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I suspect they said a 2080Ti and not a 3070 is due to VRAM. The PS5 has access to over 10Gb whereas the 3070 has a measly 8gb. Blame nVidia for their planned obsolesce.
It doesn't surprise me at all the remaster requires that kind of hardware since it's, if i'm not mistaken.. a port of a port of a remaster that's been adapted from very outdated and incompatible hardware.
Not to mention the obvious lack of fine optimisation that comes with pretty much all PC games since there is no one true hardware setup for all PC's like there is with consoles.
We all know PC is superior and probably always will be but console games will always be better optimised because of that one little advantage.. well providing they remain closely matched in hardware anyway like the current generation.. which only makes me personally question what the point of more than one even existing is anymore tbh.. specially if companies are stupid enough to let their exclusives go.. which imo are and always were the only reason to buy a particular console.
PS you cant even run RE4 Remake at max textures with RT enabled on a 3070 because it runs out of memory and crashes. Check out Daniel Owen's video. I'd be upset if I paid double MSRP for a GPU that has the power to run games decently but can't because it's been intentionally handicapped. Ouch
It's not because it is a lame port, it is because people have hundreds of possible hardware combinations, partially with ♥♥♥♥♥♥ PSUs, ♥♥♥♥♥♥ cooling and issues like running a Intel 12990k with DDR4 2133 or a AMD 5950X with DDR4 2133 because they have no ♥♥♥♥♥♥♥ clue and cripple their own performance.
You have to take in account that most PC gamers want to play on ultra all time and so you take the worst possible given hardware to reach you desired frames at the settings listed.
Same for GPUs manufacturers - why do they list a 850W PSU for my RTX 3080 as minimum while i can not even peak out 550W with a AMD 5950X + RTX 3080 at max GPU and CPU load? Because there are a LOT people with cheap firecrackers PSUs out there. They are listed as 850 or 1000W PSUs but will burn in hell at 700W peak already.
Conclusion: In PC gaming ( and this has been a thing since i started gaming in late 90s! ) you better listed way to high recommended specs and it will run with less than other way round.
true
Yeah what i'm trying to say is, ask for a 2070S for 1440p60 as the console is slightly behind that (2070) and does the exact same thing.Not ask for a 2080Ti.The difference between those 2 cards is big.I'm within parameters.I'm not that kid who cries about that 2060 they should have been asking for 1440p60 lol no.That is unreasonable and bad.A 2070S should have made more sense here.
You will run out of FPS before VRAM 😆
Go check Digital Foundry videos and educate yourself!
1. LOW
2. MEDIUM
4. HIGH
5. ULTRA
Any console would as usual be somewhere between MEDIUM and HIGH and the used settings are highly optimized and well chosen.
Digital Foundry has shown that with comparisons between console versions and a ported PC version that was dialed in carefully to match the same visual fidelity for a real comparison.
On PC you lose some performance to ( as i said ) the thousand of possible hardware combinations, driver version, for some user a ton of bloatware in the background ( RGB software garbage, monitoring software, overlays, recording stuff, simple useless software that eats memory and CPU time like Discord ) and a lot of user possible performance degrading circumstances.
On consoles you have 1 ( ONE! ) single hardware setup, 1 single OS to work with and everything is 100% identical. This makes optimization very very easy to reach same results for each devices, but not less time consuming.
On PC optimization is a p.i.t.a.!
RE4 is one of these games where it has settings that BARELY has any difference between High and Max.Have you checked the Max shadows vs High?The difference is less than 10% even in the preview image, and blows another 2.3 GB's of Vram vs High for nothing.Also, the typical texture excuse of these games.Above High (4GB's) texture setting, the difference is mostly just titbit pixel crap.Now if you have a GPU with 12 GB's or higher, turn it on for the sake of perfection and to feel good lol.
Just trying to say that we have GPU's with bigger memories cause of crap like that.Textures are the main reason why VRAM goes out and at some point there's barely any difference.It's all market tied.Buy a GPU with more VRAM to max out our game and look extra "beautiful".
Keep on coping and BTW you do know that texture quality doest affect performance if there is enough memory right? So why wouldn't you want improved image quality at no performance cost. Fool lol.