The Last of Us™ Part I

The Last of Us™ Part I

View Stats:
AkariTek Mar 31, 2023 @ 8:31pm
Why so much ram??
This game doesnt really need 16gb of ram on minimum settings that crazy that i can even play one of the best story games there is bc i dont have enough ram yea thats on me but if this is the case the hell is minimum graphics to you guys like yeesh thx for finally releasing it but you think you can make it playable on 8gb of ram??
< >
Showing 1-15 of 25 comments
Elenoe Mar 31, 2023 @ 8:39pm 
asset heavy game. A lot of caching. Also remember that whatever your VRAM doesn't satisfy.. ordinary RAM has to supplement. Just purchase few more compatible rams, they don't need to be new. They will cost half of what this game does.
DohkoLibra Mar 31, 2023 @ 10:19pm 
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.
32 is the sweet spot today, you are not going to need 64 for at least 4 to 5 years.
tewi Mar 31, 2023 @ 10:23pm 
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.
lmao

you need 32gb of ram because game developers are designing their game for console hardware and making zero effort in optimization. compare console slop like hogwarts and tlou to resident evil 4. the difference is night and day. 32gb is not a result of actual memory use but horrible optimization, and shouldn't be supported. most new games have no excuse for requiring over 8gb for that matter, but i'll allow 16gb as a standard. 32gb is when it's time to ask developers why they're not even attempting to optimize their crap for non-console hardware
Hide Mar 31, 2023 @ 10:42pm 
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.

No way. Hahaha... 32gb will be the new "16gb" standard soon, yes. But right now it's not. And of course not 64 lol.

I have 32gb and the only 2 games that "eat" my ram are Diablo 4 beta (24gb) and now TLOU (20-25gb). All other games, non took more than 16-18gb of my ram ever. Non even with ultra textures and 4k gaming. And when it does it's because my GPU is a 3070ti 8gb and I reach it max VRAM always so the system have to take it from my system RAM.
Last edited by Hide; Mar 31, 2023 @ 10:43pm
Arc Mar 31, 2023 @ 10:43pm 
Originally posted by tewi:
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.
lmao

you need 32gb of ram because game developers are designing their game for console hardware and making zero effort in optimization. compare console slop like hogwarts and tlou to resident evil 4. the difference is night and day. 32gb is not a result of actual memory use but horrible optimization, and shouldn't be supported. most new games have no excuse for requiring over 8gb for that matter, but i'll allow 16gb as a standard. 32gb is when it's time to ask developers why they're not even attempting to optimize their crap for non-console hardware
Fun fact: Consoles are virtually always memory constrained.

During development it's usual to run out of memory even on devkits (Xbox has additional 40GB of shared memory for example)

Then the usage is trimmed down to fit retail spec.
Vox Maximus Mar 31, 2023 @ 10:58pm 
Originally posted by Hide:
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.

No way. Hahaha... 32gb will be the new "16gb" standard soon, yes. But right now it's not. And of course not 64 lol.

I have 32gb and the only 2 games that "eat" my ram are Diablo 4 beta (24gb) and now TLOU (20-25gb). All other games, non took more than 16-18gb of my ram ever. Non even with ultra textures and 4k gaming. And when it does it's because my GPU is a 3070ti 8gb and I reach it max VRAM always so the system have to take it from my system RAM.
You never want to beyond VRAM limits, as your RAM is ten times slower and will cause a lot stuttering and low fps
Hide Apr 1, 2023 @ 2:34am 
Originally posted by MaxL:
Originally posted by Hide:

No way. Hahaha... 32gb will be the new "16gb" standard soon, yes. But right now it's not. And of course not 64 lol.

I have 32gb and the only 2 games that "eat" my ram are Diablo 4 beta (24gb) and now TLOU (20-25gb). All other games, non took more than 16-18gb of my ram ever. Non even with ultra textures and 4k gaming. And when it does it's because my GPU is a 3070ti 8gb and I reach it max VRAM always so the system have to take it from my system RAM.
You never want to beyond VRAM limits, as your RAM is ten times slower and will cause a lot stuttering and low fps

That's the theory. Not my experience. I'm always beyond my Vram and i always play everything @4k with a balanced settings of ultra/high and sometimes some on mids. Balance is the secret. My goal is always 60+fps. So i never experienced stuttering or low fps.
Cryiox Apr 1, 2023 @ 7:21am 
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.
What a random take. You don't need 64 GBs. You don't need 32 GB either to be honest. You need about 24 GB, but it's impractical to get 24 and not 32.

32 is plenty fine for any game, lol.
Marty McFly Apr 1, 2023 @ 7:25am 
Nothing but bad optimization, because this game runs on ps5 which has 16gb of shared memory between cpu and gpu smoothly.
Vox Maximus Apr 1, 2023 @ 7:30am 
Originally posted by Cryiox:
Originally posted by Mr. A:
You need AT LEAST 32gb of system RAM for the demands of today's gaming titles. 64GB is the safest future-proof spot to be.
What a random take. You don't need 64 GBs. You don't need 32 GB either to be honest. You need about 24 GB, but it's impractical to get 24 and not 32.

32 is plenty fine for any game, lol.

Diablo 4 happily "eats" 24GB. And possibly would eat more if my system had 64 instead of 32GB of RAM.
Der_Hutmacher Apr 1, 2023 @ 7:41am 
Originally posted by MaxL:
Originally posted by Cryiox:
What a random take. You don't need 64 GBs. You don't need 32 GB either to be honest. You need about 24 GB, but it's impractical to get 24 and not 32.

32 is plenty fine for any game, lol.

Diablo 4 happily "eats" 24GB. And possibly would eat more if my system had 64 instead of 32GB of RAM.

That's the "allocated" VRAM, not the actual "used" VRAM by the game. It's important to understand that difference.
This game allocates always "all" the available VRAM, it doesn't use it completely. It just tells the operating system that this amount of VRAM is available to me, and then it can do what it wants with it. Unfortunately you can't see the "headroom" between used ram and free ram within the allocated area.
ChickenBalls Apr 1, 2023 @ 7:42am 
because its 2023?
I still remember 10 years ago when 4GB ram was usually enough for most games
Lince_SPAIN Apr 1, 2023 @ 7:54am 
It's not "because it's 2023", it's just that this port emulates the PS5 shared memory architecture by creating a RAM disk full of GPU data (12-20GB) which leads to a terrible CPU and memory bottleneck. This also happened with Hogwarts Legacy and other ports. Such a lazy way to make a port, the PC platform has proper tools to match and surpass console architecture performance but devs are not using them because... reasons,
SpiderFlash Apr 1, 2023 @ 8:08am 
Support 8GB RAM, devs!
Vox Maximus Apr 1, 2023 @ 8:18am 
Originally posted by ChickenBalls:
because its 2023?
I still remember 10 years ago when 4GB ram was usually enough for most games

10 years is a lot of time for the gaming industry. So much has changed since then.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Mar 31, 2023 @ 8:31pm
Posts: 25