The Last of Us™ Part I

The Last of Us™ Part I

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Very CPU heavy!
I have a RX 7600 and an I5 13400f. If I search up benchmarks on Youtube, in the areas where I get 62 fps, some guy gets 78 fps with the same GPU as me, but a 13700 as his processor. WTF is this game???
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Showing 1-15 of 35 comments
The game engine is heavily CPU & GPU bound.
BlastThyName Jul 23, 2024 @ 9:07am 
the game is indeed cpu heavy in many places
ViktorReznovTR Jul 23, 2024 @ 9:31am 
Try an AMD processor. I'm happy with my 5700x3d processor. Super smooth.
4x4=12 Jul 23, 2024 @ 10:59am 
^ this. Also make sure to limit your frames to 60. It will work your gpu much less.
Dexter Morgan Jul 23, 2024 @ 12:28pm 
Originally posted by 4x4=12:
^ this. Also make sure to limit your frames to 60. It will work your gpu much less.
First of all, I can't play in 60 fps on my 165hz panel. It looks like a slide show. Definitely worse than 60 fps on a 60hz display. Second of all, my frame times get all spiky and stuttery when I cap my frame rate. Usually because capping to 60 fps will drop to 59 fps all the time. (maybe I'll try capping the fps to 61 instead) And lastly, I just noticed that CPU avg load drops from 100% to 21% if I turn off reflections. Does the game run some sort of software raytracing on the processor? Otherwise I can't find an explanation for this.
WeirdScienceX Jul 23, 2024 @ 2:24pm 
Originally posted by Authentic Chef:
Originally posted by 4x4=12:
^ this. Also make sure to limit your frames to 60. It will work your gpu much less.
First of all, I can't play in 60 fps on my 165hz panel. It looks like a slide show. Definitely worse than 60 fps on a 60hz display. Second of all, my frame times get all spiky and stuttery when I cap my frame rate. Usually because capping to 60 fps will drop to 59 fps all the time. (maybe I'll try capping the fps to 61 instead) And lastly, I just noticed that CPU avg load drops from 100% to 21% if I turn off reflections. Does the game run some sort of software raytracing on the processor? Otherwise I can't find an explanation for this.
Yeah, no ray tracing. It uses SSR but the game overall is not well optimised.

I would start with the med preset then tweak it from there till you get something you can live with.

Even with a 16 core processor it still hammers the CPU.

https://steamcommunity.com/sharedfiles/filedetails/?id=3295472409
animal_PLANET Jul 23, 2024 @ 6:38pm 
Originally posted by Authentic Chef:
I have a RX 7600 and an I5 13400f. If I search up benchmarks on Youtube, in the areas where I get 62 fps, some guy gets 78 fps with the same GPU as me, but a 13700 as his processor. WTF is this game???

i7 13700 has 6 more cores and higher clocks than your i5 13400f. 5.2 to your 4.6. Yes, it will perform better.
Dexter Morgan Jul 23, 2024 @ 6:46pm 
Originally posted by animal_PLANET:
Originally posted by Authentic Chef:
I have a RX 7600 and an I5 13400f. If I search up benchmarks on Youtube, in the areas where I get 62 fps, some guy gets 78 fps with the same GPU as me, but a 13700 as his processor. WTF is this game???

i7 13700 has 6 more cores and higher clocks than your i5 13400f. 5.2 to your 4.6. Yes, it will perform better.
Correction, i5 13400f doesn't self boost till' 4.6. That only happens at low usages. In Gaming scenarios, it stays at 4.1
animal_PLANET Jul 23, 2024 @ 6:50pm 
Originally posted by Authentic Chef:
Originally posted by 4x4=12:
^ this. Also make sure to limit your frames to 60. It will work your gpu much less.
First of all, I can't play in 60 fps on my 165hz panel. It looks like a slide show. Definitely worse than 60 fps on a 60hz display. Second of all, my frame times get all spiky and stuttery when I cap my frame rate. Usually because capping to 60 fps will drop to 59 fps all the time. (maybe I'll try capping the fps to 61 instead) And lastly, I just noticed that CPU avg load drops from 100% to 21% if I turn off reflections. Does the game run some sort of software raytracing on the processor? Otherwise I can't find an explanation for this.

