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Some people in these forums claim the game is smooooooooth as butter and that's just not true if your brain/eyes actually work, hehe.
The game is great tho, finally playing through it myself in January. (Hoping for a better TLOU Part 2 Port this year.)
EDIT: I should also add, I use mouse and keyboard, this game engine or whatever this title was built on doesn't really offer a crispy smooth mouse/ camera-pan experience... There's something choppy and weird about it. (Depending on the area, 77-120fps at Native 4k, no dlss.)
If I use a dualsense, the choppy smoothness is dampened and hard to discern when panning with a joystick.
This... is the stuff I mean.
16c/32t, but the CPU isn't the only hardware involved here. Not the mention, you don't mention the brand or generation, just some vague, Cpu spec out of thin air with a weird blanket comment, "no stutter here"... Lol.
Not even sure why I'm replying.
Thank you for your response! I'm glad to hear that it's not just me experiencing some minor hiccups in the game. It's definitely come a long way since launch and is much more playable and enjoyable now. I completely agree with you; some people claim it's as smooth as butter, but it's not always the case, especially if you're paying close attention. Nonetheless, the game is fantastic, and I'm enjoying playing through it.
I share your hope for a better port of The Last of Us Part 2 this year.
As for the mouse and keyboard experience, I agree that it could be smoother. There's something choppy and weird about it in certain areas. but you're right, when I switch to a dualsense controller, the choppiness becomes less noticeable.
Did you recently swap out your older GPU for the 4090? Im assuming so since you are on a 10th Gen Intel. Run DDU to remove display driver in full to clean out any remaining driver files in the system. Than install the display driver that just released today by NVIDIA.
This will ensure a clean install of newest driver. Like its being done for the first time on a newly installed OS. Some older files from previous display driver for older GPU can still linger. Even if you uninstalled them prior to you using the 4090. So it could be causing a conflict. Even if you only notice an issue in this game and not others.
Try a clean boot to remove any potential conflicts with other software running in background. Disable all non essential services, programs and tasks from starting with PC. So use services (services app or system configuration app), tasks (task scheduler app), and startup items (task manager) to disable them. Check all 3 areas. If anyone is enabled that software will run and could be causing the stutter.
What is your CPU cooler? This game is CPU intensive and can cause CPU's to run hot, but that is mostly during shader comp and not during gameplay.
How much RAM do you have?
What is your PSU?
Are you using Windows 10 or 11? If 11, did you do the upgrade process or clean install?
Since you have an integrated GPU. I would make sure that is completely disabled via motherboard's BIOS and primary GPU is set to PCI-E. This way there is no conflict there either. Probably not an issue here but will def help avoid system from seeing it or trying to use it at any given time.
When was the last time you checked your motherboard BIOS for an update? Check on that. If there is an update available. Make sure to default settings first, and than apply the update. Once updated select the correct XMP profile if supported and keep all others on default. See if it helps.
7950x, 4090
It's your CPU issue.
LMAO, the CPU is fine and in every other game it works fine too. It's the game and has nothing to do with my CPU, my 4090 sits at 99% usage AT ALL TIMES, meaning no bottleneck either. If a 10900K isn't enough for this game than RIP to all those that have weaker CPUs....
It's still a CPU problem though.
yep I agree
game runs great, but every now and then it slows down for a second or two.
I assume the game loads in a new area and does that in a very inefficient way,
which leads to micro stuttering...
(witziger name :P)
I think it's only the amount of work they put in, not the hardware.
there has always been lots of different hardware.
if they would thoroughly optimize and test their games, there wouldn't be a problem ;-)
back in the days, most people had no internet, so patches weren't an option.
games had to run, or they wouldn't sell.
being able to fix games after release, made developers lazy.
today, no game is working on release anymore / many games are being sold and will ne er be finished (like most early access games)
EDIT: And i also had a crash - first in my life on this game.
EDIT: Second crash. This is abnormal.