The Last of Us™ Part I

The Last of Us™ Part I

View Stats:
stutters on a 4080? .
have tried all the settings with DLSS FSR all the same stuttering. my rig is more than enough powerful to run this and dont have problems with any other game.
Last edited by ckchuck1; May 7 @ 11:11am
Originally posted by animal_PLANET:
Originally posted by ckchuck1:
have tried all the settings with DLSS FSR all the same stuttering.

When in game settings makes no difference on performance. Its usually a CPU limitation or GPU driver issue.

Since you have a 4080. What I would suggest is run DDU and than install driver 566.36 since the drivers after this are a mess right now. 5 hot fixes in less than 2 months. Not good.

If you dont want to downgrade run DDU anyway, and than install 576.28. See if it helps.

Running DDU will remove previous driver/s completely and ensure a clean install. Like its being done for the first time on a newly installed OS. Just note that all control panel (app)/monitor settings will be reset. Shaders will have to be compiled again for games after doing this method.

Here is link for DDU. Make sure to read/follow guide if unfamiliar. Its in the link. https://www.wagnardsoft.com/forums/viewtopic.php?t=5274

Once cleaned and display driver has been installed successfully. Reboot the PC even if not prompted. Once rebooted, open NVIDIA control panel, navigate to manage 3D settings, select Texture Filtering - Quality, and set this to performance. This should help give a bit more performance and not degrade visual quality of the game.

Originally posted by ckchuck1:
my Route taken to help it was having V sync on in game and unlocked frame rate.

When V-Sync is on it doesnt matter what your frame rate is set to. Because it tries to sync with your monitors native refresh rate. So by doing this it may lower your highs and bring them closer to your lows depending on your monitor's refresh rate. Making it so it stutters less since less frames are being lost.

You always want to cap your frame rate to either 1% or 0.1% of your lows. This way it mitigates the stutters since the game will rarely drop below that point.

What is the rest of your PC specs? What resolution and settings are you playing on? What is the refresh rate of your monitor?
< >
Showing 1-15 of 18 comments
ckchuck1 May 7 @ 10:58am 
mind. was stutteing before on the prevous Nvidia update.
<empty> May 7 @ 11:45am 
enable vsync in the control panel disable it in game and cap 3 fps below refresh rate of your monitor
Originally posted by <empty>:
enable vsync in the control panel disable it in game and cap 3 fps below refresh rate of your monitor
so have been testing lots of things out as well as yours.. i still get the Stutter albeit much less nasty then what i had before. my Route taken to help it was having V sync on in game and unlocked frame rate. Ultimately i think it comes down to this game being a incredibly ♥♥♥♥ port and whatever works/helps , works/helps.
The author of this thread has indicated that this post answers the original topic.
Originally posted by ckchuck1:
have tried all the settings with DLSS FSR all the same stuttering.

When in game settings makes no difference on performance. Its usually a CPU limitation or GPU driver issue.

Since you have a 4080. What I would suggest is run DDU and than install driver 566.36 since the drivers after this are a mess right now. 5 hot fixes in less than 2 months. Not good.

If you dont want to downgrade run DDU anyway, and than install 576.28. See if it helps.

Running DDU will remove previous driver/s completely and ensure a clean install. Like its being done for the first time on a newly installed OS. Just note that all control panel (app)/monitor settings will be reset. Shaders will have to be compiled again for games after doing this method.

Here is link for DDU. Make sure to read/follow guide if unfamiliar. Its in the link. https://www.wagnardsoft.com/forums/viewtopic.php?t=5274

Once cleaned and display driver has been installed successfully. Reboot the PC even if not prompted. Once rebooted, open NVIDIA control panel, navigate to manage 3D settings, select Texture Filtering - Quality, and set this to performance. This should help give a bit more performance and not degrade visual quality of the game.

Originally posted by ckchuck1:
my Route taken to help it was having V sync on in game and unlocked frame rate.

When V-Sync is on it doesnt matter what your frame rate is set to. Because it tries to sync with your monitors native refresh rate. So by doing this it may lower your highs and bring them closer to your lows depending on your monitor's refresh rate. Making it so it stutters less since less frames are being lost.

You always want to cap your frame rate to either 1% or 0.1% of your lows. This way it mitigates the stutters since the game will rarely drop below that point.

