The Last of Us™ Part I

The Last of Us™ Part I

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seriously? all this time later and it still crashes compiling shaders?
decided to give this game another shot. crashed compiling shader, just like it did at launch.

wow.

i7 12700f
4080 super
nvme
fresh game install

crash.

cool. the crash of us, remastered.

incoming uninstall
Senast ändrad av EpicNameGuy; 3 apr @ 16:20
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All this time and you havent learned to read other threads with same exact issue. Where it was fixed multiple ways.

What happens during shader compilation is the game will use all CPU cores close to max. If you have BIOS instability, or have an insufficient cooler installed on CPU. The game will crash.

So either update your BIOS and properly set it, or lower your clocks during shader compilation. This way its cooler. You have a 180W CPU so that is probably the case and it is having heat issues. Once shaders are done you can put clocks back to normal.
Senast ändrad av animal_PLANET; 3 apr @ 16:42
bro this is the single game that doesn't work out of countless many others. its foolish that i would have to tweak my bios to play this one game vs the game be implemented properly and correct a launch issue a year later at least.

you're talking to me like i don't have technical aptitude. that's not the point. my point is, as a software engineer myself, it's sad to see a product remade 4 different times and be riding a huge hype train while in no financial hardship whatsoever have a day 1 launch issue still be a day 300-400+ issue. aside from that, as a customer, its disappointing at best.

also why would this be the only game that has heating issues, but no other AAA game does at max settings including cyberpunk to think of maybe the most taxing one?

i would be less condescending to you if you hadn't opened with being condescending.

is there something so special about this game that it cannot be addressed in a patch? instead, the expectation is I adjust my bios for this one game? that's not a sign of a good quality software, therefore I am annoyed that after patiently waiting, the game is effectively in the same state as when i installed it day 1.

that's my point. i can easily google if there's solutions. this is a commentary on the poor state of the software.
Senast ändrad av EpicNameGuy; 3 apr @ 18:05
There are countless threads on this exact issue with majority being solved by again, either lowering your clocks until after shaders are done, or getting a better cooler.

All the walls of text complaining wont fix your issue.
Senast ändrad av animal_PLANET; 3 apr @ 19:20
Ursprungligen skrivet av animal_PLANET:
There are countless threads on this exact issue with majority being solved by again, either lowering your clocks until after shaders are done, or getting a better cooler.

All the walls of text complaining wont fix your issue.
At this point how are you blaming anyone but the devs for this? If it's such a known issue why hasn't it been fixed...
Shaming people for not wanting to mess with cpu clock speeds is super strange energy bro...not everyone has experience with that sort of thing....and quite frankly nobody should be expected to do such a thing to just get a game to compile shaders....
That's a wild expectation.
Fix the ♥♥♥♥♥♥♥ game....
Ursprungligen skrivet av Lancenig:
Ursprungligen skrivet av animal_PLANET:
There are countless threads on this exact issue with majority being solved by again, either lowering your clocks until after shaders are done, or getting a better cooler.

All the walls of text complaining wont fix your issue.
At this point how are you blaming anyone but the devs for this? If it's such a known issue why hasn't it been fixed...
Shaming people for not wanting to mess with cpu clock speeds is super strange energy bro...not everyone has experience with that sort of thing....and quite frankly nobody should be expected to do such a thing to just get a game to compile shaders....
That's a wild expectation.
Fix the ♥♥♥♥♥♥♥ game....

Its not a game issue. Its due to inadequate cooling, faulty BIOS, and or setting. As proven by those who have fixed it.

Especially on 13/14 gen intel. Where a microcode update was needed for those motherboards.

https://community.intel.com/t5/Blogs/Tech-Innovation/Client/Intel-Core-13th-and-14th-Gen-Desktop-Instability-Root-Cause/post/1633239

https://www.techpowerup.com/327346/intel-confirms-13th-gen-and-14-gen-core-voltage-issues-fixed-with-0x12b-microcode
womp womp
space 4 apr @ 1:15 
28 hours played, no crashes
Ursprungligen skrivet av animal_PLANET:
There are countless threads on this exact issue with majority being solved by again, either lowering your clocks until after shaders are done, or getting a better cooler.

All the walls of text complaining wont fix your issue.

He's kind of right though. I've compiled shaders in just about every AAA game out there, this is the only one that gives me this (thankfully well documented) issue. This is a Sony game, they could spare the funds to make sure their shader compilation process doesn't do this in the remaster of the game they have a sh*tton of television money riding on as well.

That being said, I'm sure you've had this conversation a dozen times, so thank you for the solutions, even if I think you're being very dismissive of the core issue behind this. The advice is genuinely appreciated.
Senast ändrad av Blast Hardcheese; 4 apr @ 9:11
Just to share my experience, I was getting crashes in this game and Cyberpunk. For TLOU, it wasn't just during shader compilation, it happened long after that.

In researching my issue with Cyberpunk on CD Projekt Red's support site, they pointed me to the articles about the issue with Intel 13th and 14th gen CPU's and the voltage issues they have. Motherboard manufacturers have released BIOS updates to fix it.

Long story short, I updated my BIOS and since then, I haven't had any crashes in either TLOU or Cyberpunk. The fix actually does seems to work. I know I'm not adding new info here, just wanted to share a success story from updating the BIOS to address the voltage issue. It's just always nice when an apparent fix works really well, and at least for MSI boards, their updated BIOS really does seem to fix it.
Senast ändrad av jboord44; 4 apr @ 11:08
Full AMD system. 7900XTX and a 7800X3D. This ♥♥♥♥♥♥♥ game, even after a bios update and a thorough cleaning and checking of my cooling system refuses to even get past the shader process without overheating my CPU. This is literally the only game I have ever had problems with. I did not have this issue on older versions of the game for whatever reason. I was able to get through the shader process without it hard crashing my PC, and the game ran well when it was over.

