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I fire every chance I get. I try to keep up with a boost system that seems DELIBERATELY DESIGNED to crap out right when an enemy is winding up with their nastiest shots, against an enemy who can fly to either end of the arena before I can blink.
So, yeah. NOT working.
Yeah, you should probably do that.
Good man!
Hard Lock? Oh yeah, of COURSE I'm using that. But, as I thought I explained before, he's flying around so fast that even Hard Lock can't STAY locked onto him.
From Software needs to buff that thing big-time.
I just got ripped apart by that damn thing close to fifteen times in a row. I'm not in the mood for you being a smart-mouth.
A boss should be manageable WITHOUT having to resort to heavy leg builds to support the only weapons that reliably damage that shield and the boss behind it.
I think we're talking about different bosses. I'm not talking about the boss of "Bring Down the Xylem," I'm talking about the boss of the mission before that.
Dual Landau eats the shield quick, but for me switching weapons too much micromanagement.