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That's the updated video of the best one I've watched.
I have a 24GB GPU so Vram or memory saturation is not an issue. I'm mainly focusing on the GPU raw power required to enable certain settings.
Also would you precise what is the "Ray Tracing" setting you are referring to ? I can't find any mention on that on the settings lol.
I heard Volumentric quality was the most gpu taxing setting but i need further testing to verify.
This game is pushing a lot at maximum settings so i'm trying to keep my 75% at 250W and keep steady 60 fps if possible :D.
I'm actually enjoying tweaking these things so i'm trying to find some tips !
The last of us part 1 doesn’t use any RT, all the lighting techniques are using conventional rasterization… that’s why you cannot find it in the settings.
Ambient occlusion, even in screen space, is technically a form of ray tracing. There have been plenty of older PC games that had forms of ray tracing but they'd call the settings something different usually.
For example, there is one old PS4 game called The Tomorrow Children which used cascaded voxel cone tracing. Yes, a PS4 game.
wattage/thermal optimization? okay. well... you could watch the video in the first reply, then. or just read the option descriptions and tweak the gpu major settings to your liking. it's all labeled and has screenshots. just lower some settings without hampering the look of the game for you. decide what look you can life with. i did that too on my laptop. some graphics things you just can't disable, tho. yo