What is the rest of your PC specs? What resolution and settings are you playing on? What is the refresh rate of your monitor?
Last edited by animal_PLANET; May 7 @ 7:36pm
ckchuck1 May 8 @ 10:12am 
Originally posted by animal_PLANET:
Originally posted by ckchuck1:
have tried all the settings with DLSS FSR all the same stuttering.

When in game settings makes no difference on performance. Its usually a CPU limitation or GPU driver issue.

Since you have a 4080. What I would suggest is run DDU and than install driver 566.36 since the drivers after this are a mess right now. 5 hot fixes in less than 2 months. Not good.

If you dont want to downgrade run DDU anyway, and than install 576.28. See if it helps.

Running DDU will remove previous driver/s completely and ensure a clean install. Like its being done for the first time on a newly installed OS. Just note that all control panel (app)/monitor settings will be reset. Shaders will have to be compiled again for games after doing this method.

Here is link for DDU. Make sure to read/follow guide if unfamiliar. Its in the link. https://www.wagnardsoft.com/forums/viewtopic.php?t=5274

Once cleaned and display driver has been installed successfully. Reboot the PC even if not prompted. Once rebooted, open NVIDIA control panel, navigate to manage 3D settings, select Texture Filtering - Quality, and set this to performance. This should help give a bit more performance and not degrade visual quality of the game.

Originally posted by ckchuck1:
my Route taken to help it was having V sync on in game and unlocked frame rate.

When V-Sync is on it doesnt matter what your frame rate is set to. Because it tries to sync with your monitors native refresh rate. So by doing this it may lower your highs and bring them closer to your lows depending on your monitor's refresh rate. Making it so it stutters less since less frames are being lost.

You always want to cap your frame rate to either 1% or 0.1% of your lows. This way it mitigates the stutters since the game will rarely drop below that point.

What is the rest of your PC specs? What resolution and settings are you playing on? What is the refresh rate of your monitor?
3840/2160 res , max settings , my monitor goes to 120 frame rate but for certain games i keep it to 60 like the last of us as image quality is better i feel like with the Refresh rate turned to 60 in settings. would have to wait on the Drivers updates as have lots of personal configurations in the control panel.
I now have a 13700K, RTX 4080, 32GB RAM PC, Nextorage gen 4 NVMe, all stock clocks save for a small bump in CAS timing. I ran The Last of Us Part 1 on a 8700K, GTX 1080, 16GB RAM PC though, and it handled 1080p at High settings just fine with no stutters.
https://www.youtube.com/watch?v=NnfioHgGoQo
I am currently running TLoU 2 on my new PC, and it's handling it quite fine at 4K on max settings. So I have to ask, is it possible you have a horrible bottleneck, and are you maintaining your PC well?
Last edited by Frag Maniac; May 9 @ 2:37pm
Originally posted by animal_PLANET:
Originally posted by ckchuck1:
have tried all the settings with DLSS FSR all the same stuttering.

When in game settings makes no difference on performance. Its usually a CPU limitation or GPU driver issue.

Since you have a 4080. What I would suggest is run DDU and than install driver 566.36 since the drivers after this are a mess right now. 5 hot fixes in less than 2 months. Not good.

If you dont want to downgrade run DDU anyway, and than install 576.28. See if it helps.

Running DDU will remove previous driver/s completely and ensure a clean install. Like its being done for the first time on a newly installed OS. Just note that all control panel (app)/monitor settings will be reset. Shaders will have to be compiled again for games after doing this method.

Here is link for DDU. Make sure to read/follow guide if unfamiliar. Its in the link. https://www.wagnardsoft.com/forums/viewtopic.php?t=5274

Once cleaned and display driver has been installed successfully. Reboot the PC even if not prompted. Once rebooted, open NVIDIA control panel, navigate to manage 3D settings, select Texture Filtering - Quality, and set this to performance. This should help give a bit more performance and not degrade visual quality of the game.

Originally posted by ckchuck1:
my Route taken to help it was having V sync on in game and unlocked frame rate.

When V-Sync is on it doesnt matter what your frame rate is set to. Because it tries to sync with your monitors native refresh rate. So by doing this it may lower your highs and bring them closer to your lows depending on your monitor's refresh rate. Making it so it stutters less since less frames are being lost.