Your GPU can barely run this game over 60 even at 1080p with only high setting from the videos I have seen.

https://www.techpowerup.com/review/sapphire-radeon-rx-7600-xt-pulse/29.html

Are you capping to 60Hz in game or with RivaTuner?

When capping frame rate. Is V-Sync also enabled? Try that. Or it could be an issue with your monitor since game is not running at its native 165Hz. Which is too high for your GPU to handle, and most games will probably not hit that mark. So in turn could increase your frame time.

FYI, 59 is pretty much same as 60. As 60Hz is actually 59.951 Hz. Its just rounded up. Even if it goes from 60 to 59. Its well within margin of error and doesnt mean performance is being lost.

If playing at 1080p. You will be CPU bound. So when taking off reflections the CPU will do much less. The game is CPU heavy anyway, so thats why it makes that much of a difference.
Last edited by animal_PLANET; Jul 23, 2024 @ 6:52pm
Dexter Morgan Jul 23, 2024 @ 6:58pm 
Originally posted by animal_PLANET:
Originally posted by Authentic Chef:
First of all, I can't play in 60 fps on my 165hz panel. It looks like a slide show. Definitely worse than 60 fps on a 60hz display. Second of all, my frame times get all spiky and stuttery when I cap my frame rate. Usually because capping to 60 fps will drop to 59 fps all the time. (maybe I'll try capping the fps to 61 instead) And lastly, I just noticed that CPU avg load drops from 100% to 21% if I turn off reflections. Does the game run some sort of software raytracing on the processor? Otherwise I can't find an explanation for this.

Your GPU can barely run this game over 60 even at 1080p with only high setting from the videos I have seen.

https://www.techpowerup.com/review/sapphire-radeon-rx-7600-xt-pulse/29.html

Are you capping to 60Hz in game or with RivaTuner?

When capping frame rate. Is V-Sync also enabled? Try that. Or it could be an issue with your monitor since game is not running at its native 165Hz. Which is too high for your GPU to handle, and most games will probably not hit that mark. So in turn will increase your frame time.

FYI, 59 is same as 60. As 60Hz is actually 59.951 Hz. Its just rounded up. Even if it goes from 60 to 59. Its well within margin of error and doesnt mean performance is being lost.

If playing at 1080p. You will be CPU bound. So when taking off reflections the CPU will do much less. The game is CPU heavy anyway, so thats why it makes that much of a difference.

Yeah. Depends on the area. The beginning first 13 levels run well into the 80s in terms of frame rate on the high preset. But every single time you go into an open area with an RX 7600, the performance drops significantly for 4 seconds while the game loads in shaders. So for example, you go from a semi-open area at 70 to 80 fps to an opened area at 55 fps. You get a huge fps drop that triggers a stutter to occur. Then, the fps starts to come back to normal and increases to the lower 60s with a spiky frame time. It's really a pain to play. Also sucks that CPU cores get pegged. And if that wasn't enough, the game reports memory wrong in the game settings. It keeps saying the OS+apps take up 2GBs of VRAM, which is false. Running the game past the memory slider proves to have no effect on performance, as the game does not try to allocate the amount of memory that the game tells you it's going to allocate. I had the same issue on Resident Evil 4. Generally speaking, it's fine as long as I don't do Ultra Preset. It's mostly a above 60 fps experience with exceptions and a very spiky frame time. Frame generation does wonders though. Boosting my fps to around 170 in some areas with absolutely no downside other than more VRAM being used and the frame time being worse.
animal_PLANET Jul 23, 2024 @ 10:42pm 
Originally posted by Authentic Chef:
Originally posted by animal_PLANET:

Your GPU can barely run this game over 60 even at 1080p with only high setting from the videos I have seen.

https://www.techpowerup.com/review/sapphire-radeon-rx-7600-xt-pulse/29.html

Are you capping to 60Hz in game or with RivaTuner?

