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As long as you can disipate the generated heat, there will be no damage done to either the CPU or GPU running at 100%.
Heat causes thermal paste dry out, which as a result degrades its heat conductivity properties.
100% doesqn't mean anything,
sometime my CPU is at 100% but 60°C
sometime it is a 100% but 65°C
sometime it is a 100% but 70°C
CPU usage is more complexe than just 100% = max
seem like some operation make CPU heating more than other
No 100% After Build Shaders almost 100% usage cpu 70-90% and sometime up to 100% this game usage too much.
GPU around 40-50% I try drop to 1080p cap 60fps this game EATING CPU SAME result at 4K 2K 1080P CPU 80-90%
The original game on PS5 takes just a few minutes to compile shaders as far as I can recall...
That's exactly what I'm saying. None has ever done it and none should. Why can't it be like every other game, you click play and you play xD
No shader building, no 5 minute loading screens. Simple.
My GPU is actually fine with the game, it didn't even go above 8GB of VRAM. And I didn't have to tweak any options. And here people are talking about how their VRAM is overloaded. The way I see it. I think it's different for everyone, so that's 100% poor game optimization.
Shader compilation on consoles are marginally faster because there is only one spec they need to adhere to. It's also the reason why when emulating console games PCs need to compile the shaders themselves as each pc build is different.
Can you show us a screenshot of your current settings so we can see the VRAM usage?
lol if seen it go towards 50% on those games :D