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Elden Ring had a bigger playerbase on launch and most were able to play through the whole game. The game had issues but you are overplaying it by a mile The Last of Us is barely hitting 30k people and majority is having issues that renders the game unplayable.
Now, I changed to an Rx7900xt 20gb Vram, 64gb ram and it is just unplayable, crashing and crashing again,
This release is far worse than elden ring
i5-13600KF
DDR5-6000 32GB
1080p DLSS Quality 90+ FPS
And dont blame the "Fanboys". You are protecting a bad release like Elden Ring with a utter most terrible release like this with "The Fanboys are the ones to blame".
The difference is that Elden Ring was the first major AAA Release of From Software, and as such brings some problems because the audience has grown big, while The Last of Us is 10 years old by now,has a enormous fanbase (Its not a Niché game like Elden Ring), supported by Sony because exclusive bs, and yet they fail to deliver.
And still you cry for "Dont be so harsh".
Dude, if one Dev fails to get a good release its not a sign that every Dev can do as they please.
They ♥♥♥♥♥♥ it up big time and it deserves it "Hate".
https://twitter.com/Naughty_Dog/status/1621539243402174470/photo/1
when u make a statement like this people expect a port quality atleast as Resident Evil 4 Remake.
its normal people are angry and review bombing this game is only fair. This is also the reason the press at first never got review keys so they wanted to hide the ♥♥♥♥♥♥♥♥♥ but now we see where we are. saleS could be much much more higher. i dont know what kind of person works in their managment but i can say even a person from the street could handle the situation with that game better, i mean why not give small Sony Ip´s to Iron Galaxy ? everyone should Know by now they are not the bests at porting.
even Capcom learned from their mistakes after RE 3 disaster and low sales.