When capping frame rate. Is V-Sync also enabled? Try that. Or it could be an issue with your monitor since game is not running at its native 165Hz. Which is too high for your GPU to handle, and most games will probably not hit that mark. So in turn will increase your frame time.

FYI, 59 is same as 60. As 60Hz is actually 59.951 Hz. Its just rounded up. Even if it goes from 60 to 59. Its well within margin of error and doesnt mean performance is being lost.

If playing at 1080p. You will be CPU bound. So when taking off reflections the CPU will do much less. The game is CPU heavy anyway, so thats why it makes that much of a difference.

Yeah. Depends on the area. The beginning first 13 levels run well into the 80s in terms of frame rate on the high preset. But every single time you go into an open area with an RX 7600, the performance drops significantly for 4 seconds while the game loads in shaders. So for example, you go from a semi-open area at 70 to 80 fps to an opened area at 55 fps. You get a huge fps drop that triggers a stutter to occur. Then, the fps starts to come back to normal and increases to the lower 60s with a spiky frame time. It's really a pain to play. Also sucks that CPU cores get pegged. And if that wasn't enough, the game reports memory wrong in the game settings. It keeps saying the OS+apps take up 2GBs of VRAM, which is false. Running the game past the memory slider proves to have no effect on performance, as the game does not try to allocate the amount of memory that the game tells you it's going to allocate. I had the same issue on Resident Evil 4. Generally speaking, it's fine as long as I don't do Ultra Preset. It's mostly a above 60 fps experience with exceptions and a very spiky frame time. Frame generation does wonders though. Boosting my fps to around 170 in some areas with absolutely no downside other than more VRAM being used and the frame time being worse.

Do you have hypr-tune enabled? That is AMD adrenalin driver feature recently added in 24.5.1. it could be conflicting with the game and causing higher frame times? I would make sure your adrenalin driver only has the necessary options enabled. All the other fluff that is added like AMD Fluid Motion Frames I would keep disabled. Just use basic driver level setting.

Do you use DDU or AMD driver cleaner before installing new display driver?

The stutter from the game loading world textures is CPU issue and stems from HT/SMT. When limited this happened, but you shouldnt be getting this with your CPU. Is your motherboard's BIOS up to date? You may have some system instability which is causing CPU to not perform at its full potential.

What drive are you using?

What is your CPU cooler by chance?

As per the memory saying whatever its using. Just ignore. Its not exact and doesnt really affect performance much as you see. As per the RE games which inaccurately reads this too for some reason. But yea, your game wont play nice on Ultra anyway as it cant handle that, so avoid using that setting.

Yea, FG does add more FT and if it was already erratic than this would make it worse for sure. So try either DDU or AMD utility. Install latest display driver. Make sure BIOS is up to date. Try that and see if anything changes with performance.

You can also try a clean boot to free up CPU and system resources as a whole.

Make sure Win 10/11 is up to date on latest public release. No insider, preview, or optional updates.
Admiral Jul 24, 2024 @ 2:11am 
Originally posted by Authentic Chef:
Correction, i5 13400f doesn't self boost till' 4.6. That only happens at low usages. In Gaming scenarios, it stays at 4.1

This is weird. That CPU should boost up to 4.6. Are you sure it's not throttling if it only wants to go 4.1? Something is holding it back.

https://ark.intel.com/content/www/us/en/ark/products/230501/intel-core-i5-13400f-processor-20m-cache-up-to-4-60-ghz.html
Last edited by Admiral; Jul 24, 2024 @ 2:12am
Dexter Morgan Jul 24, 2024 @ 7:28am 
Originally posted by Admiral ♥♥♥♥:
Originally posted by Authentic Chef:
Correction, i5 13400f doesn't self boost till' 4.6. That only happens at low usages. In Gaming scenarios, it stays at 4.1

