The Last of Us™ Part I

The Last of Us™ Part I

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Is the Port still a mess? Any optimization fixes?
With the game currently being on sale on PC and Now that the PC port has been out for a bit and has received multiple patches, how is it now? I've heard of some issues where it's making PC's run at 100% while installing shaders and poor optimization. Are these issues fixed? Would anyone recommend picking up The Last Of Us on PC and have they fixed the issues it had at launch?
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Showing 1-14 of 14 comments
j450n2 Sep 2, 2023 @ 9:16pm 
It works fine for me. Rtx 3070 ultra 1440 60fps. No issues
Last edited by j450n2; Sep 2, 2023 @ 9:16pm
Raikugen Sep 2, 2023 @ 9:31pm 
Just picked it up myself, im running a 5800x and a 3080 and im getting 60 - 90 FPS with DLSS. No stutters and the cache only took maybe 5 min to load.
TheMickeyMoose Sep 2, 2023 @ 11:15pm 
Originally posted by Raikugen:
Just picked it up myself, im running a 5800x and a 3080 and im getting 60 - 90 FPS with DLSS. No stutters and the cache only took maybe 5 min to load.
Did your PC fans go 100% during Shader Compilation or has that issue been fixed?
mhmtkfz Sep 3, 2023 @ 4:55am 
My laptop with i7 13700 HX processor, 32 gb RAM, 1 tb nvme ssd and rtx 4070 graphics card drops up to 24 fps at ultra-high settings.I play perfectly hogwarts legacy, calllisto protocol, god of war, spiderman and miles morales, rdr 2 and many current games at ultra settings with 2k resolution and dlss turned off, but I can't say the same for tlou.The game with the most disgraceful optimization I've ever seen in my life.It's been months since the game came out but they still haven't fixed it
Zephyr Sep 3, 2023 @ 7:44am 
Originally posted by TheMickeyMoose:
Originally posted by Raikugen:
Just picked it up myself, im running a 5800x and a 3080 and im getting 60 - 90 FPS with DLSS. No stutters and the cache only took maybe 5 min to load.
Did your PC fans go 100% during Shader Compilation or has that issue been fixed?
During shader compilation ANY CPU will run at 100 % on all cores. This is normal and not a bug. How the CPU fans react depends on your cooling solution, fan curve and the temperature thatis reached. Anything between 80-90 °C is completely fine/normal and to be expected on air cooling.
Last edited by Zephyr; Sep 3, 2023 @ 8:04am
JD Sep 3, 2023 @ 7:45am 
This game plays perfectly fine for me. I play at 4K ultra with no issues.
Originally posted by Zephyr:
Originally posted by TheMickeyMoose:
Did your PC fans go 100% during Shader Compilation or has that issue been fixed?
During shader compilation ANY CPU will run at 100 % on all cores. This is normal and not a bug. How the CPU Fans react depends on your cooling solution, fan curve and the temperature thatis reached. Anything between 80-90 °C is completely fine/normal and to be expected on air cooling.

It’s surprising how many people don’t know that shader building is very CPU intensive and that it’s normal to show 100% usage while the process is taking place. Agreed though, how someone’s fans act during the process is completely dependent on the PC in question and the factors you mentioned.
The game works perfectly for me on a 6700xt/5800x3d/64GB DDR4 3200/installed on a Gen 4 NVMe drive. There are still places in the game where performance will drop a little bit as you traverse the map, but the performance loss is smaller than it used to be. Game also works well for me on my laptop 3050Ti/i5-12500h/32GB DDR4 3200/also installed on a Gen 4 NVMe. I’ve owned the game since early April and it was never not playable for me on my desktop but my laptop’s 4GB of VRAM made it largely unplayable until update 1.0.5, since then I can play using DLSS Quality/1080p output/low-med mix at 50-70 fps.
Honestly the game seems fine to me at this point.
GamerGate Valkyrie Sep 3, 2023 @ 7:14pm 
game still trash
Javier Sep 4, 2023 @ 10:35am 
Originally posted by ꧁ঔৣⓎঔৣ꧂:
game still trash

This is the truth. The hardware required to run it at 60 frames is ungodly inefficient.

We should running a 10 year old game without spending $1000+.
Originally posted by Javier:
Originally posted by ꧁ঔৣⓎঔৣ꧂:
game still trash

This is the truth. The hardware required to run it at 60 frames is ungodly inefficient.

We should running a 10 year old game without spending $1000+.

It's really not that bad, my 3050ti 4gb can almost manage 60fps at 1080p. You should check out starfield's performance, it makes TLOU look optimized. And stop with the "10 year old game" stuff. You can't expect a remake to run like the original would have if it had been ported. I am not saying TLOUP1 is perfect, it still has issues for sure but it's much improved. Most of the people who are having issues still are from insufficient CPUs, but also 4000 series cards seem to have an unusually high amount of issues with this game (even top tier PCs with 13900k and the fastest DDR5).
Javier Sep 4, 2023 @ 11:18am 
This is just this generations GTA4. Runs like crap, and it won’t get fixed until we can just blast it with beefier hardware a decade from now.

Don’t be a sympathizer for crappy optimization.

That being said, this game does have Amazing particle and lighting effects. I can see why it’s taxing. It still should not be this bad when we shut those things off/down.
Valentine Kiss Sep 4, 2023 @ 12:08pm 
Did you guys notice it in the meantime ? We are going in circles. Good, not good, good, not good, you know the rules. Everybody who's interested in purchase of the game, he (she/it) should try it out and see by him (her/it) -self.
Last edited by Valentine Kiss; Sep 4, 2023 @ 12:08pm
j450n2 Sep 4, 2023 @ 12:59pm 
You can always buy it and then refund it if it doesn't work out (if you've played under 2 hours). This is a complete graphical overhaul of the original. It's definitely worth it imo, it's one of my all time favorite games
Last edited by j450n2; Sep 4, 2023 @ 1:01pm
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Date Posted: Sep 2, 2023 @ 8:08pm
Posts: 14