You always want to cap your frame rate to either 1% or 0.1% of your lows. This way it mitigates the stutters since the game will rarely drop below that point.

What is the rest of your PC specs? What resolution and settings are you playing on? What is the refresh rate of your monitor?
Hello , .. it is likely the Nvidia driver thats causing it as have other issues releated towards that. would have to roll back to fix.
Originally posted by Frag Maniac:
I now have a 13700K, RTX 4080, 32GB RAM PC, Nextorage gen 4 NVMe, all stock clocks save for a small bump in CAS timing. I ran The Last of Us Part 1 on a 8700K, GTX 1080, 16GB RAM PC though, and it handled 1080p at High settings just fine with no stutters.
https://www.youtube.com/watch?v=NnfioHgGoQo
I am currently running TLoU 2 on my new PC, and it's handling it quite fine at 4K on max settings. So I have to ask, is it possible you have a horrible bottleneck, and are you maintaining your PC well?
Your running it at 1080p mate of course its not going to stutter. was weary of posting a discussion because of Div comments like yours but i expected it i suppose.
Originally posted by ckchuck1:
Originally posted by Frag Maniac:
I now have a 13700K, RTX 4080, 32GB RAM PC, Nextorage gen 4 NVMe, all stock clocks save for a small bump in CAS timing. I ran The Last of Us Part 1 on a 8700K, GTX 1080, 16GB RAM PC though, and it handled 1080p at High settings just fine with no stutters.
https://www.youtube.com/watch?v=NnfioHgGoQo
I am currently running TLoU 2 on my new PC, and it's handling it quite fine at 4K on max settings. So I have to ask, is it possible you have a horrible bottleneck, and are you maintaining your PC well?
Your running it at 1080p mate of course its not going to stutter. was weary of posting a discussion because of Div comments like yours but i expected it i suppose.
Last of us 2s runs different than this one.
Originally posted by ckchuck1:
Hello , .. it is likely the Nvidia driver thats causing it as have other issues releated towards that. would have to roll back to fix.

Ok, hopefully your issue is fully resolved now?
Originally posted by ckchuck1:
Your running it at 1080p mate of course its not going to stutter. was weary of posting a discussion because of Div comments like yours but i expected it i suppose.
"Div" comments?, a 1080 is hardly a 4080. I'm telling you I ran it on a 1080 with 8GB VRAM, OF COURSE you're going to be limited res wise in that scenario! There were a lot of people where I first posted that vid claiming TLoU 1 took more than the spec I was running it on to use High settings, and I proved them wrong, so shove your DIV comments remark!
Last edited by Frag Maniac; May 10 @ 11:10am
I am just going to throw this out there but on Linux there is a problem with the Steam Overlay in a recent update causing stuttering. I disabled the overlay in Linux with LD_PRELOAD="" %command% in the launch options and the stuttering goes away but obviously it will be different in Windows. Try disabling the overlay and see if that helps.
Originally posted by Cøʀʁuptiøи:
obviously it will be different in Windows. Try disabling the overlay and see if that helps.

Yes, for windows users its as easy as just disabling the overlay with a click of a button. No ridiculous code is needed. :steammocking:

Is it really worth using Linux when you always need to use/find some type of code/command to fix something? Just seems like so much time is wasted on the simple things.
Hey if it means I don't have Microsoft's boot on my neck, then yea it does. It is one command. It isn't like it is rocket science to use a command but if that is beyond you level of thinking then I guess it would seem like it was complex or something.
Originally posted by Cøʀʁuptiøи:
Hey if it means I don't have Microsoft's boot on my neck, then yea it does. It is one command. It isn't like it is rocket science to use a command but if that is beyond you level of thinking then I guess it would seem like it was complex or something.

MSFT has a boot on your neck? I didnt know they had the power to do that. Isnt that something. :steamfacepalm:

I know, I can easily do it, but when Windows just offers the 1 click option. I choose that instead of going thru hoops. Way easier and way less time spent. Even if they are just basic commands.

But no need to try and throw insults. Making it seem like I am incapable. IMO it's just better by taking the more efficient path.
< >
Showing 1-15 of 18 comments
Per page: 1530 50