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Then you're not stable. The game is hammering the CPU while it compiles shaders. Your memory or CPU is not stable. A stable system won't crashing doing this. You likely have unstable memory OC, XMP, or CPU OC or undervolt that ain't stable. Set to defaults and try again. No XMP.
Wow Sherlock did you come up with this rubbish your self?
Fact every other game I play work, games like RE4 & Icarus.
Sons of the forest had the same issues until they patched them out so itsd not my rig or anyone else's rig its just poor coding and optimization of the game.
I even see people with high end rigs including a 4090 having the same issues.
Neither my laptop nor my desktop have crashed a single time in 10 hours of game play. The game isn't having issues, peoples unstable rigs are. Welcome to finding out you didn't test for stability when you overclocked.
i use safe mode settings which disables DLSS and use high preset, able to play 6-7 hours and continue playing
Half these rookies complaining didn't let it compile the shaders. They skipped right into the game and then came here to whine.
and im getting 100+ fps everything max and with dlss i get 150fps
Yes, but the problem is that it shouldn't. They are different contexts, which makes your answer also out of context. It is not understandable that today a game compiles shaders becoming a prime95 simulator or renders 2000 fps while we decide whether or not we want subtitles. It is lack of work. Lack of courtesy towards the client (or lack of experience). Failing to recognize this is intellectual dishonesty. You have to think about the real world, not about our technical knowledge.