This is weird. That CPU should boost up to 4.6. Are you sure it's not throttling if it only wants to go 4.1? Something is holding it back.

https://ark.intel.com/content/www/us/en/ark/products/230501/intel-core-i5-13400f-processor-20m-cache-up-to-4-60-ghz.html
I'm sure it's not throttling. That's just how Intel clock speed boost OCs work. The cores self boost up to a certain usage and load %. When you get into the higher loads, the self boost value drops. It's not throttling.
go60wm Jul 24, 2024 @ 7:29am 
Honestly i dont think it matters much, i played the whole game with it moving between 60 and 75 and still had a absolute blast. If anything the story is better then the graphics
Dexter Morgan Jul 24, 2024 @ 7:31am 
Originally posted by animal_PLANET:
Originally posted by Authentic Chef:

Yeah. Depends on the area. The beginning first 13 levels run well into the 80s in terms of frame rate on the high preset. But every single time you go into an open area with an RX 7600, the performance drops significantly for 4 seconds while the game loads in shaders. So for example, you go from a semi-open area at 70 to 80 fps to an opened area at 55 fps. You get a huge fps drop that triggers a stutter to occur. Then, the fps starts to come back to normal and increases to the lower 60s with a spiky frame time. It's really a pain to play. Also sucks that CPU cores get pegged. And if that wasn't enough, the game reports memory wrong in the game settings. It keeps saying the OS+apps take up 2GBs of VRAM, which is false. Running the game past the memory slider proves to have no effect on performance, as the game does not try to allocate the amount of memory that the game tells you it's going to allocate. I had the same issue on Resident Evil 4. Generally speaking, it's fine as long as I don't do Ultra Preset. It's mostly a above 60 fps experience with exceptions and a very spiky frame time. Frame generation does wonders though. Boosting my fps to around 170 in some areas with absolutely no downside other than more VRAM being used and the frame time being worse.

Do you have hypr-tune enabled? That is AMD adrenalin driver feature recently added in 24.5.1. it could be conflicting with the game and causing higher frame times? I would make sure your adrenalin driver only has the necessary options enabled. All the other fluff that is added like AMD Fluid Motion Frames I would keep disabled. Just use basic driver level setting.

Do you use DDU or AMD driver cleaner before installing new display driver?

The stutter from the game loading world textures is CPU issue and stems from HT/SMT. When limited this happened, but you shouldnt be getting this with your CPU. Is your motherboard's BIOS up to date? You may have some system instability which is causing CPU to not perform at its full potential.

What drive are you using?

What is your CPU cooler by chance?

As per the memory saying whatever its using. Just ignore. Its not exact and doesnt really affect performance much as you see. As per the RE games which inaccurately reads this too for some reason. But yea, your game wont play nice on Ultra anyway as it cant handle that, so avoid using that setting.

Yea, FG does add more FT and if it was already erratic than this would make it worse for sure. So try either DDU or AMD utility. Install latest display driver. Make sure BIOS is up to date. Try that and see if anything changes with performance.

You can also try a clean boot to free up CPU and system resources as a whole.

Make sure Win 10/11 is up to date on latest public release. No insider, preview, or optional updates.
I'm not doing anything wrong. I reinstall Windows every 2 months on my system just because I find it fun to do. I also always run DDU and AMD cleanup tool before installing drivers. I also never connect to the internet so Windows can stop automatically finding drivers. I download everything myself from the Manufacturer's page. The fps in this game is just very inconsistent and keeps dropping from high 80s into the 55s. That's only some areas though, most of the game averages around 70 with my current setup. Although, some people average 90 fps with the same specs as me, but an i7 13700 instead. Which I find quite revolting.
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Date Posted: Jul 23, 2024 @ 7:32am
Posts: 35