The Last of Us™ Part I

The Last of Us™ Part I

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100% CPU usage and only 40% GPU usage
AMD Ryzen 7 3700x
16 GB RAM
RTX 3070 8GB

The game is not even using all of my VRAM
Game on 1080p high-ultra
Vsync turned off
Shaders are compiled

And only 60 fps with those butchered cpu and gpu usage.

Another classic Iron Galaxy port, their uncharted 4 port still have mouse issues for months and they never came back to fix it.

EDIT: Now the GPU usage is paired with CPU usage, now they need to fix the CPU usage.
En son ;) tarafından düzenlendi; 9 Nis 2023 @ 10:02
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111 yorumdan 16 ile 30 arası gösteriliyor
Well make it
Im the same and guys its not a bottleneck I have a i7 10700 and a 3060 ti my CPU runs on 100% my whole pc is loud as an airplane hell im even scared im gonna fry my CPU
bump
same here
En son 22cmlang4hud tarafından düzenlendi; 28 Mar 2023 @ 17:01
Obvious cpu bottleneck.
The OP's title just describe what a CPU bottleneck is.
CPU is fuilly utilized and saturated and can't provide enough data to the GPU who has nothing to do 60% of the time because of the CPU who is too slow. Resulting in limited fps even at a low resolution.
The funny thing is the OP who tells people who tell him what the issue is (and they're right) that they know nothing .
Laughable.
100% CPU usage in a game on the R7 3700x is a bit ridiculous, however...

You are more likely to hit a cpu bottleneck on 1080p or lower with the 3070, especially if you are trying to play with an uncapped framerate.

1080p certainly shouldn't eat up 8gb vram, it is more likely to eat up about 4-6.

Despite this, the game does still seem to be rather poorly optimized, much like most other AAA games on PC this decade.
En son JaredX7 tarafından düzenlendi; 28 Mar 2023 @ 18:43
İlk olarak mons tarafından gönderildi:
Obvious cpu bottleneck.
The OP's title just describe what a CPU bottleneck is.
CPU is fuilly utilized and saturated and can't provide enough data to the GPU who has nothing to do 60% of the time because of the CPU who is too slow. Resulting in limited fps even at a low resolution.
The funny thing is the OP who tells people who tell him what the issue is (and they're right) that they know nothing .
Laughable.
Another troll.
İlk olarak mons tarafından gönderildi:
Obvious cpu bottleneck.
The OP's title just describe what a CPU bottleneck is.
CPU is fuilly utilized and saturated and can't provide enough data to the GPU who has nothing to do 60% of the time because of the CPU who is too slow. Resulting in limited fps even at a low resolution.
The funny thing is the OP who tells people who tell him what the issue is (and they're right) that they know nothing .
Laughable.
zero idea what you're talking about
I have an i7 10700k and my cpu usage goes up to 88. It was going up to 100% earlier until I remember i left 4 or 5 tabs open. This game isn't well optimized and it doesn't show mercy to "older" hardware. I have an rtx 3080 12 and it hasn't been performing the best in these new games. Partly because the ports have been so bad lately. My cpu is overclocked to 4.8ghz too if that helps.
En son azogthedefiler25 tarafından düzenlendi; 4 Nis 2023 @ 23:57
Is 100% CPU load at all time at every location? 3700x is an 8 core CPU and should be enough for 60-80fps.

If you have uncapped FPS check if 60fps limit reduces CPU load.
İlk olarak ) tarafından gönderildi:
İlk olarak Hazorshadow tarafından gönderildi:
Yeah, you don't know anything about me.
I see u are just trolling, bye.
He is actually right that you have a bottleneck but not as high as you claimed 40%.

CALCULATOR RESULT
AMD Ryzen 7 3700X is too weak for NVIDIA GeForce RTX 3070 on 1920 × 1080 pixels screen resolution for General Tasks.
This configuration has 10.9% of processor bottleneck.
It is from
https://pc-builds.com/bottleneck-calculator
ok with a 12700k rtx 3070 at 1080p High preset

https://www.youtube.com/watch?v=usO5gl2rQo4
En son macatak tarafından düzenlendi; 5 Nis 2023 @ 0:11
If your are using DLSS it's going bottleneck the CPU even more when it's already a heavy CPU load, off load to GPU by increase resolution. Also Zen 2 is slow if you have a motherboard that can use 5800X3D highly suggest to upgrade. also use max frame on nvidia control panel to your desired FPS will reduce overall load.
En son 不良ヌルポインタ tarafından düzenlendi; 5 Nis 2023 @ 0:13
İlk olarak ) tarafından gönderildi:
İlk olarak mons tarafından gönderildi:
Obvious cpu bottleneck.
The OP's title just describe what a CPU bottleneck is.
CPU is fuilly utilized and saturated and can't provide enough data to the GPU who has nothing to do 60% of the time because of the CPU who is too slow. Resulting in limited fps even at a low resolution.
The funny thing is the OP who tells people who tell him what the issue is (and they're right) that they know nothing .
Laughable.
Another troll.

They did not word it correctly.
I am a developer myself so let my try to explain this in few lines.
These ports from console to PC have to rewrite most of the code for resource utilisation when ported to a platform with thousands of configuration.

That also means that the game as we saw from the first days of release was relying mostly on CPU due to its PS4/5 nature where the CPU does a lot of lifting compared to the GPU.
Due to this nature of the software the port push all your cores to the very limit regardless of your GPU used, that means that yes you are encountering a "CPU Bottleneck" but that also means that its not entirely your CPU fault but more a developers fault.

yes there are people claiming that their CPU is being used to 40% only but they are not giving you the whole graph of performance are they, which translate to their evaluation to be untruthful and discouraging for a lot of users. I saw many configuration going to 80/100% CPU usage where was not suppose to. The only moment where I can condone this is during areas loading time.

In conclusion wait for the developers to fix it like I am doing since believe me give them one month to two tops and the game will run considerably better compare to the disaster that is now.

I tried my best to be short
Digital Foundry has a good explanation for the high CPU usage. In layman's, it has to do with decompression software being offloaded to the CPU, which I think is unusual. The PS5's architecture is built a little different so it's not an issue there. Correct me if I'm wrong?
İlk olarak P4go tarafından gönderildi:
İlk olarak ) tarafından gönderildi:
I see u are just trolling, bye.
He is actually right that you have a bottleneck but not as high as you claimed 40%.

CALCULATOR RESULT
AMD Ryzen 7 3700X is too weak for NVIDIA GeForce RTX 3070 on 1920 × 1080 pixels screen resolution for General Tasks.
This configuration has 10.9% of processor bottleneck.
It is from
https://pc-builds.com/bottleneck-calculator
I just plugged in all three of my computers into that, and I am not confident in the applicability of the results.

A Core 2 Duo E7500 Dual Core paired with a GTX 970 was reported as a GPU bottleneck.

I had to go up to an RX 6600 to get CPU bottlenecked on a Dual Core. Which to me suggests that 2 cores are used for GPU throughput, while the other cores are used for gaming.

What this suggests is that on a PCI-Express 6.0 bus or such, or a PlayStation 5, the RTX 3070 could need 9 Performance cores to reach full potential throughput.

That sounds like 9 cores, and 0 VRAM to me.
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