Steam installieren
Anmelden
|
Sprache
简体中文 (Vereinfachtes Chinesisch)
繁體中文 (Traditionelles Chinesisch)
日本語 (Japanisch)
한국어 (Koreanisch)
ไทย (Thai)
Български (Bulgarisch)
Čeština (Tschechisch)
Dansk (Dänisch)
English (Englisch)
Español – España (Spanisch – Spanien)
Español – Latinoamérica (Lateinamerikanisches Spanisch)
Ελληνικά (Griechisch)
Français (Französisch)
Italiano (Italienisch)
Bahasa Indonesia (Indonesisch)
Magyar (Ungarisch)
Nederlands (Niederländisch)
Norsk (Norwegisch)
Polski (Polnisch)
Português – Portugal (Portugiesisch – Portugal)
Português – Brasil (Portugiesisch – Brasilien)
Română (Rumänisch)
Русский (Russisch)
Suomi (Finnisch)
Svenska (Schwedisch)
Türkçe (Türkisch)
Tiếng Việt (Vietnamesisch)
Українська (Ukrainisch)
Ein Übersetzungsproblem melden
angyFluffy did a repaste video
https://www.youtube.com/watch?v=FyDNUQ5eC0A
https://www.youtube.com/watch?v=3sNsMxrDEdc
Did you actually watch the video? Alex said they did it that way since the game was getting patches.
plus it has soo many problems and not everything will be fixed in the friday patch...
This tweet dated April 4th....
https://twitter.com/Naughty_Dog/status/1643313967597772800
Not true, as I showed you earlier with GoW. You can achieve around PS4 level quality with even a 2GB card. Sure, if you look at what's needed to achieve PC standard quality (high resolution, 60fps or more, high settings), then you need more hardware. But the PS4 did not magically offer all that. It had 1080p at most (DRS was active) at 30fps with probably medium settings at best. A 2GB GPU will give you that on PC.
But that's the point of a port. A port is supposed to make it work on the target platform. Frankly, the nature of the source platform is rather irrelevant. If the port fails to deliver a proper experience on the target platform - that's the definition of a bad port.
DF's video is great evidence of that and it showcases many of the problems affecting this game, CPU optimization being one of the worst things for instance, hopefully tomorrow's patch can in fact straight all this out in a significant way and maybe the game will be in a good shape by the end of the month or next month tops, but such a shame all this for such a great game.
Most glaringly, in order to get PS5 quality, you'll apparently need a 4090, which is utter bull. The PS5, technically, doesn't come CLOSE to the beefy rig they used in the video, yet that's what it takes to make this lazy, hack port look like as good as a console (no slam on consoles here, I'm a huge fan of them and used to have one alongside my gaming PC. Loved both!)
The 2070 setup that Alex used is closer to comparable, capability-wise, yet it looks like PS3 graphics and performs worse. Also, look at the RECOMMENDED specs on the store page. Alex's 2070 rig certainly meets those, yet it STILL can't run it without looking/performing like something straight outta the early 20-naughts. Seriously.
This forum ♥♥♥♥-swinging is getting tedious. Yes, of COURSE a PS5 port plays OK on a 4090, it damn well better considering that the GPU itself costs 4-5 times as much as the entire console, but that's not the point, is it? For a port to be considered even remotely successful, by me at least, it absolutely MUST run at least as well as the original at recommended specs or above.
Certainly not LESS well.
Disagree however much you like, I really don't care.
The way they did the analysis made many people believe that the game looks worse on PC. Why would they do that?
Well let's not go overboard, reality is bad enough. A 4090 will give you 60fps at Ultra 4K, which (when they're uh, fixed) are higher settings than the PS5, which at the same res gives you 30fps. A 4090 is 3-4X more powerful than a PS5 though, so...yeah.
So no, it's not quite that bad, but in reality to run this at the same PS5 framerate you're looking at a 12600K min CPU, and a 2080ti or 3080 - which is extremely in excess of what's normal. Especially for a game that barely looks better than TLOU2, while having smaller environments to boot.
The only other game to require this grunt of GPU load (and no game I'm aware of requires this combination of CPU+GPU) is Uncharted, which needs around a 2080ti to equate PS5 performance. Which runs on the same engine...and had Iron Galaxy's involvement too. Not exactly inspiring if you're hoping for big performance patches.
Correct. If you're a 4090 owner, you've invested a *lot* into PC gaming - so at least for this game, you should actually care that a $400 console is giving a better result than $800 cards, regardless if yours is more powerful or not. Publishers will not bother with the platform if your target market is the ultra high-end of PC gamers, as that market is absolutely tiny. You're not getting this port without all the $400-$500 GPU owners buying it, they vastly outnumber you.
That's not to say this game should run at 60fps on a 1060 - but it sure as hell should be running far better on something like a 3080.
You also have a different focus, which is trying to convince others what is theoretically possible and that games can be better optimized. I agree with that statement, as games can indeed be optimized much better. However, my point is different. I believe that games will not be better optimized and will soon require stronger hardware.