The Last of Us™ Part I
The 4K experience on a Ryzen 3600 / 3060 Ti / 32GB RAM...
...is actually pretty great. When you aren't an idiot, ofc.

I'd consider my rig to be mid-range and I am around 4.5h deep into the game. I made a few compromises in order to play on my native 4K 32" display, but overall I am very happy with framerates, frametimes, stability and graphical fidelity. I can't complain.

If anyone's interested I can explain how I got there and what I mean with "compromises"
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กำลังแสดง 16-30 จาก 35 ความเห็น
The game is super slow paced so 50 hz is probably okish and playable. It would come down to your monitors pixel response at that low a refresh rate and how it looks in motion.
โพสต์ดั้งเดิมโดย GermanyMan:
โพสต์ดั้งเดิมโดย TeRRoR:
...is actually pretty great. When you aren't an idiot, ofc.

I'd consider my rig to be mid-range and I am around 4.5h deep into the game. I made a few compromises in order to play on my native 4K 32" display, but overall I am very happy with framerates, frametimes, stability and graphical fidelity. I can't complain.

If anyone's interested I can explain how I got there and what I mean with "compromises"
How would you know not owning the game?
Ah, you pirated it. Makes sense.

No, I didn't pirate the game. We are playing in the living room on a shared account.
Be careful before you call someone a thief.
แก้ไขล่าสุดโดย TeRRoR; 29 มี.ค. 2023 @ 5: 24pm
โพสต์ดั้งเดิมโดย TeRRoR:
โพสต์ดั้งเดิมโดย 8-Bit Ears:
Using dlss is NOT 4k, dlss balanced is basically 720p

The same way consoles arnt 4k, using dlss is not 4k. not even close. it looks like trash compared to actual native 4k

If you have a 4K display

โพสต์ดั้งเดิมโดย GermanyMan:
How would you know not owning the game?
Ah, you pirated it. Makes sense.

No, I didn't pirate the game. We are playing in the living room on a shared account.
Be careful before you call someone a thief.
Proof.
โพสต์ดั้งเดิมโดย 8-Bit Ears:
Using dlss is NOT 4k, dlss balanced is basically 720p

The same way consoles arnt 4k, using dlss is not 4k. not even close. it looks like trash compared to actual native 4k
Not really, you must have a ♥♥♥♥ monitor.
โพสต์ดั้งเดิมโดย SteveZee:
The game is super slow paced so 50 hz is probably okish and playable. It would come down to your monitors pixel response at that low a refresh rate and how it looks in motion.

I mean it is a compromise of course, but it feels very very playable and I am not someone who could enjoy 30fps. But I tried this on different screens (4K TV and a normal monitor), and it worked better than expected.
Controller is an additional thing that helps here.
โพสต์ดั้งเดิมโดย GermanyMan:
โพสต์ดั้งเดิมโดย TeRRoR:

If you have a 4K display



No, I didn't pirate the game. We are playing in the living room on a shared account.
Be careful before you call someone a thief.
Proof.
For what? So you are satisfied? I can't be bothered.
โพสต์ดั้งเดิมโดย Steve:
This is what PC gaming is about. Experimenting with different settings and finding what suits you best. I remember back in the day nobody expected to run games maxed out. We were just happy to run them at all. Thanks for the guide.
I remember buying my first high-end PC in 2007 and getting a GTX 8800. I could just put everything on Ultra and it was so boring :) I mean that was before we had 100+ Hz screens everywhere :)
โพสต์ดั้งเดิมโดย TeRRoR:
BASICS:
1. Fresh driver of course, the one nVidia released yesterday
2. Install the official patch for TLOU, released today
3. Cap your framerate with RTSS (even when using VSync) to get clean frametimes


50Hz GANG:
I know some consider this a crime, but the game is perfectly smooth and perfectly playable at 50 fps, even for some freak like me who like their 100+ fps. All you have to do is to set up a custom resolution in the Nvidia control panel and change the Hz to 50 (leave the resolution at native). This means you can have VSync enabled with 50 Hz (so it's smooth. Just capping frames with an external tool while the display runs at 60 Hz will lead to a horrible experience). This works very well with other games that are relatively slow and played with a controller too, like RDR2 or Days Gone, for example. Talking percentages, this means you have ~20% less frames to render which gives a lot of headroom. Just make sure to add a custom resolution and give it a try.

