (probably arranged as 12 VRAM + 4 RAM) with 8C16T.

I can see most game not optimized in VRAM, In the past, we get HD texture pack but most games now may just optimized for 4K res as console has those VRAM amount anyway. As a result, this game is quite poor to fit MID texture for 8G vram in 1080p and quite ugly. Lazy DEV.

Latest console also has 8C16T that may make all MID PC CPU struggle and w/o optimized port can causes bad result in framerates.

I dont think console is better, its spec already outdated 2 years now. Just PC is not the major focus.
Slackerdude74 Apr 3, 2023 @ 11:21am 
Originally posted by MaxL:
Originally posted by ghosty74:
This is because with consoles like the Xbox Series X and PS5 are basically similar in terms of cpu/gpu specs so its easier to make a game on. Unlike a pc that has many versions of cpus/gpus so it is more difficult to make games on.
That is of course most devs go the easier way and make their only work well for super high end like a 4090 and every one else just has to suffer with crap performance.
Most devs?
Especially in the past year yes most devs, and it's apparent by the performance of most games.
Vox Maximus Apr 3, 2023 @ 11:25am 
Originally posted by ghosty74:
Originally posted by MaxL:
Most devs?
Especially in the past year yes most devs, and it's apparent by the performance of most games.
I have a gaming laptop - it's far from the top model line today, and of course it is not as powerful as desktop with the same hardware.
12900K, 32GB DDR5, 3070Ti - absolutely 0 performance issues (playing in 1440p) in latest games. Even this one was running smooth... until crashed.
So not sure what are you talking about.
ChickenBalls Apr 3, 2023 @ 11:29am 
Cyberpunk 2077 for PS4 and Xbox One :lunar2019laughingpig:
Sledge Hammer! Apr 3, 2023 @ 11:45am 
Originally posted by <XS>Jrm:
I mean if its a console Exclusive on launch, it should run better as it was designed to run on that system because they all have the same hardware. You really aren't making any sense.

Maybe you're not getting the point? PCMR has been looking down on console players for years, touting our freedom of choice with hardware and mods. But the console players are the ones who are getting games that actually work on release day. Maybe they're smarter than we are.
Slackerdude74 Apr 3, 2023 @ 11:59am 
Originally posted by MaxL:
Originally posted by ghosty74:
Especially in the past year yes most devs, and it's apparent by the performance of most games.
I have a gaming laptop - it's far from the top model line today, and of course it is not as powerful as desktop with the same hardware.
12900K, 32GB DDR5, 3070Ti - absolutely 0 performance issues (playing in 1440p) in latest games. Even this one was running smooth... until crashed.
So not sure what are you talking about.
I guess you live under a rock. Have you read any posts or seen videos of most games released in the past year or so? If you have then you would understand the that most games seem to have performance issues even months after release and still to this day with anything less the highest pc components. Also not everyone plays games at 1440p or 1080p, some of us play at 4k and something like a 7900xtx or a 4080 shouldn’t have any issues playing at 4k even at the highest possible settings being that these are the newest gpus out not a like a 2 year old gpu that may have issues at 4k and the highest possible settings.
Vox Maximus Apr 3, 2023 @ 12:07pm 
Originally posted by ghosty74:
Originally posted by MaxL:
I have a gaming laptop - it's far from the top model line today, and of course it is not as powerful as desktop with the same hardware.
12900K, 32GB DDR5, 3070Ti - absolutely 0 performance issues (playing in 1440p) in latest games. Even this one was running smooth... until crashed.
So not sure what are you talking about.
I guess you live under a rock. Have you read any posts or seen videos of most games released in the past year or so? If you have then you would understand the that most games seem to have performance issues even months after release and still to this day with anything less the highest pc components. Also not everyone plays games at 1440p or 1080p, some of us play at 4k and something like a 7900xtx or a 4080 shouldn’t have any issues playing at 4k even at the highest possible settings being that these are the newest gpus out not a like a 2 year old gpu that may have issues at 4k and the highest possible settings.

As I said: I haven't seen any and I play a lot of new games.
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Date Posted: Apr 3, 2023 @ 9:50am
Posts: 26