The Last of Us™ Part I

The Last of Us™ Part I

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Tea May 31, 2023 @ 4:15am
Is the sewer level harder then the basement level?
I just reached the part where the wall fell and we're stuck with Sam. Just saw the clickers and I already know this game is gonna make me cry.
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Showing 1-12 of 12 comments
Devsman May 31, 2023 @ 5:08am 
It was for me.
episoder May 31, 2023 @ 5:13am 
depends on difficulty. if you have a full shorty and the upgraded machete it's rather easy.
Tea May 31, 2023 @ 5:24am 
The stalkers kept spawning out of nowhere ;-;
Kier Eagan Jun 1, 2023 @ 5:49pm 
you think you're gonna cry now. wait til you find ellie.
Tea Jun 5, 2023 @ 12:12am 
Originally posted by Arfth:
you think you're gonna cry now. wait til you find ellie.
I just ran around in circles so the runners and clickers couldn't get me.
galan Jun 5, 2023 @ 6:12pm 
"ran around in circles"

Good strategy. Run laps (don't stop or they'll grab you) until the sewers exit door is open.
episoder Jun 5, 2023 @ 8:32pm 
Originally posted by galan:
"ran around in circles"

Good strategy. Run laps (don't stop or they'll grab you) until the sewers exit door is open.

dude was in the lower part with sam only. no point to run circles. on easy you just kill them all and get out. also... the exit sequence is easy af too. just throw mollys in the corridor and shoot what doesn't burn. 1 or 2 waves and the door is open.
galan Jun 5, 2023 @ 9:45pm 
I was obviously talking about the last past where you exit sewers. In the first part just grab the shotgun or shorty and run to the ladder. Also try playing a harder difficulty - easy is a joke.
episoder Jun 5, 2023 @ 9:52pm 
Originally posted by galan:
easy is a joke.

in other games it's called story mode? also scaredy cat better has more bullets to spare to shoot the scary things. you know?!?
Devsman Jun 5, 2023 @ 10:00pm 
Actually, ammo and other resources in this game drop based on how much you have. The lower you are on a resource, the more likely they are to drop.

So hoarding ammo isn't necessarily a bad tactic since you'll be able to stock up more at once, but you shouldn't be too afraid to use it either since keeping your counts low actually gives you more total.

What I mean is, using totally made up numbers because I don't actually know how the numbers work, suppose having zero bullets gives you a 100% chance of finding a bullet when you open a drawer and having ten bullets gives you a 1% chance. You could hoard up ten bullets and pretty much only find only empty drawers, or you could fire them all as you find them and have a new bullet every drawer.
galan Jun 5, 2023 @ 10:22pm 
I think ammo and crafting resources (eg. rag, scissors etc) you find in drawers and cupboards etc are fixed according to your difficulty level. I think supplements and crafting parts are fixed and the same for all levels.

Ammo drops from downed enemies are a bit of a mystery to me, but you get more drops the more you use your weapons.
Last edited by galan; Jun 5, 2023 @ 11:42pm
Devsman Jun 7, 2023 @ 7:19am 
Originally posted by galan:
I think ammo and crafting resources (eg. rag, scissors etc) you find in drawers and cupboards etc are fixed according to your difficulty level. I think supplements and crafting parts are fixed and the same for all levels.

Ammo drops from downed enemies are a bit of a mystery to me, but you get more drops the more you use your weapons.
Maybe that's what I'm thinking of. It's been several years since I've played.
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Date Posted: May 31, 2023 @ 4:15am
Posts: 12