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Αναφορά προβλήματος μετάφρασης
same here
The OP's title just describe what a CPU bottleneck is.
CPU is fuilly utilized and saturated and can't provide enough data to the GPU who has nothing to do 60% of the time because of the CPU who is too slow. Resulting in limited fps even at a low resolution.
The funny thing is the OP who tells people who tell him what the issue is (and they're right) that they know nothing .
Laughable.
You are more likely to hit a cpu bottleneck on 1080p or lower with the 3070, especially if you are trying to play with an uncapped framerate.
1080p certainly shouldn't eat up 8gb vram, it is more likely to eat up about 4-6.
Despite this, the game does still seem to be rather poorly optimized, much like most other AAA games on PC this decade.
If you have uncapped FPS check if 60fps limit reduces CPU load.
CALCULATOR RESULT
AMD Ryzen 7 3700X is too weak for NVIDIA GeForce RTX 3070 on 1920 × 1080 pixels screen resolution for General Tasks.
This configuration has 10.9% of processor bottleneck.
It is from
https://pc-builds.com/bottleneck-calculator
https://www.youtube.com/watch?v=usO5gl2rQo4
They did not word it correctly.
I am a developer myself so let my try to explain this in few lines.
These ports from console to PC have to rewrite most of the code for resource utilisation when ported to a platform with thousands of configuration.
That also means that the game as we saw from the first days of release was relying mostly on CPU due to its PS4/5 nature where the CPU does a lot of lifting compared to the GPU.
Due to this nature of the software the port push all your cores to the very limit regardless of your GPU used, that means that yes you are encountering a "CPU Bottleneck" but that also means that its not entirely your CPU fault but more a developers fault.
yes there are people claiming that their CPU is being used to 40% only but they are not giving you the whole graph of performance are they, which translate to their evaluation to be untruthful and discouraging for a lot of users. I saw many configuration going to 80/100% CPU usage where was not suppose to. The only moment where I can condone this is during areas loading time.
In conclusion wait for the developers to fix it like I am doing since believe me give them one month to two tops and the game will run considerably better compare to the disaster that is now.
I tried my best to be short
A Core 2 Duo E7500 Dual Core paired with a GTX 970 was reported as a GPU bottleneck.
I had to go up to an RX 6600 to get CPU bottlenecked on a Dual Core. Which to me suggests that 2 cores are used for GPU throughput, while the other cores are used for gaming.
What this suggests is that on a PCI-Express 6.0 bus or such, or a PlayStation 5, the RTX 3070 could need 9 Performance cores to reach full potential throughput.
That sounds like 9 cores, and 0 VRAM to me.