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You can't turn off shaders, not even in atomic heart. The only option you had was to skip the pre-compile, which means instead of having the process done prior to playing you forced your system to do it while you were playing: which would cause lag and stuttering while it renders each new object instead of having it done ahead of time.
Shaders are the instructions for how to build what you see on screen, they get compiled unique for your system hardware and configuration. The first time this happens can take a while, so many games choose to do it ahead of time as a pre-compile. Once done, it doesn't need to be done again until you either change settings or update drivers.
https://en.wikipedia.org/wiki/Shader
The games that don't precompile will often stutter or lag the first time you play a new area while the shaders compile. Once this process completes, if you were to replay the area it would run smoother.
You barely meet the minimum requirements to run the game. It should work, but you'll probably want to turn most things to the lowest settings.
And you can't turn shaders off; you may be confusing that with the option to turn off shadows which is not the same thing.