"DISPLAY" settings:

Resolution: 3840x2160
VSync: ON
Framerate Cap: UNLOCKED

Scaling Mode: DLSS
Quality: Balanced
Sharpening: 66


"GRAPHICS" settings:

Set the preset to "medium" and then make the following changes:

Texture Settings: the first two from medium to low and "Texture Filtering" to 16x

Reflection Settings: set "Real Time Reflections" from low to medium

Post Effects Settings: turn off Motion Blur (obviously)


Result: smooth experience on mid-range hardware in 4K, with some little compromises. This also means VRAM usage < 8GB and the game looks absolutely stunning, *and* I'd argue it's so close to the 4090 experience that I really don't see why I'd get one.

P.S: There's prolly headroom for further improvements but I didn't had the nerve to investigate each and every option in the graphics menu.

P.S.S: I played around with some graphics settings but that lead to more crashes. The ones mentioned seem stable for now. So when you crank things up, make sure you do it one at a time in order to find the bad apples (if that is even related, I am not sure yet and if it's maybe only true for my system. We can only try things at this point)
50 FPS with medium to low texture hahaha no thanks. Just play the PS4 version at this point SMH.
แก้ไขล่าสุดโดย Crimsongz; 29 มี.ค. 2023 @ 5: 32pm
โพสต์ดั้งเดิมโดย The Equalizer:
โพสต์ดั้งเดิมโดย 8-Bit Ears:
Using dlss is NOT 4k, dlss balanced is basically 720p

The same way consoles arnt 4k, using dlss is not 4k. not even close. it looks like trash compared to actual native 4k
Not really, you must have a ♥♥♥♥ monitor.

YOU must have a ♥♥♥♥ monitor if you cant tell the difference between native 4k and dlss. DLSS looks like blurry crap compared to native
My issue on my 3060ti rig is that anything lower than "Ultra" textures looks muddy and very "Last Gen Console" like.

I even loaded up the game on my sim rig that's got a 4090 in it and only the Ultra textures look good. I might have to use steam's game streaming to play the game on the sim rig but have it broadcast to the larger 65inch C2 in the lounge.

Also whats with all these new games having these super high VRAM usage but the textures aren't all that great. Metro Exodus Enhanced looks so much better at 4K than any of these newer releases and it requires RT and still performs so much better, with only the low textures starting to look muddy.
โพสต์ดั้งเดิมโดย 8-Bit Ears:
โพสต์ดั้งเดิมโดย The Equalizer:
Not really, you must have a ♥♥♥♥ monitor.

YOU must have a ♥♥♥♥ monitor if you cant tell the difference between native 4k and dlss. DLSS looks like blurry crap compared to native

I've got 3x55inch LG C2's on my sim rig and a 65 inch lg C2 in the lounge ...... DLSS Quality looks better than native due to better AA and texture sharpening !

I haven't seen any monitors come close to the performance of the C2 in terms of HDR depth colour accuracy and latency, only downside is that it only supports 4K120 and not higher.
โพสต์ดั้งเดิมโดย Tekken 8 Mashers Retribution:
โพสต์ดั้งเดิมโดย TeRRoR:
BASICS:
1. Fresh driver of course, the one nVidia released yesterday
2. Install the official patch for TLOU, released today
3. Cap your framerate with RTSS (even when using VSync) to get clean frametimes


50Hz GANG:
I know some consider this a crime, but the game is perfectly smooth and perfectly playable at 50 fps, even for some freak like me who like their 100+ fps. All you have to do is to set up a custom resolution in the Nvidia control panel and change the Hz to 50 (leave the resolution at native). This means you can have VSync enabled with 50 Hz (so it's smooth. Just capping frames with an external tool while the display runs at 60 Hz will lead to a horrible experience). This works very well with other games that are relatively slow and played with a controller too, like RDR2 or Days Gone, for example. Talking percentages, this means you have ~20% less frames to render which gives a lot of headroom. Just make sure to add a custom resolution and give it a try.

