The Last of Us™ Part I

The Last of Us™ Part I

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Blood fx does not work at more than 60 fps
The game has a system of pouring blood from the wounds of opponents. It works well at 30 fps, but it works worse at 60 fps. At more than 60 fps, this system does not work. Please fix it. Players who do not believe that the system works better at 30 fps than at 60, just shoot at the bodies of opponents and you will see for yourself.
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Showing 1-3 of 3 comments
Tracido Apr 23 @ 12:30am 
Well, that explains a glitch, thanks. There's so many glitches, I stopped counting them all, and was merely thankful to finish the game, even though the achievements got destroyed by the fact I had to switch someone elses' gamesave. Still, just glad this glitchy mess is over.
<empty> Apr 23 @ 2:04am 
Originally posted by faceless096:
The game has a system of pouring blood from the wounds of opponents. It works well at 30 fps, but it works worse at 60 fps. At more than 60 fps, this system does not work. Please fix it. Players who do not believe that the system works better at 30 fps than at 60, just shoot at the bodies of opponents and you will see for yourself.
console port originally meant for 30fps
Originally posted by <empty>:
Originally posted by faceless096:
The game has a system of pouring blood from the wounds of opponents. It works well at 30 fps, but it works worse at 60 fps. At more than 60 fps, this system does not work. Please fix it. Players who do not believe that the system works better at 30 fps than at 60, just shoot at the bodies of opponents and you will see for yourself.
console port originally meant for 30fps
Nobody plays at 30 fps on a PC. They should have foreseen this. That's not an excuse.
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Showing 1-3 of 3 comments
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