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uncharted certainly has it, it is compiled on first game launch at the main menu
no, hogwarts also does it once unless you change your gpu or drivers
if it does it every time there's something wrong with your config
Haven’t played Hogwarts legacy I’m talking about the PlayStation titles. I’ve played almost all of the pc ones, and did not have this issue (long shader compilation period) with any of the titles I mentioned. Why does this one have to have the long shader compilation time? Plus it sounds like my CPU is running overtime during this process (I hope it’ll survive lol). Hoping I will have a better experience with it in game than the other posters in the comments section.
To be honest maybe it’s my memory but I don’t ever remember having to wait this long with Uncharted. So maybe the compilation process with the shaders for that game is better.
it's not about "better" or "worse", it's up to your cpu
Got it! Dx11, is there any way to play the game with dx11 rather than 12 then? Or is it that the graphics are so demanding for this game that it requires to be dx12?
I’ve got 16gb ram. I was told that it’s enough for most or all of today’s games, and more is needed only for video editing etc.
Hopefully 16 is enough for last of us.
we only have to do this once forever? I wish they gave more info on this
^^^^^^^^^
this