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A patch for The Last of Us Part I is now available. This update includes the following:
Feature Support
Added support for AMD FSR3.1 Super Resolution
Added support for AMD FSR3.1 Frame Generation
General
[Hometown] Fixed rendering issue that could appear on TVs when using NVIDIA DLSS or AMD FSR
[The University] Fixed issue that could occur when interacting with a generator while enemies were still present
[Bus Depot] Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight
Accessibility
Fixed Text to Speech issue where "M" key was not being read when assigned to a function
I don't think devs will bother updating their games to DLSS4. They already support a recent enough version of it anyway.
If mentioned this bug many times and just been called out a liar that their no memory leak issues even tho its very clear its a memory leak behaviour, like mentioned only happens when you start from beginning till the point it crashes opening the door.
FSR 3.1 is supose to make it so you can enable dlss + FSR3.1 framegen so if it does not work then there was little point in updating.
The DLL is available. It was pulled from the new Cyberpunk patch. You can swap it through DLSS Swapper.
Looking at Nvidia developer they haven't even released Streamline SDK for this version.
i don't need frame gen, really. sry. i'm prone to motion blur sickness. i cannot vsync any additional frames either. i'll not play at 36 to get 72 smear frames to sync. and 72 is too much to get to display rate.
so... yeh... standard driver test it is. pretty sure it'll do just fine. :)