"DISPLAY" settings:

Resolution: 3840x2160
VSync: ON
Framerate Cap: UNLOCKED

Scaling Mode: DLSS
Quality: Balanced
Sharpening: 66


"GRAPHICS" settings:

Set the preset to "medium" and then make the following changes:

Texture Settings: the first two from medium to low and "Texture Filtering" to 16x

Reflection Settings: set "Real Time Reflections" from low to medium

Post Effects Settings: turn off Motion Blur (obviously)


Result: smooth experience on mid-range hardware in 4K, with some little compromises. This also means VRAM usage < 8GB and the game looks absolutely stunning, *and* I'd argue it's so close to the 4090 experience that I really don't see why I'd get one.

P.S: There's prolly headroom for further improvements but I didn't had the nerve to investigate each and every option in the graphics menu.

P.S.S: I played around with some graphics settings but that lead to more crashes. The ones mentioned seem stable for now. So when you crank things up, make sure you do it one at a time in order to find the bad apples (if that is even related, I am not sure yet and if it's maybe only true for my system. We can only try things at this point)
50 FPS with medium to low texture hahaha no thanks. Just play the PS4 version at this point SMH.

Well, I don't have a PS4 and the game looks gorgeous while I am happy with 50 fps. Jokes on you :)
โพสต์ดั้งเดิมโดย Mazza:
My issue on my 3060ti rig is that anything lower than "Ultra" textures looks muddy and very "Last Gen Console" like.

I even loaded up the game on my sim rig that's got a 4090 in it and only the Ultra textures look good. I might have to use steam's game streaming to play the game on the sim rig but have it broadcast to the larger 65inch C2 in the lounge.

Also whats with all these new games having these super high VRAM usage but the textures aren't all that great. Metro Exodus Enhanced looks so much better at 4K than any of these newer releases and it requires RT and still performs so much better, with only the low textures starting to look muddy.

Yeah, good question. I just recently replayed RDR2 and the textures are so crisp and there's so much environmental detail that I wonder how they manage to be well below 8GB VRAM at 4K DLSS Quality.
Something must be badly optimized.
โพสต์ดั้งเดิมโดย Mexicola9302:
โพสต์ดั้งเดิมโดย GermanyMan:
How would you know not owning the game?
Ah, you pirated it. Makes sense.
I am pretty sure some ppl even downloaded it while they owned it, and then refunded it and just installed a crack. Afaik this should work. But hey it's understandable, for some ppl the game is 10 years old and they already played through it dozen of times.

For me it's like a new game, because i never played it, so i don't really feel bad that i paid money for it.
bro pirate bad
โพสต์ดั้งเดิมโดย Mazza:
โพสต์ดั้งเดิมโดย 8-Bit Ears:

YOU must have a ♥♥♥♥ monitor if you cant tell the difference between native 4k and dlss. DLSS looks like blurry crap compared to native

I've got 3x55inch LG C2's on my sim rig and a 65 inch lg C2 in the lounge ...... DLSS Quality looks better than native due to better AA and texture sharpening !

I haven't seen any monitors come close to the performance of the C2 in terms of HDR depth colour accuracy and latency, only downside is that it only supports 4K120 and not higher.

There is by far more detail on native settings (though TAA does blur it a bit). Have you tried sharpening native? DLSS probably uses sharpening here and thats why it looks "sharper" than native, but try adding sharpening to native and you should notice textures clearer at a distance. Could be your screens aswell as the PPI is large enough to perhaps not notice the difference that much. Maybe the matte coating works to blur it further. For smaller monitors the difference is far more noticeable. For me its night and day. I use DLAA though as the anti anliasing from DLSS is usually far superior in motion.
แก้ไขล่าสุดโดย SteveZee; 29 มี.ค. 2023 @ 6: 41pm
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วันที่โพสต์: 29 มี.ค. 2023 @ 3: 31pm
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