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Can you take a screenshot of it?
seems like a few people here have an issue though. For a change it isn't me which is nice.
Edit: Yes, I can read. They upgraded those parts. Idc, it'll take only another two weeks from data of player-vs-player that they just revamp all the parts before even trying to engage w/ having more builds.
Meanwhile, the game has very weaksauce normal enemies, which is anathema to Souls.
No weapon Balteus:
https://www.youtube.com/watch?v=lRqy4Iz9Esg
No weapon Sea Spider
https://www.youtube.com/watch?v=vdAXOmxhmt8
Ibis is already a glass cannon, I beat it under five tries during the first encounter. Balteus isn't hard either, just the effective weapon against it was not accessible during early gameplay, Sea Spider nerf is understandable but unnecessary. It is understandable that the company, must profit, but at the cost of killing the fun of a loyal fan base and only gaining some passers-by casual is it really worth it? I'm on my second run now and so far I haven't felt any challenge from Balteus and Ibis and I think they both ruin. Also, why not nerf the Arquebus Balteus, It's a pain in the ass to feel like a hero but keeps dying. To be fair just make a hard mode or easy mode so hardcore enjoyers like me don't have to compromise our fun, After all, the challenge is what we are here for and it is the hardship that sweetens the victories. Entering into an unfair fight that makes you feel small but winning it gain a sense of accomplishment, that's the from soft spirit.
Cut the bullcrap and add an easy mode. Do NOT nerf the bosses for the vast majority of players.
Some of the past games had hard mode for missions on New Game Plus. Seems odd to do that with select missions here and still nerf the bosses when mid players like myself can beat them given time.
I'm not even particularly talented, just really ♥♥♥♥♥♥♥ stubborn and largely unwilling to change my tactics.
That's gonna take time. Boo. Better I go to sleep after shutting down, and try again in the morning.