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Not as impressive as The Plague Tale: Requiem or The Callisto Protocol.
Awesome, thanks for the response guys. Appreciate the feedback. Was not sure if it was just me or not. I do own a ps5, but I rarely use it and do not want to buy this game for the 4th time (ps3, ps4, pc) so glad to know it is at least a known issue so that way it can get fixed.
I saw someone on Call of Duty Vanguard (different engine, I know) who said that turning them to low would solve the jaggies. But I haven’t had a chance to try yet.
4k seems to be a bare minimum to actually enjoy ultra graphics.
It's annoying to play at 60 instead of 90 when FSR looks pretty good otherwise. Hopefully they patch it.
Before loading the game, in nvidia control panel go to Manage 3d Settings, then under DSR Factors enable both the "DL" resolutions.
In windows display settings, choose one of the new DL resolutions as your desktop resolution. Higher is better, you can try both to see what gives the best performace/quality tradeoff.
Load the game, and enable DLSS. You'll have both good performance and good antialiasing.
Optionally you can disable sharpening to get a more correct image that looks less frazzled, google "The Last of Us: Part I - TAA fix reddit". Only disable Sharpening, not TAA.
https://steamcommunity.com/sharedfiles/filedetails/?id=2955483165
I dont have a great screenshot of reflections but they do look great unless in an actual mirror then it it a little jaggy.
https://steamcommunity.com/sharedfiles/filedetails/?id=2956036713
I said mostly, and I don't need to watch their video since I can see it right in front of me with my own eyes.