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The PS5 only has 12.5 GB of GDDR6 available for games, the rest is reserved for the console's operating system. Additionally, these 12.5 GB are not exclusively used as VRAM, they are also used as a type of RAM for the CPU. Therefore, in practice, there is much less than 12.5 GB available for use as VRAM, as I doubt that this game uses less than 4 GB as RAM on the console.
So the Xbox OS is a magic OS that requires zero RAM?
If you all wanna keep embarrassing yourselves with poor arguments is fine by me.
Xbox Series X reserves 2GB for the OS, leaving 14GB of VRAM for GPU and System memory.
10GB of VRAM are reserved for the GPU alone at 560 GB/s of bandwidth, the rest runs at 336 GB/s.
While Playstation 5 runs it all at 448GB/s with also 10GB reserved for GPU alone.
Adding to that, the close to metal code of the consoles, you need at least 12GB of VRAM alone to run the games on PC with same settings (something AMD figured out with the mid range GPUs).
NVidia decided to invest in texture compression instead of VRAM and are suffering for it.
Ps4 has 5.5GB total memory available for games and can run TLOU, RE4 and Hogwart.
What’s your point exactly?
These so-called hardware experts really think that a game only needs VRAM to run on the console and completely forget about the RAM, in addition to ignoring the memory reserved for the console's operating system.
Typically, AMD solutions for driver problems more often or not require a PC restart or driver reinstall, where nVidia you can more or less tweak a setting in their control panel or in-game or just restart the PC. However, nVidia's problems are becoming more serious and more commonplace. Such as game crashes and memory management for video memory spillover.
It's only VRAM if it's being used by the GPU, GDDR6 is DRAM not VRAM, what makes DRAM, VRAM is that it is being used by a GPU.
8GB was minimum last generation? That's really not true. Last generation was from 2013-2020. 8GB started to become more common maybe 2016-2017, but more in the high-end sector (maybe aside from RX480/580 in their 8GB config). Many people had 4GB during that time and even later. Console ports usually worked absolutely fine with 4GB for most of that generation, too.
Doesn't change the fact that NVidia should put more memory on their cards, though.