Yes that means exactly what you think it does. I had heard performance was terrible, and since bench-marking tools are no longer separate from the paid product, I found a way to test these conditions, then uninstalled. Now that I buy the fu*king thing, I get a version that works even worse than what I had.

And I'm supposed to be content with that? This is LITERALLY the only game I have an issue with. I am not swapping parts, and moreover I DID NOT HAVE THESE ISSUES IN UNCHARTED 4, GHOSTS OF TSUSHIMA, GOD OF WAR, EITHER HORIZON, BUT THIS FU*KING LINEAR THIRD PERSON SHOOTER JUST WILL NOT LOAD THOSE SHADERS.

I am at my wit's end and the Sony answer just seems to be "Whoops, too bad." Why are we okay with this?

EDIT: Disregard this, it was a thermal issue.
Senast ändrad av Blast Hardcheese; 4 apr @ 14:51
Ursprungligen skrivet av Blast Hardcheese:
Ursprungligen skrivet av animal_PLANET:
There are countless threads on this exact issue with majority being solved by again, either lowering your clocks until after shaders are done, or getting a better cooler.

All the walls of text complaining wont fix your issue.

He's kind of right though. I've compiled shaders in just about every AAA game out there, this is the only one that gives me this (thankfully well documented) issue. This is a Sony game, they could spare the funds to make sure their shader compilation process doesn't do this in the remaster of the game they have a sh*tton of television money riding on as well.

That being said, I'm sure you've had this conversation a dozen times, so thank you for the solutions, even if I think you're being very dismissive of the core issue behind this. The advice is genuinely appreciated.

It doesnt matter when shaders are compiled. People will always complain about them. Nothing dismissive about stating the facts.

A properly configured, and maintained PC should be able to handle any workload. If a CPU is being used at max on all cores, and has heat issues. Thats not a software problem. Its an inadequate cooling system. Plain and simple.

https://steamcommunity.com/app/2531310/discussions/0/591767569582591829/
Ursprungligen skrivet av Blast Hardcheese:
I did not have this issue on older versions of the game for whatever reason. I was able to get through the shader process without it hard crashing my PC, and the game ran well when it was over.

Than something has changed in your system. If it ran fine before but not now. Its probably corrupt file structure of windows, bad driver, or software conflict.

Since you are on same CPU series as this other thread. See if it helps you. If not, I would suggest making your own thread, posting full specs. Steam, help, sys info, copy/paste whats in there.

https://steamcommunity.com/app/1888930/discussions/0/600774668354334742/
Ursprungligen skrivet av animal_PLANET:
Ursprungligen skrivet av Blast Hardcheese:

He's kind of right though. I've compiled shaders in just about every AAA game out there, this is the only one that gives me this (thankfully well documented) issue. This is a Sony game, they could spare the funds to make sure their shader compilation process doesn't do this in the remaster of the game they have a sh*tton of television money riding on as well.

That being said, I'm sure you've had this conversation a dozen times, so thank you for the solutions, even if I think you're being very dismissive of the core issue behind this. The advice is genuinely appreciated.

It doesnt matter when shaders are compiled. People will always complain about them. Nothing dismissive about stating the facts.

A properly configured, and maintained PC should be able to handle any workload. If a CPU is being used at max on all cores, and has heat issues. Thats not a software problem. Its an inadequate cooling system. Plain and simple.

https://steamcommunity.com/app/2531310/discussions/0/591767569582591829/
Hey guess what, I don't run games at max workload for this specific reason. Frame limiters have a purpose you know? So frankly, your sh*tty attitude does nothing but make you look like an elitist a**hole. What makes this game NEED to max out my cores during a simple shader process? Literally nothing. I'm not running some absurdly high benchmarks. When the GAME ITSELF runs better than whatever they ♥♥♥♥♥♥♥ did to the shader process, your argument falls apart. The techs on this game ♥♥♥♥♥♥ up bad, and you running defense for a multi billion dollar corporation because their ♥♥♥♥♥♥♥ remake of a 10 year old game has a ♥♥♥♥♥♥ up shader process? That's just sad.

Edit: Disregard this too.
Senast ändrad av Blast Hardcheese; 4 apr @ 14:52
Ursprungligen skrivet av Blast Hardcheese:
What makes this game NEED to max out my cores during a simple shader process?

Quite simple. This way its done faster and more efficiently. Would you rather have it take minutes or hours to compile shaders? I think the former.

Not sure what your attitude is here but blocked. GL.
I was gonna come here for craps and laughs, but now see this guy has been idk, blocked, banned, or made themselves anonymous suddenly. Seems fitting.

There's really nothing to add - I have a 4080 founders edition and a 12th gen (not 13 or 14th) 12700, a PCI4 nvme and 5 nvme. My system is great with no issues.

So, no, I'm not interested to fiddle with my stock settings that allow me to game at 90-120 fps 4k gaming at max settings almost always just to compile shaders on this crap.

My post is to share that, as a paying customer that uninstalled after 1 week and returned over 50 weeks later to see nothing has changed from a major publisher with a major tv deal on their 4th remake of the same game, I find that very disappointing.

I didn't come here to convince anyone otherwise. Thanks for the links, if you weren't a jerk about it, you wouldn't have gotten any of the self-earned flak. That would have been a strictly helpful post, not whatever insulting trash you put together instead.

If you can't read a paragraph, that isn't a wall of text by the way. Stop texting and read a book or a news article maybe.
Senast ändrad av EpicNameGuy; 4 apr @ 13:17
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