Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.youtube.com/watch?v=E2AmX44gTpY (not my video)
you dont have to follow this and should make your own decision from your observations and needs but using this guide as a referance point will help you get a better experience
even though there is in this forum a fanboy police that will jump into action the moment someone critiques this game, be aware with this game some people run into problems. they patched it alot and improvements were made but many consider this game abandoned and not fully fixed before doing so. it depends alot on your expectations and how sensitive you are to frametime spikes and input devices. some dont even get the game running. be it their fault or not i wont make that judgement
after launching the game for the first time the game does something called "shader compilation". let that finish before you do anything else. shader compiling is a heavy task so dont be suprised if your pc gets loud while it does that. it should take around 10 minutes. i would advice let shaders compile. restart game. do optimiesed settings. restart game. then play
make sure your gpu driver and such are up to date (before starting the game and compiling shaders). updating drivers makes the game do the task of compiling shaders again
lastly even though enough for this game the first thing i would upgrade with your pc would be to double your ram to 32gb
Alternatively with the LukeFZ FSR3 Frame Gen mod, you can get 1080p120.
Because i can?
Any game that uses more than 8gb of vram is poorly designed and i will acquire from the high seas if it's cracked.
I try to not support lazy devs.
I have an LG C2 Oled tv.
Apparently whoever ported this game lacked talent. Oh well.
4k with that gpu maybe mid to low setting and a 30 fps cap. dunno to be honest. gotta try. when using a 30 fps cap i highly recommend using a controller and motion blur. starting from 60 a mouse can be much more fun though. but a mouse at 30 is pain imho
the game can look stunning at times and can run well on strong hardware but for a game that came originally from the ps3 the game does not scale well down and compared to a ps5 needs alot of horsepower to match a ps5. i dont want to start an argument about how well the game is made but for many people the situation could be better. in 10 years nobody cares anymore as a potato will get good results but today that aint the case sadly. its a fantastic game and worth to play even with these limitations but i cant deny the performance is a bummer
As a Switch owner who conquered Hogwarts Legacy and Outer Worlds at 540p 15 fps, i fear nothing 😅
12Gb should be minimum these days, if you buy less, you're just wasting your money
8 GB GPUs really should not be sold or bought anymore, especially in the 250-400 $/Euro range. It is ridiculous coming from the game requirements and foreseeable developments in games industry. Better to buy somewhat more expensive and keep it longer otherwise you will upgrade your now useless 8 GB GPU in 2 years again. Always assuming that at some point you get a higher resolution monitors and/or you want to play recent games.
Btw I bought a RX 7900XT with 20 GB VRAM because I do not care for Ray tracing and wanted to have high fidelity 4 K graphics at 60-100 FPS. The Last of us uses 12-16 GB VRAM for this. With an Nvidia GPU perhaps somewhat less (maybe 10-14 GB). Many other games I have use 8-12 GB VRAM, also older ones.
Until ray tracing is required for games 12 gb is overkill and no it does not use 12-16 gb of vram
Any questions?
https://steamcommunity.com/sharedfiles/filedetails/?id=3166809707
https://steamcommunity.com/sharedfiles/filedetails/?id=3166827048
Allocated 15.6 GB-16.5 GB used 12.6 GB-13.5 GB. This is not even with the highest settings at 4K (no upscaling used). Nvidia GPUs behave a little differently which is why I said 10-14 GB for them. Should be accurate more or less. On a positive note the last patches seem to have improved VRAM use a little. Now the game likely tops out at 14 GB VRAM used :). Still, 12 GB is already stretching it at 4K. Depending how the industry develops it will be borderline in a few years with and without ray tracing. Other ports like Resident evil 4 or Horizon Zero dawn behave similarly, and even by now older titles like Shadow of the Tomb Raider uses nearly 8 GB. Cyberpunk uses 8-10 GB at 4K with better texture mods and without upscaling, no ray tracing.