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It felt like a Cohen brothers movie where ♥♥♥♥ happens out of nowhere. Yet, isn't completely random and tells a strong message about life and death. In this case, the endless cycle of revenge. I like that. It felt realistic.
TLOU2 also points out hypocrisy. If you can relate and sympathize with Ellies desire for revenge and not Abbys. Then you are a hypocrite. TLOU2 does what it's designed to do. Trigger hypocrites.
This is one of the many reasons why it's a masterpiece.
I know that's how you're supposed to feel but the game does a piss poor job at doing that. For one, the fireflies didn't give Joel a choice in the matter. Abby's father was a insensitive prick that didn't even want Joel to know about the surgery. Excuse me, the last surgery of her life. And Marlene didn't even want Joel to be able to see or speak to Ellie one last time. This doctor knew that Joel just slaughtered at least 25 fireflies to get to pediatrics and he still tries to stop Joel. I have a hard time feeling sorry for Abby and especially her dad. Abby also has a self righteous attitude that she got from her father. "If it was me, I'd want you to do it." It's not you though, Abby. What's ironic about that scene is it was a conversation between a daughter and father. Something that the doctor and Marlene denied Joel. All the doctor had to do was wake up Ellie and ask her what SHE wanted to do. If she said yes, I want to sacrifice myself, and Joel still killed everyone that's a totally different situation.
And immediately deciding to kill the only known immune person without doing weeks of tests is incredibly stupid.
I had to do some edits because I forgot about the role Marlene played when it came to the termination of fireflies.
Ellie was going to be killed, without her consent, at the end of TLOU1 by soldiers doing it to allegedly save others.
Joel wasn't going to allow that to happen twice.
But meanwhile in TLOU2, they make pitiful story and gameplay decisions which makes the game a shell of what it could have been by almost any other writer out there. Even if some enjoy the game (probably b/c they love all the woke agenda flooded into this game), it could have been exponentially far better.
Instead:
- Have you try to kill Ellie while playing Abby - oh yeah THAT'S what everyone wanted!!
- Start the story all over again as Abby after you get to the climax of their story (gee, wonder if we'll finally get to kill her the second time we get to that climax?!)
- HOW they kill Joel: by making him seem like he forgot all that we were shown that he knew in TLOU1 and he dies a clueless, idiot death
- After killing hundreds of people to get to abby, decide to let abby go on and have a great life, even though she tortured Joel and put a golf club through his skull while Ellie watched and begged her not to. I'm sure the circle of violence is over (as the game wants you to believe is the point) and everyone will forget how Ellie killed the hundreds of people to get to Abby. The circle of violence is over!! Not.
Given how they clearly had an agenda to put as much woke nonsense in this game as they could cram in, it's no surprise they were clueless on how not to ruin story/ gameplay.
A 10 year old would have made the common sense decisions that could have elevated this game to be far better than it was.
The dumbest statement on this discussion. Love all your useless points and lack of awareness. The game is a$$! Games are not designed to trigger people. Games are designed with a purpose to provide an experience not trigger people... This also comes from someone who designs video games for a living, so I would recommend to stop trolling and see yourself out of video game discussions because your opinions are all invalid and downright stupid.
You necro’ed this thread just to tell us that? What a waste. I own the remastered version of both games on PS5 and I’ll be sure to buy a copy of TLOUP2 Remastered on PC in honor of you.
Waste of time for you but all the same to me. It was a dumb statement about video games. I saw it and replied to it. So what? Also, I liked the first game. The second game is subjectively bad depending on who you talk to, so you buy that copy all you want.
The thing is, there is no right way to make games, they are ultimately the artistic vision of a number of writers that is brought to life by the work of animators, programmers, actors, 3D model artists, etc.
Games are subjective and open to the interpretation of everyone who experiences the final game. I appreciate that Naughty Dog chose to defy the assumptions and expectations of the player. They didn’t execute it perfectly but at least they opted to do something novel. I wish more developers would take chances instead of giving into tried and true formulas that don’t offer anything new. As of 2022, it has sold more than 10 million copies, so the market rewarded them what they made.
I think you’re just one of the many people who were triggered by the game, like Castor Troy said.
They chased the money. That's why the plot is what it is, rushed, forced, etc. They were after a narrative they wanted to push. They pushed it because woke-ism. But the reason they pushed part 2 is because they were after money. To be fair, there shouldn't have been a part 2. The story was told and told well in part 1. They always scramble to find a way to make a second part and it feels that way all the time. That's why sequels are usually ♥♥♥♥.
A gamer on Steam Discussions blaming yet another thing on the woke. Man, I wish I had just one tenth of a penny for every time someone in the forums say “woke” or more recently, “DEI”. I’d have enough money to make my own woke AAA video game.
Thanks for posting the same lame take that gets said 1,000 times a minute on Steam about virtually every problem or negative thing imaginable.
You do realise you're being a hypocrite, yeah? The same lame take of people whinging about people calling something woke.
The old Blackrock ESG conspiracy theory, that’s really original as well. There’s no proof ESG relates to fictional entertainment products like films and video games. It’s about internal behaviors like hiring practices. I’ve search for proof that developers/publishers get more funding for making these so-called “woke” games but the only thing you will ever find is anti-woke YouTubers (and followers like you) claiming that this is a thing.