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Bro the moment your processor reaches 100% you can't get more fps from a game even if you lower the graphic settings, the only way would be for the developers to optimize it, well, although it also occurs to me that you activate the control panel in windows high performance power profile, this setting always improves fps regarding cpu performance.
The good news is that you can turn the graphics up without losing a lot of fps, try turning it up and you will see that you will have the same fps range as with everything on low, it may even drop your cpu usage. I am using the ryzen 5 3600 whose performance in games is somewhat similar to yours, in fact my fps are more or less in the same range as what you put, between 30 and 50 or even more, even if I put the graphics in 1080p with everything on high or in 720p with everything on low at 50% of the resolution of 720 it's the same for me, so I decided to play with the high graphic profile in 1080p, yes with FSR2.0 activated in quality mode so technically i'm playing on 720 but i turned it on because i felt it looked better than native 1080 since TLOU's temporal antialiasing is very blurry and it looks blurrier at native 1080 than 1080 with FSR2.0 in quality mode. I only lowered the view distance to medium but I raised the anisitropic filter to x16 since it consumes almost absolutely no performance, I also raised several shadow options. The amazing thing is that I'm using a 4gb ram rx580 which is even more amazing hahaha I only have 16GB ram and I don't have xmp enabled so I'm not using dualchannel your graphics card is infinitely better than mine and I understand that it is very similar (even a little better) in performance than the ps5 graphics, although you will not be able to reach the ps5 fps, you can get the same graphics and resolution and the fps should have the same variation that you mentioned. Apart from that I recommend you activate dlss in its quality mode, also remember that if you play this way you will probably end up using 100% of the GPU instead of 100% of the CPU, which is better than using the CPU at 100 %, in that case I recommend that you activate the nvidia ultra low latency mode separately in the nvidia panel in its ultra mode, since this technology significantly reduces your input lag in cases where the GPU works at 100%, but be careful that when the GPU is not at 100% instead of reducing the input lag, it increases it.
I obviously am using 100% of my active rx580 which would be that same technology but in amd it is called Radeon antilag.
An apology if there are several inconsistencies, I need to improve my English :)
Edit: Messed around with more settings and still have the same result, I'll probably just get a new cpu so it can keep up
Also limiting the fps on your own would be a way to lower your cpu usage, as long as you limit them to a level lower than the average fps range your processor can achieve, to find out the average fps range in any game with a processor, you have to put the game on a low resolution, and with all graphics on as low as possible, the average fps you get with that setting will be the average fps your processor can get in a game. Knowing this data, you would already know how many fps to limit your game to so as not to use 100% of your cpu, remembering that you have to limit a little below the average range.
I recommend you use msi afterburner to get an average fps in a game session. Also, with the installation of Msi afterburner, another separate program called rivatunner is installed. This last program is the one that will help you limit almost any game to a fps rate that you prefer.
But I have to remember that if you limit fps, it is likely that even if you put the graphics in a high resolution in the high graphics profile you will not use 100% use of your GPU, and in that case you would have to disable ultra low latency so that don't increase your input lag.
Even so, let's remember that this version of the game did not come out on ps4, it only came out on PS5 and PC. The PS5 has a ryzen 2 processor with 8 cores and 16 threads, remember that ryzen 2 refers to the ryzen 3000 series, since the 1000 series was rzyen 1 and the 2000 series was ryzen 1+ The processor most similar to that of the PS5 is the ryzen 7 3700x also being 8 cores and 16 threads at almost the same frequency as the PS5 CPU if not the same. If we compare the floating mononuclear power of the i7 9700f against the ryzen 7 3700x, the rzyen wins, so in games the latter would have to have more fps. If you see some benchmarks on youtube comparing the ryzen 7 3700x against the i7 9700k, let's remember that it is better than the i7 9700f, still the ryzen wins in some tests.
I have an 11700k and 4000mhz cl16 ddr4 def not a bottleneck
Thats true but games are more gpu bound as we know. I just tested my old 7700k and it was almost the same. Shader building Took longer and the cpu was loaded 80% ingame soooo a bit slow but no surprise. I put the game on an ssd on my 11700k and it Took me 3 hours and on my hdd 5 it was terrible they speed up that In later Updates luckily
We have almost the same rig:
RTX 3060 12GB Vram
i5 11400 @2.60 GHz
16GB RAM @3200 MHz
Samsung 1080p monitor
The problem here IS the game, I run other heavy-demanding specs games and they do just fine.
1080p on the high-preset and you should be clearing 60 fps on 1080p high. Your CPU might cause some slowdowns as it is a 6-core 12-thread CPU. You might get memory spillover on high settings on 16GB of system memory though.
Modern games now are starting to take advantage of higher core count CPUs now. More specifically, it's higher thread counts. 6c12t is the new entry level for gaming CPUs and 8c16t is the standard now and it's because CPUs are being utilized more effectively for draw distance, LOD scaling (most specifically in open world games), animations, character AI and engine AI. As a result, under the most demanding scenes, I'd expect a little lower 1% lows on your rig than my own (5800X, 12GB 3060, 48GB DDR4 3200 RAM).
The second thing that will begin to slow down and bring down 1% lows for you will be the memory, you're only on 16GB and this game on 1080p high preset has 20GB of memory allocated (not video memory). The game is using about 11GB of system memory, and your OS will use 3 to 4GB, this pushes you up to 15GB, plus you have to now consider all the background software you might be running that will begin eating up system memory, and Steam and Discord combined can end up eating up another 1GB which pushes you into the 16GB limit.
In depth my cpu got 95.5% (background cpu 14%), gpu got 102%, both ssd got 128% and 109%, and ram got 48.8% (2666 MHz)
that should improve with another 16gb module