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Have you considered that the information about the VRAM usage of individual settings was previously only approximate and not incorrect?
Is it running better now in any way? The main group of problems are the people with less than 12GB VRAM, so unfortunately almost all RTX3000 owners.
Strange, I have a 3080 and never had a problem since launch :P I'm one of the lucky ones!
yeh... they gotta understand a pc is not a ps5. we don't have this locked memory region in our vram. maybe a couple hundred megabytes, but this gotta measured not guesstimated.
they have a vram usage meter. pretty sure they could use some form of system readout to get the os usage and math their memory budgets on top. this is pc coding.
I tried the "bleeding edge" drivers when I was testing in Pop_OS! and had the same issue.
Even games like Shadow of the Tomb Raider, which Steam says is "Native" to Linux - pop up error messages indicating that my Ryzen 7 7600x and RTX 7900 XTX aren't "sufficient" to play the game.
Yet if I pull system info via terminal or GUI, it very clearly states that I have 24GB VRAM. I wish I could figure out what is telling TLOU1 the wrong figure.